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Toys Market

ID: MRFR/CG/6529-CR
90 Pages
Snehal Singh
October 2025

Toys Market Research Report by Product Type (Traditional Toys, Educational STEM Toys, Electronic Smart Toys, Outdoor Sports Toys, Collectible Toys, Sustainable Eco-Friendly Toys), by Age Group (Infants Toddlers (0-3 years), Preschool (3-5 years), Early Childhood (6-8 years), Pre-Teens (9-12 years), Teenagers (13-18 years), Others), by Material Type (Plastic Toys, Wooden Toys, Metal Toys, Fabric Plush Toys, Biodegradable Sustainable Toys), by Distribution Channel (Offline Retail, Online Retail E-Commerce), by End User (Boys, Girls, Unisex Gender-Neutral Toys), By Region - Forecast to 2035

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Toys Market Infographic
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Toys Market Summary

As per Market Research Future analysis, the Toys Market Size Was Valued at USD 112.34 Billion In 2024. The Global Toys Industry Is Projected to grow from USD 117.83 Billion in 2025 to USD 223.74 Billion by 2035, Exhibiting A Compound Annual Growth Rate (CAGR) of 6.62% during the Forecast Period (2025 - 2035).

Key Market Trends & Highlights

The Toys are items made mainly for kids to play with and are meant to amuse, teach, or support their social, emotional, cognitive, or physical development. They can be as basic as dolls, action figures, and puzzles or as sophisticated as robots, educational kits, and games with apps.

  • Toys hold excellent emotional and cultural value and serve as tools for learning, creativity, socialization, and cognitive development in addition to providing entertainment.
  • The toy market serves a variety of age groups, tastes, and developmental needs by offering a broad range of products, such as classic toys, educational games, electronic devices, collectibles, puzzles, and outdoor play equipment.
  • Digital technology is also changing the industry; modern toys use augmented reality, artificial intelligence, and app connectivity to provide more immersive and interactive experiences.

Market Size & Forecast

2024 Market Size 112.34 (USD Billion)
2035 Market Size 223.74 (USD Billion)
CAGR (2025 - 2035) 6.62%

Major Players

Lego Group, Bandai Namco Holdings Inc., Tamiya Incorporated, Spin Master Corporation, Hasbro, Inc., Mattel, Inc., Funko Inc., Clementoni S.p.A, Funskool (India) Ltd., Goliath Games, and Others.

Our Impact
Enabled $4.3B Revenue Impact for Fortune 500 and Leading Multinationals
Partnering with 2000+ Global Organizations Each Year
30K+ Citations by Top-Tier Firms in the Industry

Toys Market Trends

With an abundance of untapped potential in areas like Asia-Pacific (apart from developed markets like Japan), Latin America, the Middle East, and portions of Africa and Eastern Europe, emerging markets growth offers the global toy industry a significant opportunity. These economies are becoming increasingly appealing to toy manufacturers and retailers as they grow due to factors like growing middle-class populations, urbanization, smartphone and internet penetration, and better infrastructure. The rise in disposable income and consumer spending among young families in these areas is one of the strongest factors contributing to this growth. Parents are more inclined to spend some of their money on toys and other non-essentials, particularly those that are educational or culturally aspirational, as household incomes rise. This is further reinforced by the increased focus on early childhood education and development, as parents in emerging markets become more conscious of the social, emotional, and cognitive advantages of play.

Additionally, emerging markets' demographics and population growth foster an environment that is conducive to toy sales. With high birth rates and a growing number of children under the age of 14, nations like Brazil, Nigeria, Indonesia, India, and the Philippines have sizable and youthful populations. In contrast, birth rates are stagnant or declining in many developed nations. When combined with positive cultural attitudes toward gift-giving, celebrations, and the growing influence of Western media, a younger population base directly translates into a larger potential customer segment for toys.

 

“Age-appropriate toys are important for the physical, intellectual, and socioemotional development of children. They can help children learn, develop imaginative capacities, and refine motor coordination. Age determinations can be used to generate an intended age during a toy’s design phase and can be used for age labeling a product accurately, thereby encouraging consumers to purchase and give a toy to a child who is most likely to fully interact with its features.”

