Streaming Media Device Market Research Report - Global Forecast till 2027

グローバルストリーミングメディアデバイス市場調査レポート:デバイスタイプ別(ゲームコンソールおよびメディアストリーマー {ストリーミングボックス、ストリーミングスティック})、解像度別(720p、1080p、4K)、アプリケーション別(ゲーム、オーディオ/ビデオエンターテインメント、eラーニング、その他 {Webブラウジング、ソーシャルネットワーキング})、最終用途別(商用、住宅)、地域別(北米、ヨーロッパ、アジア太平洋、中東、アフリカ、南米})-2027年までの予測

ID: MRFR/ICT/8598-HCR | August 2022 | Region: Global | 100 Pages         

Table of Contents

1. EXECUTIVE SUMMARY

1.1. Market Attractiveness Analysis

1.1.1. Global Streaming Media Device Market, by Device Type

1.1.2. Global Streaming Media Device Market, by Resolution

1.1.3. Global Streaming Media Device Market, by Application

1.1.4. Global Streaming Media Device Market, by End-Use

1.1.5. Global Streaming Media Device Market, by Region

2. MARKET INTRODUCTION

2.1. Definition

2.2. Scope of the Study

2.3. Market Structure

3. RESEARCH METHODOLOGY

3.1. Research Process

3.2. Primary Research

3.3. Secondary Research

3.4. Market Size Estimation

3.5. Forecast Model

3.6. List of Assumptions

4. MARKET DYNAMICS

4.1. Introduction

4.2. Drivers

4.2.1. Rise in demand for digital video and audio streaming content services

4.2.2. Rising Internet penetration

4.3. Restraint

4.3.1. Stringent regulations related to piracy and illegal streaming

4.4. Opportunities

4.4.1. Growing demand for cloud-based services and solutions

4.5. Challenges

4.5.1. Increasing penetration of smart TVs

5. MARKET FACTOR ANALYSIS

5.1. Value Chain Analysis/Supply Chain Analysis

5.2. Porter’s Five Forces

5.2.1. Bargaining Power of Suppliers

5.2.2. Bargaining Power of Buyers

5.2.3. Threat of New Entrants

5.2.4. Threat of Substitutes

5.2.5. Intensity of Rivalry

6. GLOBAL STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE

6.1. Introduction

6.2. Gaming Consoles

6.3. Media Streamers

6.3.1. Streaming Box

6.3.2. Streaming Sticks

7. GLOBAL STREAMING MEDIA DEVICE MARKET, BY RESOLUTION

7.1. Introduction

7.2. 720p

7.3. 1080p

7.4. 4K

8. GLOBAL STREAMING MEDIA DEVICE MARKET, BY APPLICATION

8.1. Introduction

8.2. Gaming

8.3. Audio/Video Entertainment

8.4. E-learning

8.5. Others (Web-Browsing, Social Networking)

9. GLOBAL STREAMING MEDIA DEVICE MARKET, BY END-USE

9.1. Introduction

9.2. Commercial

9.3. Residential

10. GLOBAL STREAMING MEDIA DEVICE MARKET, BY REGION

10.1. Overview

10.2. North America

10.2.1. Market Size & Estimates, by Country, 2020–2027

10.2.2. Market Size & Estimates, by Device Type, 2020–2027

10.2.3. Market Size & Estimates, by Resolution, 2020–2027

10.2.4. Market Size & Estimates, by Application, 2020–2027

10.2.5. Market Size & Estimates, by End-Use, 2020–2027

10.2.6. US

10.2.6.1. Market Size & Estimates, by Device Type, 2020–2027

10.2.6.2. Market Size & Estimates, by Resolution, 2020–2027

10.2.6.3. Market Size & Estimates, by Application, 2020–2027

10.2.6.4. Market Size & Estimates, by End-Use, 2020–2027

10.2.7. Canada

10.2.7.1. Market Size & Estimates, by Device Type, 2020–2027

10.2.7.2. Market Size & Estimates, by Resolution, 2020–2027

10.2.7.3. Market Size & Estimates, by Application, 2020–2027

10.2.7.4. Market Size & Estimates, by End-Use, 2020–2027

10.2.8. Mexico

10.2.8.1. Market Size & Estimates, by Device Type, 2020–2027

10.2.8.2. Market Size & Estimates, by Resolution, 2020–2027

10.2.8.3. Market Size & Estimates, by Application, 2020–2027

10.2.8.4. Market Size & Estimates, by End-Use, 2020–2027

10.3. Europe

10.3.1. Market Size & Estimates, by Country, 2020–2027

10.3.2. Market Size & Estimates, by Device Type, 2020–2027

10.3.3. Market Size & Estimates, by Resolution, 2020–2027

