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India E Sports Market

ID: MRFR/ICT/44872-HCR
200 Pages
Garvit Vyas
October 2025

India E-sports Market Research Report By Revenue Stream (Sponsorship, Media Rights, Merchandise and Tickets, Publisher Fees, Digital Platforms, Streaming) and By Genres (Player vs. player (PVP), First Person Shooter, Sports Games, Real-Time Strategy, Multiplayer Online Battle Arena, Fighting)- Forecast to 2035

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India E Sports Market Infographic
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India E Sports Market Summary

As per MRFR analysis, the e sports market Size was estimated at 138.32 USD Billion in 2024. The e sports market is projected to grow from 167.34 USD Billion in 2025 to 1124.31 USD Billion by 2035, exhibiting a compound annual growth rate (CAGR) of 20.98% during the forecast period 2025 - 2035.

Key Market Trends & Highlights

The India e sports market is experiencing robust growth driven by youth engagement and infrastructure development.

  • Investment in infrastructure is increasing, enhancing the overall e sports ecosystem.
  • The rise of local talent is contributing to a more competitive and diverse gaming landscape.
  • Integration with traditional sports is fostering greater acceptance and visibility of e sports.
  • Growing youth engagement and corporate sponsorship are key drivers propelling market expansion.

Market Size & Forecast

2024 Market Size 138.32 (USD Billion)
2035 Market Size 1124.31 (USD Billion)
CAGR (2025 - 2035) 20.98%

Major Players

Tencent (CN), Activision Blizzard (US), Riot Games (US), Electronic Arts (US), Epic Games (US), Valve Corporation (US), NVIDIA (US), Bandai Namco Entertainment (JP), Take-Two Interactive (US)

India E Sports Market Trends

the e sports market is experiencing a notable transformation, driven by a surge in digital engagement and a growing youth demographic. With the proliferation of high-speed internet and affordable smartphones, more individuals are accessing online gaming platforms. This accessibility has led to an increase in participation rates, as well as a rise in viewership for competitive gaming events. Furthermore, the integration of e sports into mainstream entertainment is becoming more pronounced, with traditional media outlets beginning to cover tournaments and events, thereby enhancing visibility and legitimacy. Moreover, the rise of local gaming communities and the establishment of professional leagues are fostering a competitive environment that attracts both players and sponsors. The involvement of major brands in sponsorship deals indicates a shift in marketing strategies, as companies recognize the potential of engaging with a younger audience through e sports. This trend suggests that the e sports market is not merely a passing phase but rather a burgeoning sector that could redefine entertainment and leisure activities in India. As the landscape continues to evolve, it appears that the future holds promising opportunities for growth and innovation in this dynamic market.

Increased Investment in Infrastructure

The e sports market is witnessing a significant influx of investment aimed at enhancing infrastructure. This includes the development of dedicated gaming arenas and improved online platforms, which are essential for hosting large-scale tournaments. Such investments are likely to elevate the overall experience for both players and spectators, fostering a more vibrant competitive scene.

Rise of Local Talent

There is a growing emphasis on nurturing local talent within the e sports market. Various organizations are establishing training programs and academies to develop skills among aspiring players. This focus on grassroots development is expected to create a more robust pipeline of professional gamers, contributing to the overall growth of the market.

Integration with Traditional Sports

The e sports market is increasingly integrating with traditional sports, as various sports organizations recognize the potential of digital gaming. Collaborations between e sports teams and established sports franchises are becoming more common, which may lead to cross-promotional opportunities and a broader audience reach.

India E Sports Market Drivers

Rise of Mobile Gaming

The rise of mobile gaming is a transformative force within the e sports market in India. With over 500 million smartphone users, mobile gaming has become the most accessible form of gaming for the masses. Titles such as PUBG Mobile and Free Fire have gained immense popularity, leading to a surge in competitive play. This trend is particularly significant as it allows players from diverse backgrounds to participate in e sports, thereby broadening the talent pool. The e sports market is likely to benefit from this inclusivity, as mobile tournaments attract large audiences and sponsorships. Furthermore, the convenience of mobile gaming enables players to engage in competitions from virtually anywhere, enhancing the overall dynamism of the market. As mobile gaming continues to evolve, it is expected to play a crucial role in shaping the future landscape of e sports in India.

