Recreation Management Software Market Research Report - Global Forecast to 2027

Global Recreation Management Software Market Research Report- by Solutions (Venue Management, Registrations, Ticketing and Event), Deployment (SaaS and PaaS ), End User (Healthcare, Education & academics, Sports Training Center) –  Forecast till 2027

ID: MRFR/ICT/3808-HCR | February 2021 | Region: Global | 100 pages

Market overview


The global recreation management software market has been enjoying a healthy CAGR in recent years. This is largely being fueled by the fact that the number of working professionals around the world has increased exponentially. These people are very busy and don’t always have the time to exercise when and where they need to.

The result has been a marked increase in obesity and obesity-related problems like heart disease and diabetes. This has affected worker productivity significantly. Many employers are responding by introducing recreation management programs into their workplaces.

These programs consist of rigorous entertainment and sports events that are carried out through mobile and pc terminals. Some of these sports are rugby and cricket.

COVID-19 analysis

COVID-19 proved to be more than just a nuisance virus last year. It was so dangerous that health officials and medical researchers from around the world went to work right away to find a vaccine for the virus. It was while the vaccine was being developed that governments around the world imposed lockdowns and quarantines. It was also then that people began to work more remotely.

The global recreation management software market suffered since these programs largely take place in a structured work environment well. Most people who participate in these programs are professionals who work in the services sector. They can easily do their jobs remotely at home. Therefore, there is not as much of a need to do to work out. They can set up gyms in their own homes to get the same results and benefits!

Market Dynamics


Drivers


There are two factors that are driving growth in the global recreation management software market. They are the fact that more and more people are using mobile devices that recreation management software can run well off of. The other factor that’s driving growth is better internet infrastructure. It’s now possible to stream these events in real-time. The software that does drive recreation management is constantly becoming faster and much more efficient.


The fact that more and more people around the world are increasingly concerned about their health is another important factor that’s driving growth in the global recreation management software market.


Opportunities


The fact that the technologies and infrastructure that power, drive, and support recreation management software are always improving. This is motivating many companies in a variety of industries to use this software and these programs. Some of these industries include healthcare, academics, community centers, and sports training centers.


Restraints


What is holding back growth in the market is the fact that many developing countries like India and China lack the infrastructure needed to support these programs. This is further compounded by the fact that most of these nations don’t have the healthcare centers needed to support the usage of these programs. This is especially true throughout most of the Middle East and African continent.


Challenges


Perhaps the biggest challenge that the global recreation management software market faces lies in developing programs that are more sophisticated while keeping costs down and while taking into account the limitations in infrastructure in many parts of the developing world.


Cumulative growth analysis


The global recreation management software market is growing quickly. This is expected to continue until 2023.


Technology analysis


Perfect Mind is a major American player in the global recreation management software market. It has invested heavily in research and development. This has allowed it to come up with a new generation of recreation management software programs that are faster and more efficient than the previous generations. They also offer their users many more options.


An example of this lies in its martial arts programs. These offer features which make it easier for the admin to track students, take attendance, and promote them based on both attendance and performance.


Segment overview


By solution


The global recreation management software market can be categorized into the following based on a solution:



  • Venue management solutions

  • Registration solutions

  • Ticketing solutions

  • Event solutions


By deployment


The global recreation management software market can be categorized into the following based on deployment:



  • Software as a service (SaaS)

  • Platform as a service (PaaS)


By organization


The global recreation management software market can be categorized into the following based on organization:



  • Small companies

  • Medium-sized companies

  • Large companies 


By end-user


The global recreation management software market can be categorized into the following based on end-user:



  • Healthcare

  • Education and academics

  • Sports training centers

  • Community centers

  • Municipal centers

  • Government agencies


Regional analysis


There are four major regions for the global recreation management software market. These are:



  • North America

  • The European Union

  • Asia-Pacific

  • The rest of the world


The North American region leads in terms of market share. It has the largest number of health centers (gyms and other exercise places) of all of the regions in the world. The number of new health centers is growing by the day in the North American region.


What’s largely fueling this growth is growing concern over the growing numbers of obese people both in America and in Canada. The incidence of obesity-related health problems is also on the rise. Most of the growth in the recreation management software market in the North American region is taking place in America and Canada because these two nations have the greatest purchasing power of all of the nations in the North American continent.