10.3.4. Market Size & Estimates, by Application, 2020–2027

10.3.5. Market Size & Estimates, by End-Use, 2020–2027

10.3.6. Germany

10.3.6.1. Market Size & Estimates, by Device Type, 2020–2027

10.3.6.2. Market Size & Estimates, by Resolution, 2020–2027

10.3.6.3. Market Size & Estimates, by Application, 2020–2027

10.3.6.4. Market Size & Estimates, by End-Use, 2020–2027

10.3.7. UK

10.3.7.1. Market Size & Estimates, by Device Type, 2020–2027

10.3.7.2. Market Size & Estimates, by Resolution, 2020–2027

10.3.7.3. Market Size & Estimates, by Application, 2020–2027

10.3.7.4. Market Size & Estimates, by End-Use, 2020–2027

10.3.8. France

10.3.8.1. Market Size & Estimates, by Device Type, 2020–2027

10.3.8.2. Market Size & Estimates, by Resolution, 2020–2027

10.3.8.3. Market Size & Estimates, by Application, 2020–2027

10.3.8.4. Market Size & Estimates, by End-Use, 2020–2027

10.3.9. Italy

10.3.9.1. Market Size & Estimates, by Device Type, 2020–2027

10.3.9.2. Market Size & Estimates, by Resolution, 2020–2027

10.3.9.3. Market Size & Estimates, by Application, 2020–2027

10.3.9.4. Market Size & Estimates, by End-Use, 2020–2027

10.3.10. Rest of Europe

10.3.10.1. Market Size & Estimates, by Device Type, 2020–2027

10.3.10.2. Market Size & Estimates, by Resolution, 2020–2027

10.3.10.3. Market Size & Estimates, by Application, 2020–2027

10.3.10.4. Market Size & Estimates, by End-Use, 2020–2027

10.4. Asia Pacific

10.4.1. Market Size & Estimates, by Country, 2020–2027

10.4.2. Market Size & Estimates, by Device Type, 2020–2027

10.4.3. Market Size & Estimates, by Resolution, 2020–2027

10.4.4. Market Size & Estimates, by Application, 2020–2027

10.4.5. Market Size & Estimates, by End-Use, 2020–2027

10.4.6. China

10.4.6.1. Market Size & Estimates, by Device Type, 2020–2027

10.4.6.2. Market Size & Estimates, by Resolution, 2020–2027

10.4.6.3. Market Size & Estimates, by Application, 2020–2027

10.4.6.4. Market Size & Estimates, by End-Use, 2020–2027

10.4.7. Japan

10.4.7.1. Market Size & Estimates, by Device Type, 2020–2027

10.4.7.2. Market Size & Estimates, by Resolution, 2020–2027

10.4.7.3. Market Size & Estimates, by Application, 2020–2027

10.4.7.4. Market Size & Estimates, by End-Use, 2020–2027

10.4.8. India

10.4.8.1. Market Size & Estimates, by Device Type, 2020–2027

10.4.8.2. Market Size & Estimates, by Resolution, 2020–2027

10.4.8.3. Market Size & Estimates, by Application, 2020–2027

10.4.8.4. Market Size & Estimates, by End-Use, 2020–2027

10.4.9. South Korea

10.4.9.1. Market Size & Estimates, by Device Type, 2020–2027

10.4.9.2. Market Size & Estimates, by Resolution, 2020–2027

10.4.9.3. Market Size & Estimates, by Application, 2020–2027

10.4.9.4. Market Size & Estimates, by End-Use, 2020–2027

10.4.10. Rest of Asia-Pacific

10.4.10.1. Market Size & Estimates, by Device Type, 2020–2027

10.4.10.2. Market Size & Estimates, by Resolution, 2020–2027

10.4.10.3. Market Size & Estimates, by Application, 2020–2027

10.4.10.4. Market Size & Estimates, by End-Use, 2020–2027

10.5. Middle East & Africa

10.5.1. Market Size & Estimates, by Country, 2020–2027

10.5.2. Market Size & Estimates, by Device Type, 2020–2027

10.5.3. Market Size & Estimates, by Resolution, 2020–2027

10.5.4. Market Size & Estimates, by Application, 2020–2027

10.5.5. Market Size & Estimates, by End-Use, 2020–2027

10.5.6. Saudi Arabia

10.5.6.1. Market Size & Estimates, by Device Type, 2020–2027

10.5.6.2. Market Size & Estimates, by Resolution, 2020–2027

10.5.6.3. Market Size & Estimates, by Application, 2020–2027

10.5.6.4. Market Size & Estimates, by End-Use, 2020–2027

10.5.7. UAE