Growing Youth Engagement

The e sports market in India is experiencing a notable surge in youth engagement, with approximately 70% of players aged between 16 and 30. This demographic is increasingly drawn to competitive gaming, which is perceived as a viable career option. The rise of online streaming platforms and social media has further amplified this trend, allowing young gamers to showcase their skills and connect with audiences. As a result, the e sports market is witnessing a significant increase in participation rates, with an estimated growth of 30% in player registrations over the past year. This engagement not only fuels the competitive scene but also attracts sponsors and advertisers looking to tap into this vibrant market. Consequently, the youth's enthusiasm for e sports is likely to drive further investments and innovations within the industry.

Expansion of Online Platforms

The proliferation of online gaming platforms is a critical driver for the e sports market. With the advent of high-speed internet and affordable smartphones, access to e sports has become more widespread. Platforms such as Twitch and YouTube Gaming have gained immense popularity, enabling gamers to stream their gameplay and interact with fans. This accessibility has led to a remarkable increase in viewership, with estimates suggesting that the audience for e sports events in India could reach 100 million by 2026. The e sports market is thus benefiting from this digital transformation, as more players and fans engage with the content. Furthermore, the rise of mobile gaming has opened new avenues for competition, allowing a broader range of participants to enter the market, thereby enhancing its overall growth potential.

Government Support and Regulation

Government initiatives aimed at promoting the e sports market in India are becoming increasingly influential. Recent policies have focused on recognizing e sports as a legitimate sport, which could lead to better funding and infrastructure development. The establishment of regulatory frameworks is expected to enhance the credibility of the e sports market, attracting more players and investors. Additionally, government support may facilitate the organization of national and international tournaments, providing a platform for local talent to shine. As the regulatory environment matures, it is anticipated that the e sports market will experience accelerated growth, with increased participation from both players and audiences. This support could also pave the way for educational programs that nurture future talent in the industry.

Corporate Sponsorship and Investment

Corporate sponsorship is emerging as a vital driver for the e sports market in India. Major brands are increasingly recognizing the potential of e sports as a marketing platform, leading to substantial investments in teams, tournaments, and events. Reports indicate that sponsorship revenue in the e sports market could surpass $100 million by 2025, reflecting a growing trend among companies to align with the youth-centric gaming culture. This influx of capital not only supports the operational costs of teams and events but also enhances the overall production quality of tournaments. As brands seek to engage with the gaming community, the e sports market is likely to witness a diversification of sponsorship deals, ranging from traditional consumer goods to tech companies, further solidifying its position in the entertainment landscape.

Market Segment Insights

By Game Type: Multiplayer Online Battle Arena (Largest) vs. Battle Royale (Fastest-Growing)

The India e sports market showcases a varied distribution of game types, with Multiplayer Online Battle Arena (MOBA) games commanding the largest share, appealing to a broad audience with competitive play and engaging mechanics. Following closely are First-Person Shooter (FPS) and Sports genres, which enjoy substantial popularity, showing a diversified interest among gamers. Real-Time Strategy (RTS) games maintain a niche yet dedicated player base, whereas Battle Royale is rapidly gaining ground, attracting newcomers to the e sports scene. Growth trends in the India e sports market indicate a significant rise in interest towards competitive gaming, driven by a younger demographic and the increasing accessibility of e sports. The surge in mobile gaming further propels the popularity of genres such as Battle Royale, which offers quick and engaging matches. Investment from international e sports organizations and enhanced connectivity through 5G technology are pivotal in facilitating this growth, encouraging a competitive ecosystem and a larger audience engagement.

Multiplayer Online Battle Arena (Dominant) vs. Battle Royale (Emerging)

Multiplayer Online Battle Arena games dominate the landscape of the India e sports market, characterized by team-based gameplay and strategic depth, which fosters community engagement and competitive tournaments. Titles like Dota 2 and League of Legends lead the charge, offering extensive support for competitive play, thereby solidifying their status. In contrast, Battle Royale games, such as PUBG Mobile, exhibit rapid growth, thanks to their accessible format and social gaming elements that appeal to casual and competitive players alike. While MOBA games cater to a more strategic audience, the explosive popularity of Battle Royale is reshaping player preferences, presenting a dynamic evolution within the gaming sector.

By Revenue Source: Sponsorship (Largest) vs. In-Game Purchases (Fastest-Growing)

In the India e sports market, sponsorship stands out as the largest revenue source, capturing a significant share of the total market. This revenue stream has benefited from the increasing investment from brands looking to engage with the gaming community through events, team sponsorships, and promotional collaborations. Meanwhile, in-game purchases are rapidly gaining traction among gamers, driven by the popularity of free-to-play models and microtransactions, enhancing the overall monetization landscape. The growth trends in this segment indicate a shift in consumer behavior, where gamers are willing to spend more on immersive experiences and exclusive content characterized by in-game purchases. The increasing visibility and professionalization of the e sports scene in India continue to attract more sponsors, while the expansion of the mobile gaming sector further propels in-game transactions, indicating a dynamic evolution within this revenue segment.