Consumer Product Safety Commission

United States of America

Toys Market Drivers

Stringent Regulatory Compliance

As toys are primarily made for children, who are a very delicate and vulnerable group, governments everywhere have imposed stringent safety regulations to guarantee that these items are free from mechanical, chemical, and physical risks. Toy manufacturers must comply with these complicated legal and logistical requirements, even though they are crucial for ensuring the health and safety of children. Toys must adhere to intricate and ever-changing safety regulations in developed regions such as North America and Europe. For example, the Consumer Product Safety Improvement Act (CPSIA) in the United States requires toys to adhere to certain standards, such as mandatory labeling, third-party lab testing, and limits on lead and phthalates. Manufacturers in the EU are required to adhere to the EN 71 series of toy safety regulations in order to apply the CE mark, which certifies that the product has undergone thorough safety testing. Manufacturers who sell internationally must negotiate a complicated web of region-specific regulations because other countries, such as Canada, Australia, China, and Japan, also have their own sets of laws and testing requirements.

Increasing Popularity of Educational Toys

These days, educational toys—which combine play and learning—are seen as vital components of a child's development rather than simply extra or optional items. Through entertaining and engaging activities, these toys seek to develop children's motor, social, emotional, and cognitive abilities. The way parents view play has changed significantly over the past ten years. More than ever, they are actively looking for toys that provide both fun and significant educational value because they intend to prepare their kids for a world that is becoming more competitive and changing quickly. This change has its roots in contemporary parenting theories that prioritize experiential learning and holistic growth. Today's parents want toys that support language development, problem-solving skills, critical thinking, creativity, and early literacy and numeracy rather than just providing entertainment for their kids. Because of this, toys that teach STEM (science, technology, engineering, and mathematics) skills—like puzzles, building kits, coding robots, and electronic learning tools—have become increasingly popular in both developed and emerging markets.

Focus on Child Development and Safety Standards

The need for toys that promote healthy growth has increased as parents, educators, and legislators become more conscious of the critical impact that early play has on a child's cognitive, emotional, and physical development. This change reflects a wider cultural recognition that play is not only a recreational activity but also a vital component of early education, with toys acting as instruments to support children's world exploration, socialization, confidence-building, and academic success. Because of this, toy manufacturers are now giving developmental value top priority when designing toys, producing toys that foster creativity, problem-solving, fine motor skills, and language development. Toys like building blocks, puzzles, interactive storybooks, and role-playing sets, for instance, are purposefully made to support particular developmental milestones at various phases of childhood, from infancy to adolescence.

Growing Influence of Social Media and Online Marketing

The global toy industry has undergone a significant transformation due to the increasing impact of social media and online marketing, which has shaped how products are found, advertised, and bought. To reach and interact with their target audiences—children, parents, and even adult collectors—toy brands now depend heavily on social media sites. These platforms provide a quick, interactive, and visually appealing way to introduce new toys, show off how they operate, and establish a personal bond with customers. Social media marketing gives brands the opportunity to interact directly with consumers through relatable, entertaining, and highly shareable content, in contrast to traditional advertising, which mainly relied on print catalogs and television commercials.

The growing influence of peer recommendations and customer reviews in determining brand perception is another significant change brought about by social media. The consumer journey now includes community discussions, online reviews, and ratings. Many parents look to social media for real user reviews before making a purchase, particularly for more expensive or educational toys. As a result, there are now social media pages, parenting communities, and toy review channels where people can exchange stories and develop trust in specific brands. While negative online reviews can seriously harm a toy's reputation, positive reviews can significantly increase a toy's popularity. As a result, brands now need to be active and responsive on the internet, interacting with consumers, resolving issues, and establishing enduring bonds through community management and social listening.