10.5.7.1. Market Size & Estimates, by Device Type, 2020–2027

10.5.7.2. Market Size & Estimates, by Resolution, 2020–2027

10.5.7.3. Market Size & Estimates, by Application, 2020–2027

10.5.7.4. Market Size & Estimates, by End-Use, 2020–2027

10.5.8. South Africa

10.5.8.1. Market Size & Estimates, by Device Type, 2020–2027

10.5.8.2. Market Size & Estimates, by Resolution, 2020–2027

10.5.8.3. Market Size & Estimates, by Application, 2020–2027

10.5.8.4. Market Size & Estimates, by End-Use, 2020–2027

10.5.9. Rest of Middle East & Africa

10.5.9.1. Market Size & Estimates, by Device Type, 2020–2027

10.5.9.2. Market Size & Estimates, by Resolution, 2020–2027

10.5.9.3. Market Size & Estimates, by Application, 2020–2027

10.5.9.4. Market Size & Estimates, by End-Use, 2020–2027

10.6. South America

10.6.1. Market Size & Estimates, by Country, 2020–2027

10.6.2. Market Size & Estimates, by Device Type, 2020–2027

10.6.3. Market Size & Estimates, by Resolution, 2020–2027

10.6.4. Market Size & Estimates, by Application, 2020–2027

10.6.5. Market Size & Estimates, by End-Use, 2020–2027

10.6.6. Brazil

10.6.6.1. Market Size & Estimates, by Device Type, 2020–2027

10.6.6.2. Market Size & Estimates, by Resolution, 2020–2027

10.6.6.3. Market Size & Estimates, by Application, 2020–2027

10.6.6.4. Market Size & Estimates, by End-Use, 2020–2027

10.6.7. Argentina

10.6.7.1. Market Size & Estimates, by Device Type, 2020–2027

10.6.7.2. Market Size & Estimates, by Resolution, 2020–2027

10.6.7.3. Market Size & Estimates, by Application, 2020–2027

10.6.7.4. Market Size & Estimates, by End-Use, 2020–2027

10.6.8. Colombia

10.6.8.1. Market Size & Estimates, by Device Type, 2020–2027

10.6.8.2. Market Size & Estimates, by Resolution, 2020–2027

10.6.8.3. Market Size & Estimates, by Application, 2020–2027

10.6.8.4. Market Size & Estimates, by End-Use, 2020–2027

10.6.9. Rest of South America

10.6.9.1. Market Size & Estimates, by Device Type, 2020–2027

10.6.9.2. Market Size & Estimates, by Resolution, 2020–2027

10.6.9.3. Market Size & Estimates, by Application, 2020–2027

10.6.9.4. Market Size & Estimates, by End-Use, 2020–2027

11. COMPETITIVE LANDSCAPE

11.1. Introduction

11.2. Key Player Market Share Analysis (%)

11.3. Competitive Benchmarking

11.4. Major Growth Strategy in the Market

11.5. Key Developments & Growth Strategies

11.5.1. New Product Development

11.5.2. Mergers & Acquisitions

11.5.3. Contracts & Agreements

11.5.4. Expansions & Investments

12. COMPANY PROFILES

12.1. Amazon.com, Inc.

12.1.1. Company Overview

12.1.2. Financial Overview

12.1.3. Products/Solutions/Services Offered

12.1.4. Key Developments

12.1.5. SWOT Analysis

12.1.6. Key Strategies

12.2. Apple Inc.

12.2.1. Company Overview

12.2.2. Financial Overview

12.2.3. Products/Solutions/Services Offered

12.2.4. Key Developments

12.2.5. SWOT Analysis

12.2.6. Key Strategies

12.3. Google LLC

12.3.1. Company Overview

12.3.2. Financial Overview

12.3.3. Products/Solutions/Services Offered

12.3.4. Key Developments

12.3.5. SWOT Analysis

12.3.6. Key Strategies

12.4. HUMAX

12.4.1. Company Overview

12.4.2. Financial Overview

12.4.3. Products/Solutions/Services Offered

12.4.4. Key Developments

12.4.5. SWOT Analysis

12.4.6. Key Strategies

12.5. Philips Electronics

12.5.1. Company Overview

12.5.2. Financial Overview

12.5.3. Products/Offerings Offered

12.5.4. Key Developments

12.5.5. SWOT Analysis

12.5.6. Key Strategies

12.6. Nvidia Corporation

12.6.1. Company Overview

12.6.2. Financial Overview

12.6.3. Products/Offerings Offered

12.6.4. Key Developments