The European Union is expected to see a substantial regional CAGR in the global recreation management software market. This is large because the number of obese people is rising substantially and dramatically in this region.


The Asia-Pacific region is expected to have the highest regional CAGR of all of the regions in the world. The main reason why is because both India and China have large and growing middle classes. These middle classes (especially in India) have Western aspirations, sensibilities, and tastes. They are increasingly concerned about the rising prevalence of obesity in their society. They are also aware of and concerned about the many health issues that this can and often does create.


These people are also becoming much richer. As they’re becoming much richer, the demand for these types of programs is rising because they can afford these types of programs and the infrastructure needed to support them.


Competitive landscape


The global recreation management software market remains highly competitive. True, the income generation potential is high, as is the CAGR, because neither these programs nor the technologies needed to support them are cheap, but it’s this lucrative nature of the market that is motivating many companies to enter into the market at record speed.


Companies are resorting to many strategies to survive in the hypercompetitive global recreation management software market. One of these is to invest heavily in research and development. This allows them to come up with newer and more effective programs that are always responsive on mobile devices and operate at the speed of light. They also have many more new and useful features than the previous generation of recreation management software programs.


These companies are also finding it advantageous to enter into strategic partnerships. These partnerships are also called joint ventures. The companies that participate in these joint ventures find that they have access to more monetary and other resources than they did previously. This allows them to invest millions in successful research and development programs that will help them develop new generations of successful recreation management software programs that people will buy. It’s the superior nature of these programs that allows these companies to justify selling them at a premium to global audiences.


But joint ventures also allow these companies to enter into new markets on a very strong footing because they have more money, and this will allow them to do more effective and aggressive advertising of their products. They can also solidify their positions in existing markets.


When companies merge with/acquire other companies, they get the same benefits and advantages. This allows them to see the same results that they do whenever they enter into strategic partnerships.


One major Amerian Player is Perfect Mind. It’s growing rapidly largely because it has done the extensive research and development needed to help it market a new generation of recreation management software programs. It also launches these programs in all industries that need and use them. These industries include parks and recreation and institutions of higher education.


List of companies



  • Perfect Mind Inc. (U.S.),

  • EZ facility Inc, (U.S.),

  • Yardi System Inc,(U.S.),

  • Active Network LLC, (U.S.),

  • CivicPlus (U.S.),

  • Legend Recreation Software Incorporation(U.S.),

  • Jarvis Corporation (U.S.),

  • EMS software LLC( U.S.),

  • RECDESK LLC (U.K),

  • MyREC.Com(U.S.)

  • Dash Platform ( Australia).


Recent developments



  • Perfect Mind will participate in the TRAPS 2021 hybrid conference


Report overview


The global recreation management software market has been growing at a high CAGR over the past few years. COVID-19 has only barely dented its phenomenal success. What has been driving its recent success is the fact that many in the middle classes are having problems with obesity. They are very concerned about being obese and the health problems that this can create. However, they don’t always have the time to do the traditional exercises that lead to weight loss.


The middle classes in India and China are especially concerned about the effects that obesity has on their health. This is one of the main reasons why the regional CAGR in the Asia-Pacific region is high.



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Frequently Asked Questions (FAQ) :


By organization size, the segments of the recreation management software market are large enterprises and small & medium enterprises.

The end-user segments of the recreation management software market are healthcare, sports training center, education & academic, community center, government, and municipality center.

The segments of the recreation management software market, by solution, are venue management solutions, ticketing solutions, registrations solutions, and event solutions

Perfect Mind Inc. (U.S.), Yardi System Inc, (U.S.), EZ facility Inc, (U.S.), Active Network LLC, (U.S.), Civicplus (U.S.), Jarvis Corporation (U.S.), Legend Recreation Software Incorporation(U.S.),EMS software LLC( U.S.), MyREC.Com(U.S.), RECDESK LLC (U.K), and Dash Platform ( Australia).

The regions studied for the evaluation of the recreation management software market are North America, Europe, Asia-Pacific and Rest of the World.