Market Segment Insights

By Age Group: Infants Toddlers (0-3 years) (Largest) vs. Preschool (3-5 years) (Fastest Growing)

Infants & Toddlers remains the largest age group segment owing to early development where toys play a vital role in fostering growth and learning. At this age, children are rapidly developing their sensory, motor, cognitive, and emotional skills. Meanwhile, Preschool (3-5 years) age group are the fastest-growing segment, as at this age, children’s imagination and creativity flourish, so toys that encourage pretend play, such as dolls, action figures, and play kitchens, are highly beneficial.

By Material Type: Plastic Toys (Largest) vs. Biodegradable Sustainable Toys (Fastest Growing)

Plastic Toys accounts for the largest share of toys market due to their versatility, durability, and affordability. Made from various types of synthetic polymers, plastic allows for easy molding into different shapes, colors, and sizes, making it ideal for creating a wide range of toys from action figures to building blocks. Biodegradable and sustainable toys are designed with the environment in mind, using materials that naturally break down or can be responsibly sourced and reused. These toys often use organic or recycled materials such as bamboo, natural rubber, organic cotton, or sustainably harvested wood

By End User: Unisex Gender-Neutral Toys (Largest) vs. Girls (Smallest)

Unisex Gender-Neutral Toys is the major end user of the market as these toys focus on creativity, learning, and fun, allowing all children to explore a wide range of interests without feeling limited by societal expectations. Girls, as end users of toys, often show diverse interests that reflect creativity, social interaction, and imaginative play. Many girls enjoy toys that encourage storytelling, nurturing, and role-playing, such as dolls, playsets, and craft kits..

By Product Type: Traditional Toys, Arts & Crafts Toys, Electronic Smart Toys, Outdoor Sport Toys, Collectible Toys, and Sustainable & Eco-Friendly Toys

Based on product type, the Toys Market is segmented into Traditional Toys, Arts & Crafts Toys, Electronic Smart Toys, Outdoor Sport Toys, Collectible Toys, and Sustainable & Eco-Friendly Toys. The Traditional Toys segment dominated the market in 2024 whereas electronic smart toys segment is projected to be the fastest-growing segment during the forecast period, 2025–2035.

Traditional toys represent a timeless category of playthings that have been cherished by children for generations. Unlike modern electronic or digital toys, traditional toys are often made from natural materials such as wood, cloth, or metal, emphasizing simplicity and creativity. Examples include spinning tops, wooden blocks, dolls, marbles, and jump ropes. These toys encourage imaginative play, physical activity, and social interaction among children, often requiring minimal supervision or batteries. They also hold cultural significance, reflecting the customs and heritage of different regions through unique designs and craftsmanship. Traditional toys promote sensory development and fine motor skills by engaging children in hands-on activities. Moreover, their durability and eco-friendly materials make them a sustainable choice compared to many plastic, mass-produced alternatives. In a world increasingly dominated by technology, traditional toys offer a refreshing balance, fostering creativity, patience, and interpersonal skills.

Get more detailed insights about Toys Market

Regional Insights

Based on region, the Global Commercial Heat-Treating Market is segmented into North America, Europe, Asia-Pacific, South America and Middle East and Africa. North America accounted for the largest market share in 2024 and is anticipated to reach USD 79.81 Billion by 2035. Asia-Pacific is projected to grow at the highest CAGR of 7.82% during the forecast period.

Toys Market Regional Insights

North America: Expanding operation market

This region is the largest contributor to global Toys and is a dynamic and competitive industry shaped by innovation, media tie-ins, and evolving consumer preferences. Dominated by major players like Hasbro, Mattel, LEGO, and Spin Master, the market thrives on both traditional toys and tech-enhanced products, including app-integrated and AI-powered toys. Licensing agreements with entertainment giants such as Disney, Marvel, and Warner Bros. drive strong demand, particularly around film and streaming releases. Post-pandemic trends have emphasized educational, screen-free play, while adult collectors and nostalgia-based products have expanded the market's demographic reach. E-commerce and social media platforms like Amazon, YouTube, and TikTok have reshaped toy marketing and sales, accelerating the shift to digital-first strategies.

The toy industry has grown substantially over time, with billions of dollars of toys sold each year in the United States alone. Even after safety considerations, injuries can result.