12.6.5. SWOT Analysis

12.6.6. Key Strategies

12.7. Sony Corporation

12.7.1. Company Overview

12.7.2. Financial Overview

12.7.3. Products/Offerings Offered

12.7.4. Key Developments

12.7.5. SWOT Analysis

12.7.6. Key Strategies

12.8. Samsung Electronics

12.8.1. Company Overview

12.8.2. Financial Overview

12.8.3. Products/Offerings Offered

12.8.4. Key Developments

12.8.5. SWOT Analysis

12.8.6. Key Strategies

12.9. Azulle

12.9.1. Company Overview

12.9.2. Financial Overview

12.9.3. Products/Offerings Offered

12.9.4. Key Developments

12.9.5. SWOT Analysis

12.9.6. Key Strategies

12.10. Roku, Inc.

12.10.1. Company Overview

12.10.2. Financial Overview

12.10.3. Products/Offerings Offered

12.10.4. Key Developments

12.10.5. SWOT Analysis

12.10.6. Key Strategies

12.11. Xiaomi Inc.

12.11.1. Company Overview

12.11.2. Financial Overview

12.11.3. Products/Offerings Offered

12.11.4. Key Developments

12.11.5. SWOT Analysis

12.11.6. Key Strategies

12.12. WeTek

12.12.1. Company Overview

12.12.2. Financial Overview

12.12.3. Products/Offerings Offered

12.12.4. Key Developments

12.12.5. SWOT Analysis

12.12.6. Key Strategies

12.13. TiVo

12.13.1. Company Overview

12.13.2. Financial Overview

12.13.3. Products/Offerings Offered

12.13.4. Key Developments

12.13.5. SWOT Analysis

12.13.6. Key Strategies

12.14. SkyStream Technologies

12.14.1. Company Overview

12.14.2. Financial Overview

12.14.3. Products/Offerings Offered

12.14.4. Key Developments

12.14.5. SWOT Analysis

12.14.6. Key Strategies

12.15. Matricom

12.15.1. Company Overview

12.15.2. Financial Overview

12.15.3. Products/Offerings Offered

12.15.4. Key Developments

12.15.5. SWOT Analysis

12.15.6. Key Strategies

12.16. ASUSTeK Computer Inc.

12.16.1. Company Overview

12.16.2. Financial Overview

12.16.3. Products/Offerings Offered

12.16.4. Key Developments

12.16.5. SWOT Analysis

12.16.6. Key Strategies

12.17.

12.17.1. Company Overview

12.17.2. Financial Overview

12.17.3. Products/Offerings Offered

12.17.4. Key Developments

12.17.5. SWOT Analysis

12.17.6. Key Strategies


LIST OF TABLES

TABLE 1 LIST OF ASSUMPTIONS

TABLE 2 GLOBAL STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 4 GLOBAL STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 5 GLOBAL STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 6 GLOBAL STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 7 GLOBAL STREAMING MEDIA DEVICE MARKET, BY REGION, 2020–2027 (USD MILLION)

TABLE 8 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

TABLE 9 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 10 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 11 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 12 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 13 US: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 14 US: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 15 US: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 16 US: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 17 CANADA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 18 CANADA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 19 CANADA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 20 CANADA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 21 MEXICO: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 22 MEXICO: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 23 MEXICO: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 24 MEXICO: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 25 EUROPE: STREAMING MEDIA DEVICE MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