TABLE OF CONTENTS

1 Executive Summary

2 Scope of the Report

2.1 Market Definition

2.2 Scope of the Study

2.2.1 Research Objectives

2.2.2 Assumptions & Limitations

2.3 Markets Structure

3 Market Research Methodology

3.1 Research Process

3.2 Secondary Research

3.3 Primary Research

3.4 Forecast Model

4 Market Landscape

4.1 Porter’s Five Forces Analysis

4.1.1 Threat of New Entrants

4.1.2 Bargaining power of buyers

4.1.3 Threat of substitutes

4.1.4 Segment rivalry

4.2 Value Chain/Supply Chain of Global Recreation Management Software Market

5 Industry Overview of Global Recreation Management Software Market

5.1 Introduction

5.2 Growth Drivers

5.3 Impact analysis

5.4 Market Challenges

6 Market Trends

6.1 Introduction

6.2 Growth Trends

6.3 Impact analysis

7. Global Recreation Management Software Market by Solution

7.1 Introduction

7.2 Venue Management Solutions

7.2.1 Market Estimates & Forecast, 2020-2027

7.2.2 Market Estimates & Forecast by Region, 2020-2027

7.3 Registrations Solutions

7.3.1 Market Estimates & Forecast, 2020-2027

7.3.2 Market Estimates & Forecast by Region, 2020-2027

7.4 Ticketing Solutions

7.4.1 Market Estimates & Forecast, 2020-2027

7.4.2 Market Estimates & Forecast by Region, 2020-2027

7.5 Event Solutions

7.5.1 Market Estimates & Forecast, 2020-2027

7.5.2 Market Estimates & Forecast by Region, 2020-2027

8 Global Recreation Management Software Market by Deployment

8.1 Introduction

8.2 Software as a Service (Saas)

8.2.1 Market Estimates & Forecast, 2020-2027

8.2.2 Market Estimates & Forecast by Region, 2020-2027

8.3 Platform as a Service (PaaS).

8.3 1 Market Estimates & Forecast, 2020-2027

8.3.2 Market Estimates & Forecast by Region, 2020-2027

9 Global Recreation Management Software Market by Organization

9.1 Introduction

9.2 Large Enterprises

9.2.1 Market Estimates & Forecast, 2020-2027

9.2.2 Market Estimates & Forecast by Region, 2020-2027

9.3 Small and Medium enterprises

9 3 1 Market Estimates & Forecast, 2020-2027

9.3.2 Market Estimates & Forecast by Region, 2020-2027

10 Global Recreation Management Software Market by Application

10.1 Introduction

10.2 Mobile Terminal

10.2.1 Market Estimates & Forecast, 2020-2027

10.2.2 Market Estimates & Forecast by Region, 2020-2027

10.3 PC Terminal

10 3 1 Market Estimates & Forecast, 2020-2027

10.3.2 Market Estimates & Forecast by Region, 2020-2027

11 Global Recreation Management Software Market by End user

11.1 Introduction

11.2 Healthcare

11.2.1 Market Estimates & Forecast, 2020-2027

11.2.2 Market Estimates & Forecast by Region, 2020-2027

11.3 Education & Academic

11.3.1 Market Estimates & Forecast, 2020-2027

11.3.2 Market Estimates & Forecast by Region, 2020-2027

11.4 Sports Training Center

11.4.1 Market Estimates & Forecast, 2020-2027

11.4.2 Market Estimates & Forecast by Region, 2020-2027

11.5 Community Center

11.5.1 Market Estimates & Forecast, 2020-2027

11.5.2 Market Estimates & Forecast by Region, 2020-2027

11.6 Municipality Center

11.6.1 Market Estimates & Forecast, 2020-2027

11.6.2 Market Estimates & Forecast by Region, 2020-2027.

11.7 Government

11.7.1 Market Estimates & Forecast, 2020-2027

11.7.2 Market Estimates & Forecast by Region, 2020-2027.

12. Global Recreation Management Software Market by Region

12.1 Introduction

12.2 North America

12.2.1 Market Estimates & Forecast, 2020-2027

12.2.2 Market Estimates & Forecast by Solution, 2020-2027

12.2.3 Market Estimates & Forecast by Deployment, 2020-2027