“National Library of Medicine”

Europe: Emerging operation Evolution

The European toys sector is a dynamic and diverse industry, known for its emphasis on safety, innovation, and educational value. Home to globally recognized brands such as LEGO (Denmark), Playmobil (Germany), and Smoby (France), the region combines traditional craftsmanship with modern technology to meet evolving consumer demands. The market is heavily regulated, particularly under EU Toy Safety Directive standards, ensuring high-quality and non-toxic products. Sustainability has become a growing focus, with companies increasingly adopting eco-friendly materials and production methods.

Asia-pacific: Rising internal Demand

The Asia-Pacific toys sector is one of the fastest-growing and most dynamic markets globally, driven by a combination of rising disposable incomes, a growing middle class, and increasing demand for both traditional and tech-enabled toys. Countries like China, Japan, India, and South Korea play a major role in manufacturing and consumption, with China serving as a global hub for toy production.

Rising disposable incomes, government programs like Make in India, and growing consumer demand for toys that are safe, instructive, and made locally are all contributing factors to the steady rise of the India Toy Market.
The market's competitive landscape is changing due to innovation, the growth of e-commerce, and a move toward STEM-based and environmentally friendly products.

South America: Demand for Traditional and Smart Toys

The toys sector in South America is a dynamic and growing industry, driven by a young population and increasing consumer spending. Countries like Brazil, Argentina, and Colombia are key markets, with Brazil being the largest in the region. The industry benefits from a strong demand for both traditional toys and modern, tech-driven products such as educational and electronic toys. Global brands like Mattel and Hasbro maintain a strong presence, but local manufacturers also play a significant role by offering culturally relevant products at more affordable prices. E-commerce is expanding rapidly, especially post-pandemic, giving consumers wider access to international brands.

Middle-East & Africa: Early Childhood Development

The Middle East and Africa (MEA) toys sector is witnessing steady growth, driven by rising disposable incomes, a young population, and increasing awareness of early childhood development. Countries like the UAE and Saudi Arabia are leading the market, with growing demand for educational toys, licensed merchandise, and tech-integrated products such as smart toys and interactive games. In Africa, urbanization and the expansion of retail infrastructure are boosting accessibility to international toy brands. E-commerce is also playing a key role, enabling wider product reach and variety.

Toys Market Regional Image

Key Players and Competitive Insights

The Toys Market represents a dynamic and intensely competitive landscape shaped by a blend of legacy giants, regionally entrenched manufacturers, and niche innovators, each vying for relevance and market share in an industry driven by rapid consumer shifts, licensing dominance, educational value, and digital convergence. This sector is marked by a complex interplay of brand equity, content integration, product innovation, and distribution muscle — all of which determine success in an increasingly saturated and seasonal market. With rising parental preference for STEM-based learning toys, increasing digital-native child engagement, and evolving safety regulations, the market has transitioned from simple entertainment to purpose-driven play experiences.

The major players in the market Include Lego Group, Bandai Namco Holdings Inc., Tamiya Incorporated, Spin Master Corporation, Hasbro, Inc., Mattel, Inc., Funko Inc., Clementoni S.p.A, Funskool (India) Ltd., Goliath Games, And Others. Together, these companies embody the diversity and complexity of the global toys industry — from precision hobbyism and STEM-focused learning to content-driven mass market appeal. Success in this fragmented yet consolidating market increasingly hinges on IP ownership, innovation speed, omni-platform brand engagement, and the ability to localize globally resonant products — all within the framework of rising sustainability expectations and digitally-native consumer behaviour.

Key Companies in the Toys Market include

Industry Developments

July 2025: The LEGO Group and Universal Products & Experiences are unveiled seven new LEGO Wicked sets inspired by Universal Pictures’ upcoming film, Wicked: For Good, in theaters November 21. The new LEGO Wicked: For Good sets will be available starting September 1, 2025. Following a successful collaboration on the first film, with four LEGO Wicked sets introduced, the two brands are back with seven new playsets inspired by the upcoming Wicked: For Good.