Sponsorship: Dominant vs. In-Game Purchases: Emerging

Sponsorship remains a dominant force in the revenue sources of the India e sports market, significantly funded by brands eager to connect with a youthful and engaged audience. It includes partnerships with teams, tournaments, and event organizers, allowing brands to showcase their products directly to fans. Conversely, in-game purchases are emerging as a powerful segment, appealing to a broad spectrum of gamers who prefer enhancing their gameplay through virtual items and upgrades. This trend is particularly strong among mobile gamers, where microtransactions create a recurring revenue model. The distinct characteristics of these segments highlight the diverse monetization strategies at play, underscoring the evolving landscape of the India e sports market.

By Platform: Mobile (Largest) vs. PC (Fastest-Growing)

In the India e sports market, mobile platforms hold the largest share, driven by the increasing use of smartphones and affordable mobile internet options. The convenience of gaming on-the-go appeals to a diverse demographic, establishing mobile gaming as the preferred choice for many users. Conversely, the PC segment is witnessing rapid growth as investments in gaming infrastructure and the popularity of e sports tournaments surge. This shift indicates a dynamic market where traditional platforms are being complemented by emerging technologies. Growth trends for the segment show that mobile gaming is not only dominating in terms of user base, but also in engagement levels, with an ever-increasing number of mobile titles catering to competitive gaming. Meanwhile, the PC segment is experiencing a resurgence, as gamers are drawn to the enhanced graphics, performance, and immersive experiences offered by high-end machines. These growth drivers highlight a competitive landscape where platforms continually adapt to consumer preferences.

Mobile (Dominant) vs. PC (Emerging)

Mobile gaming has firmly established itself as the dominant force in the India e sports market, characterized by its accessibility and wide appeal. As smartphones become ubiquitous, a growing number of users are engaging in e sports through mobile applications, elevating the gaming experience to new heights. Moreover, the availability of various genres and titles ensures that mobile platforms cater to diverse tastes and preferences. On the other hand, the PC segment, while emerging, is presenting a unique value proposition with its advanced capabilities. Enthusiasts are increasingly investing in high-performance PCs capable of supporting competitive gameplay and high-stakes tournaments. The combination of improved hardware and an expanding library of e sports titles is positioning the PC segment as a viable and exciting alternative for serious gamers.

By Participant Type: Professional Players (Largest) vs. Amateur Players (Fastest-Growing)

In the India e sports market, the distribution of participant types showcases a significant presence of professional players, capturing the largest market share. This segment is characterized by a dedicated group of individuals who compete in various tournaments and leagues, establishing themselves as brands in the gaming landscape. On the other hand, amateur players are rapidly gaining traction, representing a growing segment that reflects the increasing popularity of e sports across the nation. They contribute to the vibrancy of the community by participating in local tournaments and online games. The growth trends in this segment are primarily driven by factors such as the rising internet penetration and the popularity of mobile gaming. The accessibility of gaming platforms encourages more individuals to step into the amateur space, while the established professional players continue to draw attention and sponsorships. Furthermore, the emergence of various leagues catering to different skill levels is also propelling the growth of the amateur segment, making it an integral part of the India e sports market.

Professional Players (Dominant) vs. Amateur Players (Emerging)

Professional players in the India e sports market are regarded as the dominant force, often leading public awareness and attracting major sponsorship deals. These individuals typically invest significant time and resources into honing their skills, and they compete in high-stakes tournaments that draw large audiences. Their proficiency and public profiles help shape the gaming culture, inspiring aspiring amateurs. Conversely, amateur players are positioned as the emerging force in the market, characterized by a diverse group of individuals who engage in gaming for enjoyment and competition at a less formal level. This segment is growing rapidly, fueled by social media, streaming platforms, and local gaming communities that provide opportunities for amateur players to showcase their talents and potentially transition to professional status.