12.2.4 Market Estimates & Forecast by Organization, 2020-2027

12.2.5 Market Estimates & Forecast by Application, 2020-2027

12.2.6 Market Estimates & Forecast by End user, 2020-2027

12.2.7 U.S.

12.2.7.1 Market Estimates & Forecast, 2020-2027

12.2.7.2 Market Estimates & Forecast by Solution, 2020-2027

12.2.7.3 Market Estimates & Forecast by Deployment, 2020-2027

12.2.7.4 Market Estimates & Forecast by Organization,2020-2027

12.2.7.5 Market Estimates & Forecast by Application, 2020-2027

12.2.7.6 Market Estimates & Forecast by End user, 2020-2027

12.2.8 Canada

12.2.8.1 Market Estimates & Forecast, 2020-2027

12.2.8.2 Market Estimates & Forecast by Solution, 2020-2027

12.2.8.3 Market Estimates & Forecast by Deployment, 2020-2027

12.2.8.4 Market Estimates & Forecast by Organization,2020-2027

12.2.8.5 Market Estimates & Forecast by Application, 2020-2027

12.2.8.6 Market Estimates & Forecast by End user, 2020-2027

12.3 Europe

12.3.1 Market Estimates & Forecast, 2020-2027

12.3.2 Market Estimates & Forecast by Solution, 2020-2027

12.3.3 Market Estimates & Forecast by Deployment, 2020-2027

12.3.4 Market Estimates & Forecast by Organization, 2020-2027

12.3.5 Market Estimates & Forecast by Application, 2020-2027

12.3.6. Market Estimates & Forecast by End user, 2020-2027

12.3.7 Germany

12.3.7.1 Market Estimates & Forecast, 2020-2027

12.3.7.2 Market Estimates & Forecast by Solution, 2020-2027

12.3.7.3 Market Estimates & Forecast by Deployment, 2020-2027

12.3.7.4 Market Estimates & Forecast by Organization,2020-2027

12.3.7.5 Market Estimates & Forecast by Application, 2020-2027

12.3.7.6 Market Estimates & Forecast by End user, 2020-2027

12.3.8. France

12.3.8.1 Market Estimates & Forecast, 2020-2027

12.3.8.2 Market Estimates & Forecast by Solution, 2020-2027

12.3.8.3 Market Estimates & Forecast by Deployment, 2020-2027

12.3.8.4 Market Estimates & Forecast by Organization,2020-2027

12.3.8.5 Market Estimates & Forecast by Application, 2020-2027

12.3.8.6 Market Estimates & Forecast by End user, 2020-2027

12.3.9. U.K

12.3.9.1 Market Estimates & Forecast, 2020-2027

12.3.9.2 Market Estimates & Forecast by Solution, 2020-2027

12.3.9.3 Market Estimates & Forecast by Deployment, 2020-2027

12.3.9.4 Market Estimates & Forecast by Organization,2020-2027

12.3.9.5 Market Estimates & Forecast by Application, 2020-2027

12.3.9.6 Market Estimates & Forecast by End user, 2020-2027

12.4 Asia Pacific

12.4.1 Market Estimates & Forecast, 2020-2027

12.4.2 Market Estimates & Forecast by Solution, 2020-2027

12 4.3 Market Estimates & Forecast by Deployment, 2020-2027

12.4.4 Market Estimates & Forecast by Organization, 2020-2027

12.4.5 Market Estimates & Forecast by Application, 2020-2027

12.4.6 Market Estimates & Forecast by End user, 2020-2027

12.4.7 China

12.4.7.1 Market Estimates & Forecast, 2020-2027

12.4.7.2 Market Estimates & Forecast by Solution, 2020-2027

12.4.7.3 Market Estimates & Forecast by Deployment, 2020-2027

12.4.7.4 Market Estimates & Forecast by Organization,2020-2027

12.4.7.5 Market Estimates & Forecast by Application, 2020-2027

12.4.7.6 Market Estimates & Forecast by End user, 2020-2027

12.4.8 India

12 4.8.1 Market Estimates & Forecast, 2020-2027

12.4.8.2 Market Estimates & Forecast by Solution, 2020-2027

12.4.8.3 Market Estimates & Forecast by Deployment, 2020-2027

12.4.8.4 Market Estimates & Forecast by Organization,2020-2027

12.4.8.5 Market Estimates & Forecast by Application, 2020-2027

12.4.8.6 Market Estimates & Forecast by End user, 2020-2027

12.4.9 Japan