June 2025: Spin Master Corp., a leading global children's entertainment company, announced the launch of an all-new DORA toy collection, inspired by the hit Paramount+ original animated preschool series produced by Nickelodeon Animation. Coinciding with the 25th anniversary of the global pop-culture phenomenon, the innovative toys embody Dora's spirit of curiosity and courage, inviting a new generation of children to explore, play, and learn alongside the groundbreaking Latina heroine.

November 2024: Goliath Games  announced the acquisition of Lucky Duck Games, best known for its industry-leading and award-winning digital hybrid board games such as Chronicles of Crime and Destinies. Goliath, a global leader in kids and family games with multi-generational hits like Sequence, Floor Is Lava, Gooey Louis and Pop the Pig, has been building success in the Adult Games category, published under Endless Games. Notable releases include crime game Unsolved Case Files, TV hit sensation The Traitors and more kidult games slated for release under its global distribution deal with Funko Games announced last month.

Future Outlook

Toys Market Future Outlook

The Toys Market is projected to grow at a 6.62% CAGR from 2025 to 2035, driven by growing demand for eco-friendly products, inclusive play experiences that support children's social, emotional, and cognitive development, and STEAM

New opportunities lie in:

  • Emerging Market Growth
  • Sustainable and Eco-Friendly Products
  • Personalization in Toy Design
  • Cross Industry Collaborations

By 2035, the Toys Market is expected to achieve robust growth, reflecting evolving consumer preferences and innovative product offerings.

Market Segmentation

Toys Market by End User Outlook

  • Boys
  • Girls
  • Unisex Gender-Neutral Toys

Toys Market by Age Group Outlook

  • Infants Toddlers (0-3 years)
  • Preschool (3-5 years)
  • Early Childhood (6-8 years)
  • Pre-Teens (9-12 years)
  • Teenagers (13-18 years)
  • Others

Toys Market by Product Type Outlook

  • Traditional Toys
  • Educational STEM Toys
  • Electronic Smart Toys
  • Outdoor Sports Toys
  • Collectible Toys
  • Sustainable Eco-Friendly Toys

Toys Market by Material Type Outlook

  • Plastic Toys
  • Wooden Toys
  • Metal Toys
  • Fabric Plush Toys
  • Biodegradable Sustainable Toys

Toys Market by Distribution Channel Outlook

  • Offline Retail
  • Online Retail E-Commerce

Report Scope

Market Size 2024 112.34 (USD Billion)
Market Size 2025 117.83 (USD Billion)
Market Size 2035 223.74 (USD Billion)
Compound Annual Growth Rate (CAGR) 6.62% (2025 - 2035)
Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
Base Year 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2023
Market Forecast Units USD Billion
Key Companies Profiled Lego Group, Bandai Namco Holdings Inc., Tamiya Incorporated, Spin Master Corporation, Hasbro, Inc., Mattel, Inc., Funko Inc., Clementoni S.p.A, Funskool (India) Ltd., Goliath Games, And Others.
Segments Covered By Product Type, By Age Group, By Material Type, By Distribution Channel, By End User
Key Market Opportunities

Emerging Market Growth

Sustainable and Eco-Friendly Products

Personalization in Toy Design

Cross Industry Collaborations 

Key Market Dynamics

Increasing Popularity of Educational Toys

Growing Influence of Social Media and Online Marketing

Expansion of E-Commerce Platforms

Focus on Child Development and Safety Standards

Countries Covered North America, Europe, APAC, South America, MEA

Market Highlights

Author
Snehal Singh
Assistant Manager - Research

High acumen in analyzing complex macro & micro markets with more than 6 years of work experience in the field of market research. By implementing her analytical skills in forecasting and estimation into market research reports, she has expertise in Packaging, Construction, and Equipment domains. She handles a team size of 20-25 resources and ensures smooth running of the projects, associated marketing activities, and client servicing.

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What is the current valuation of the Toys Market as of 2024?

The Toys Market was valued at 112.34 USD Billion in 2024.

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