TABLE 26 EUROPE: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 27 EUROPE: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 28 EUROPE: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 29 EUROPE: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 30 UK: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 31 UK: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 32 UK: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 32 UK: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 34 GERMANY: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 35 GERMANY: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 36 GERMANY: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 37 GERMANY: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 38 FRANCE: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 39 FRANCE: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 40 FRANCE: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 41 FRANCE: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 42 ITALY: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 43 ITALY: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 44 ITALY: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 45 ITALY: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 46 REST OF EUROPE: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 47 REST OF EUROPE: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 48 REST OF EUROPE: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 49 REST OF EUROPE: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 50 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

TABLE 51 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 52 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 53 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 54 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 55 CHINA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 56 CHINA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 57 CHINA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 58 CHINA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 59 JAPAN: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 60 JAPAN: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 61 JAPAN: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 62 JAPAN: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 63 INDIA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 64 INDIA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 65 INDIA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 66 INDIA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 67 SOUTH KOREA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 68 SOUTH KOREA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 69 SOUTH KOREA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 70 SOUTH KOREA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 71 REST OF ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 72 REST OF ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 73 REST OF ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 74 REST OF ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 75 MIDDLE EAST AND AFRICA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 76 MIDDLE EAST AND AFRICA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 77 MIDDLE EAST AND AFRICA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 78 MIDDLE EAST AND AFRICA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 79 SAUDI ARABIA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 80 SAUDI ARABIA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 81 SAUDI ARABIA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 82 SAUDI ARABIA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 83 UAE: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 84 UAE: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 85 UAE: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 86 UAE: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 867 SOUTH AFRICA: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 88 SOUTH AFRICA: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 89 SOUTH AFRICA: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 90 SOUTH AFRICA: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 91 REST OF MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 92 REST OF MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 93 REST OF MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 94 REST OF MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 95 MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 96 MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 97 MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 98 MIDDLE EAST AND AFRICA: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 99 BRAZIL: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 100 BRAZIL: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 101 BRAZIL: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 102 BRAZIL: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 103 ARGENTINA: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 104 ARGENTINA: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 105 ARGENTINA: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 106 ARGENTINA: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 107 COLOMBIA: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 108 COLOMBIA: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 109 COLOMBIA: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 110 COLOMBIA: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)

TABLE 111 REST OF SOUTH AMERICA: COMMUNICATIONS INTERFACE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

TABLE 112 REST OF SOUTH AMERICA: COMMUNICATIONS INTERFACE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

TABLE 113 REST OF SOUTH AMERICA: COMMUNICATIONS INTERFACE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

TABLE 114 REST OF SOUTH AMERICA: COMMUNICATIONS INTERFACE MARKET, BY END-USE, 2020–2027 (USD MILLION)


LIST OF FIGURES

FIGURE 1 MARKET SYNOPSIS

FIGURE 2 RESEARCH PROCESS OF MRFR

FIGURE 3 TOP DOWN & BOTTOM UP APPROACH

FIGURE 4 GLOBAL STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

FIGURE 5 GLOBAL STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

FIGURE 6 GLOBAL STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

FIGURE 7 GLOBAL STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

FIGURE 9 GLOBAL STREAMING MEDIA DEVICE MARKET, BY REGION, 2020–2027 (USD MILLION)

FIGURE 11 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

FIGURE 12 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

FIGURE 13 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

FIGURE 14 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

FIGURE 15 NORTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

FIGURE 16 EUROPE: STREAMING MEDIA DEVICE MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

FIGURE 17 EUROPE: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

FIGURE 18 EUROPE: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

FIGURE 19 EUROPE: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

FIGURE 20 EUROPE: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

FIGURE 21 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

FIGURE 22 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

FIGURE 23 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

FIGURE 24 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

FIGURE 24 ASIA-PACIFIC: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

FIGURE 26 MIDDLE EAST & AFRICA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

FIGURE 27 MIDDLE EAST & AFRICA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

FIGURE 28 MIDDLE EAST & AFRICA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

FIGURE 29 MIDDLE EAST & AFRICA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

FIGURE 30 SOUTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY DEVICE TYPE, 2020–2027 (USD MILLION)

FIGURE 31 SOUTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY RESOLUTION, 2020–2027 (USD MILLION)