12.4.9.1 Market Estimates & Forecast, 2020-2027

12.4.9.2 Market Estimates & Forecast by Solution, 2020-2027

12.4.9.3 Market Estimates & Forecast by Deployment, 2020-2027

12.4.9.4 Market Estimates & Forecast by Organization,2020-2027

12.4.9.5 Market Estimates & Forecast by Application, 2020-2027

12.4.9.6 Market Estimates & Forecast by End user, 2020-2027

12.4.10 Rest of Asia Pacific

12.4.10.1 Market Estimates & Forecast, 2020-2027

12.4.10.2 Market Estimates & Forecast by Solution, 2020-2027

12.4.10.3 Market Estimates & Forecast by Deployment,2020-2027

12.4.10.4 Market Estimates & Forecast by Organization,2020-2027

12.4.10.5 Market Estimates & Forecast by Application, 2020-2027

12.4.10.6 Market Estimates & Forecast by End user, 2020-2027

12.5 Rest of the World

12.5.1 Market Estimates & Forecast, 2020-2027

12.5.2 Market Estimates & Forecast by Solution, 2020-2027

12.5.3 Market Estimates & Forecast by Deployment, 2020-2027

12.5.4 Market Estimates & Forecast by Organization, 2020-2027

12.5.5 Market Estimates & Forecast by Application, 2020-2027

12.5.6 Market Estimates & Forecast by End user, 2020-2027

12.5.7 The Middle East & Africa

12.5.7.1 Market Estimates & Forecast, 2020-2027

12 5.7.2 Market Estimates & Forecast by Solution, 2020-2027

12.5.7.3 Market Estimates & Forecast by Deployment, 2020-2027

12.5.7.4 Market Estimates & Forecast by Organization,2020-2027

12.5.7.5 Market Estimates & Forecast by Application, 2020-2027

12.5.7.6 Market Estimates & Forecast by End user, 2020-2027

12.5.8 Latin Countries

12.5.8.1 Market Estimates & Forecast, 2020-2027

12.5.8.2 Market Estimates & Forecast by Solution, 2020-2027

12.5.8.3 Market Estimates & Forecast by Deployment, 2020-2027

12.5.8.4 Market Estimates & Forecast by Organization,2020-2027

12.5.8.5 Market Estimates & Forecast by Application, 2020-2027

12.5.8.6 Market Estimates & Forecast by End user, 2020-2027

13. Company Landscape

14. Company Profiles

14.1 Perfect Mind Inc. (U.S.)

14.1.1 Company Overview

14 1.2 Product/Business Segment Overview

14.1.3 Financial Updates

14.1.4 Key Developments

14.2 EZ facility Inc ( U.S.)

14.2.1 Company Overview

14.2.2 Product/Business Segment Overview

14.2.3 Financial Updates

14.2.4 Key Developments

14.3 Yardi System Inc.,(U.S)

14.3.1 Company Overview

14.3.2 Product/Business Segment Overview

14.3 3 Financial Updates

14.3.4 Key Developments

14.4 Civicplus (U.S.)

14.4.1 Company Overview

14.4.2 Product/Business Segment Overview

14.4 3 Financial Updates

14.4.4 Key Developments

14.5 Legend Recreation Software Incorporation(U.S.)

14.5.1 Company Overview

14.5.2 Product/Business Segment Overview

14.5.3 Financial Updates

14.5.4 Key Developments

14.6 Jarvis Corporation (U.S.)

14.6.1 Company Overview

14.6.2 Product/Business Segment Overview

14.6.3 Financial Updates

14.6.4 Key Developments

14.7 EMS software LLC( U.S)

14.7.1 Company Overview

14.7.2 Product/Business Segment Overview

14.7.3 Financial Updates

14.7 4 Key Developments

14.8 DASH Platform (Australia)

14.8.1 Company Overview

14.8.2 Product/Business Segment Overview

14.8 3 Financial Updates

14.8.4 Key Developments

14.9 RECDESK LLC (U.K)

14.9.1 Company Overview

14.9.2 Product/Business Segment Overview

14.9.3 Financial Updates

14.9.4 Key Developments

14.10 MyREC.Com (U.S.)

14.10.1 Company Overview

14.10.2 Product/Business Segment Overview

14.10.3 Financial Updates

14.10.4 Key Developments

15 Conclusion

LIST OF TABLES

Table1 World Population by Major Regions (2020-2027)