FIGURE 32 SOUTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY APPLICATION, 2020–2027 (USD MILLION)

FIGURE 32 SOUTH AMERICA: STREAMING MEDIA DEVICE MARKET, BY END-USE, 2020–2027 (USD MILLION)

ストリーミングメディアデバイス市場

ストリーミングメディアデバイス市場は、2027年までに468,970.8百万米ドルに達すると予想され、2021年から2027年の予測期間中にCAGR17.1%で成長します。

セグメンテーション

デバイスタイプ別 Gaming Consoles Media Streamers
By Resolution 720p 1080p 4 K
アプリケーション別 Gaming Audio/Video Entertainment E Learning Others
By End Use Commercial Residential

キープレーヤー

  • Amazon.com Inc. (US)
  • Apple Inc. (US)
  • Google LLC (US)
  • HUMAX (South Korea)
  • Philips Electronics (Netherlands)
  • Nvidia Corporation (US)
  • Sony Corporation (Japan)
  • Samsung Electronics (South Korea)
  • Azulle (US)
  • Roku Inc. (US)
  • Xiaomi Inc. (China)
  • WeTek (Portugal)
  • TiVo (US)
  • SkyStream Technologies (US)

運転手

  • The rise in demand for digital video and audio streaming content services and rising Internet penetration
  • An increase in the number of smart devices
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マーケットのあらすじ


世界のストリーミングメディアデバイス市場は、2026年までに240億米ドルに達し、2020年から2026年の予測期間中に17.5%のCAGRで成長すると予想されています。


ストリーミングメディアデバイスは、Wi-Fiまたはイーサネットを介してテレビまたはホームシアターをインターネットに接続し、ユーザーがオンラインサービスからコンテンツをストリーミングできるようにするストリーミングハードウェアです。これらは、ビデオ(HDMIおよび/またはコンポジット)、オーディオ(RCAおよび/またはデジタル)、イーサネットネットワークジャックなど、接続数が少ない基本的なデバイスです。多くのストリーミングメディアプレーヤーには、ワイヤレスネットワーク接続用のWi-Fiが内蔵されており、ほとんどのストリーミングメディアプレーヤーには専用のリモートコントロールが含まれています。Rokuプレーヤー、Google Chromecast、Amazon Firestick、およびApple TVは、最も人気のあるストリーミングメディアデバイスの一部です。


デジタルビデオおよびオーディオストリーミングコンテンツサービスの需要の高まりとインターネット普及の高まりが、グローバルストリーミングの成長を牽引する要因ですメディアデバイス市場。高速インターネットアクセスの利用可能性とともに、デジタルメディアをサポートできるスマートデバイスの数の増加により、消費者は選択したメディアコンテンツにアクセスできるようになりました。米国だけでなく、このデジタルメディアの消費の大部分がオーディオとビデオであったデジタルメディアの需要が大幅に増加しているのを目の当たりにしています。Netflix、Amazon Prime、YouTubeなどのOTTサービスは、ストリーミングメディアデバイスの需要を推進する世界中の若者の間で需要が高まっています。著作権侵害と違法ストリーミングに関連する厳しい規制は、市場の成長を妨げると予想されます。市場は、クラウドベースのサービスとソリューションに対する需要の高まりから機会を求めています。さらに、スマートテレビの普及の増加は、市場の成長に挑戦すると予想されます。


キープレイヤー


ストリーミングメディアデバイスのグローバル市場で活躍している著名なプレーヤーはAmazon.com、Inc.(米国)、Apple Inc.(米国)、Google LLC(米国)、HUMAX(韓国)、フィリップスエレクトロニクス(オランダ)、Nvidia Corporation(米国)、ソニー株式会社(日本)、サムスン電子(韓国)、Azulle(米国)、 Roku、Inc.(米国)、Xiaomi Inc.(中国)、WeTek(ポルトガル)、TiVo(米国)スカイストリームテクノロジー(米国)、Matricom(米国)、およびASUSTekコンピューター株式会社(台湾)


2018~2026年のグローバルストリーミングメディアデバイス市場(10億米ドル)
Streaming Media Device Market


ソース:MRFR 分析


セグメンテーション


グローバルストリーミングメディアデバイス市場は、デバイスタイプ、解像度、アプリケーション、最終用途、および地域に基づいて分割されています。


デバイスタイプによって、市場はゲームコンソールとメディアストリーマーに分割されています。メディアストリーマーセグメントは、ストリーミングボックスとストリーミングスティックにさらに分岐しています。


解像度によって、市場は720p、1080p、4Kに分割されています。


アプリケーション別では、市場はゲーム、オーディオ/ビデオエンターテインメント、eラーニングなどに分かれています。


最終用途によって、市場は商業用と住宅用に分割されています。


地域別に、市場は北米、ヨーロッパ、アジア太平洋、中東およびアフリカ、および南米に分割されています


地域分析


Market Research Future(MRFR)調査では、ストリーミングメディアデバイス市場の地域分析において、北米の米国、カナダ、メキシコ、ヨーロッパのドイツ、英国、フランス、イタリア、アジア太平洋地域の中国、日本、インド、韓国を対象としています。中東とアフリカのサウジアラビア、アラブ首長国連邦、南アフリカ。南米ではブラジル、アルゼンチン、コロンビア。


北米は現在、世界のストリーミングメディアデバイスを支配しており、ストリーミングの開発に多額の投資をしている主要企業の過半数が市場に存在するため、大きな市場シェアを占めています。提供するメディアデバイス高度な機能と高解像度を備えた高度な機能。さらに、この地域はテクノロジーの早期導入者でもあり、この地域の若者は、地域のストリーミングメディアデバイスの需要を促進するOTTサービスをますます要求しています。


アジア太平洋地域は、予測期間中に最も急成長している地域市場になると予測されています。クラウドベースのソリューションとサービスに対する需要の高まりと、この地域でのインターネット普及の高まりは、市場の成長を促進すると予想されます。さらに、この地域の高い消費者収入と、オンデマンドストリーミングサービスをますます要求する地域の若者は、この地域の市場の需要をさらに高めています。


ヨーロッパも市場でかなりのシェアを占めると予想されます。この地域は、地域の市場成長を促進するクラウド戦略とストリーミングエンターテイメントサービスの採用に重点を置いてきました。中東、アフリカ、南米地域の市場も、この地域でのインターネットベースのエンターテイメントサービスの需要の高まりにより、かなりの成長率を目の当たりにしています。


対象読者



  • 投資家とコンサルタント

  • リサーチ/コンサルタント会社

  • テクノロジーソリューションプロバイダー

  • 政府機関

  • ストリーミングメディアプロバイダー

  • ストリーミングデバイスメーカー

  • 独立系ソフトウェアベンダー (ISV)

  • クラウドサービスプロバイダー

  • システムインテグレーター



Report Scope:
Report Attribute/Metric Details
  Market Size   USD 468,970.8 Miliion
  CAGR   CAGR 17.1%
  Base Year   2020
  Forecast Period   2021–2027
  Historical Data   2019
  Forecast Units   Value (USD Billion)
  Report Coverage   Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
  Segments Covered   Type, Solution
  Geographies Covered   North America, Europe, Asia-Pacific
  Key Vendors   Amazon.com Inc. (US) Apple Inc. (US) Google LLC (US) HUMAX (South Korea) Philips Electronics (Netherlands) Nvidia Corporation (US) Sony Corporation (Japan) Samsung Electronics (South Korea) Azulle (US) Roku Inc. (US) Xiaomi Inc. (China) WeTek (Portugal) TiVo (US) SkyStream Technologies (US)
  Key Market Opportunities   
  Key Market Drivers   The rise in demand for digital video and audio streaming content services and rising Internet penetration


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Frequently Asked Questions (FAQ) :

The streaming media device market valuation by 2026 would be USD 24 billion.

The streaming media device market CAGR could be 17.50% during the forecast period of 2020 to 2026.

The streaming media device market players are Google LLC (US), HUMAX (South Korea), Philips Electronics (Netherlands), Matricom (US), Nvidia Corporation (US), Sony Corporation (Japan), Amazon.com, Inc. (US), Apple Inc. (US), Azulle (US), Roku, Inc. (US), Xiaomi Inc. (China), Samsung Electronics (South Korea), SkyStream Technologies (US), WeTek (Portugal), TiVo (US), and ASUSTeK Computer Inc. (Taiwan).

The end users mentioned in the streaming media device market are commercial and residential.

Applications mentioned in the streaming media device market are audio/video entertainment, e-learning, gaming, and others.