Table2 Global Recreation Management Software Market: By Region, 2020-2027

Table3 North America Recreation Management Software Market: By Country, 2020-2027

Table4 Europe Recreation Management Software Market: By Country, 2020-2027

Table5 Asia-Pacific Recreation Management Software Market: By Country, 2020-2027

Table6 Middle East & Africa Recreation Management Software Market: By Country, 2020-2027

Table7 Latin America Recreation Management Software Market: By Country, 2020-2027

Table8 Global Recreation Management Software by Solution Market: By Regions, 2020-2027

Table9 North America Recreation Management Software by Solution Market: By Country, 2020-2027

Table10 Europe Recreation Management Software by Solution Market: By Country, 2020-2027

Table11 Asia-Pacific Recreation Management Software by Solution Market: By Country, 2020-2027

Table12 Middle East & Africa Recreation Management Software by Solution Market: By Country, 2020-2027

Table13 Latin America Recreation Management Software by Solution Market: By Country, 2020-2027

Table14 Global Recreation Management Software by Application Market: By Regions, 2020-2027

Table15 North America Recreation Management Software by Application Market: By Country, 2020-2027

Table16 Europe Recreation Management Software by Application Market: By Country, 2020-2027

Table17 Asia-Pacific Recreation Management Software by Application Market: By Country, 2020-2027

Table18 Middle East & Africa Recreation Management Software by Application Market: By Country, 2020-2027

Table19 Latin America Recreation Management Software by Application Market: By Country, 2020-2027

Table20 North America Recreation Management Software for Application Market: By Country, 2020-2027

Table21 Europe Recreation Management Software for Application Market: By Country, 2020-2027

Table22 Asia-Pacific Recreation Management Software for Application Market: By Country, 2020-2027

Table23 Middle East & Africa Recreation Management Software for Application Market: By Country, 2020-2027

Table24 Global Solution Market: By Region, 2020-2027

Table25 Global Application Market By Region, 2020-2027

Table26 Global Application Market By Region, 2020-2027

Table27 North America Recreation Management Software Market, By Country

Table28 North America Recreation Management Software Market, By Solution

Table29 North America Recreation Management Software Market, By Deployment

Table30 Europe Recreation Management Software Market, By Deployment

Table31 Europe Recreation Management Software Market, By Solution

Table32 Asia Pacific Recreation Management Software Market, By Country

Table33 Asia Pacific Recreation Management Software Market, By Solution

Table34 Asia Pacific Recreation Management Software Market, By Deployment

Table35 Middle East & Africa: Recreation Management Software Market, By Country

Table36 Middle East & Africa Recreation Management Software Market, By Solution

Table37 Middle East & Africa Recreation Management Software Market, By Deployment

Table38 Latin America: Recreation Management Software Market, By Country

Table39 Latin America Recreation Management Software Market, By Solution

Table40 Latin America Recreation Management Software Market, By Deployment

LIST OF FIGURES

FIGURE 1 Global Recreation Management Software market segmentation

FIGURE 2 Forecast Methodology

FIGURE 3 Porter’s Five Forces Analysis of Global Recreation Management Software Market

FIGURE 4 Value Chain of Global Recreation Management Software Market

FIGURE 5 Share of Global Recreation Management Software Market in 2020, by country (in %)

FIGURE 6 Global Recreation Management Software Market, 2020-2027,

FIGURE 7 Sub segments of Solution

FIGURE 8 Global Recreation Management Software Market size by Solution, 2020

FIGURE 8 Share of Global Recreation Management Software Market by Solution, 2020-2027

FIGURE 9 Global Recreation Management Software Market size by Deployment, 2020

FIGURE 10 Share of Global Recreation Management Software Market by Deployment, 2020-2027

FIGURE 11 Global Recreation Management Software Market size by Industry, 2020

FIGURE 12 Share of Global Recreation Management Software Market by Industry, 2020-2027