Get more detailed insights about India E Sports Market

Key Players and Competitive Insights

The e sports market in India is currently characterized by a dynamic competitive landscape, driven by rapid technological advancements and increasing consumer engagement. Major players such as Tencent (CN), Activision Blizzard (US), and Riot Games (US) are at the forefront, each adopting distinct strategies to enhance their market presence. Tencent (CN) continues to leverage its extensive portfolio and investment capabilities, focusing on regional partnerships and localized content to cater to the diverse Indian audience. Meanwhile, Activision Blizzard (US) emphasizes innovation through the development of new game titles and competitive events, aiming to capture a larger share of the growing player base. Riot Games (US) has positioned itself as a leader in community engagement, utilizing its popular titles to foster a robust ecosystem of players and fans, which collectively shapes a competitive environment that is both collaborative and competitive.

The business tactics employed by these companies reflect a nuanced understanding of the local market dynamics. Localizing content and optimizing supply chains are critical strategies that enhance operational efficiency and customer satisfaction. The market appears moderately fragmented, with a mix of established players and emerging startups, each contributing to a vibrant competitive structure. The collective influence of these key players fosters an environment ripe for innovation and growth, as they continuously adapt to the evolving preferences of gamers.

In October 2025, Tencent (CN) announced a strategic partnership with a leading Indian gaming studio to co-develop a new mobile e sports title tailored for the local market. This move is significant as it not only expands Tencent's footprint in India but also demonstrates its commitment to understanding and catering to regional gaming preferences. Such collaborations are likely to enhance user engagement and drive revenue growth in a highly competitive landscape.

In September 2025, Activision Blizzard (US) launched a new competitive league for its flagship title, which includes a substantial prize pool aimed at attracting top-tier players from India. This initiative underscores the company's focus on fostering a competitive gaming culture and enhancing its brand visibility in the region. By investing in local talent and infrastructure, Activision Blizzard is positioning itself to capitalize on the burgeoning interest in e sports among Indian gamers.

In August 2025, Riot Games (US) hosted a major e sports tournament in India, drawing significant viewership and participation. This event not only showcased the popularity of its games but also highlighted Riot's strategy of building community through live events. The success of this tournament indicates a growing appetite for e sports in India, suggesting that Riot's approach to community engagement is yielding positive results and reinforcing its market position.

As of November 2025, current trends in the e sports market are increasingly defined by digitalization, sustainability, and the integration of AI technologies. Strategic alliances among key players are shaping the competitive landscape, fostering innovation and collaboration. The shift from price-based competition to a focus on technological advancement and supply chain reliability is evident, as companies seek to differentiate themselves through unique offerings and enhanced user experiences. Looking ahead, competitive differentiation is likely to evolve further, with an emphasis on innovation and the ability to adapt to rapidly changing consumer preferences.

Key Companies in the India E Sports Market market include

Industry Developments

Recent developments in the India E-sports Market have been marked by the growing resonance of competitive gaming within the region. Nazara Technologies continues to expand its reach, capitalizing on its investments in E-sports and game development, while Global E-sports has been actively engaged in tournaments, furthering its brand presence and community engagement.

Krafton has invested significantly in Indian developers and content creation, aiming to bolster the local gaming ecosystem.In September 2023, ESL India announced a renewed partnership with Riot Games for organizing major tournaments, underpinning their mutual commitment to elevating competitive play in the region. Furthermore, during the latter half of 2023, Penta E-sports successfully acquired the E-sports Club, enhancing its portfolio and audience reach.

Paytm First Games and LOCO have also seen considerable growth, with their user base expanding as E-sports and gaming activities surge in interest, particularly among the youth demographic.The regulatory environment for E-sports in India is evolving, positively impacting investments and fostering a promising landscape for both established companies and startups alike, driving further investment flows into the sector.

India E-sports

Future Outlook

India E Sports Market Future Outlook

The e sports market in India is projected to grow at a remarkable 20.98% CAGR from 2024 to 2035, driven by increasing viewership, sponsorships, and technological advancements.

New opportunities lie in:

  • Development of localized gaming content for regional audiences.
  • Partnerships with educational institutions for e sports programs.
  • Investment in VR and AR technologies for immersive gaming experiences.

By 2035, the e sports market is expected to be a dominant force in India's entertainment landscape.

Market Segmentation

India E Sports Market Platform Outlook

  • PC
  • Console
  • Mobile

India E Sports Market Game Type Outlook

  • First-Person Shooter
  • Multiplayer Online Battle Arena
  • Real-Time Strategy
  • Sports
  • Battle Royale

India E Sports Market Revenue Source Outlook

  • Sponsorship
  • Media Rights
  • Merchandising
  • Ticket Sales
  • In-Game Purchases

India E Sports Market Participant Type Outlook

  • Professional Players
  • Amateur Players
  • Spectators

Report Scope

MARKET SIZE 2024 138.32(USD Billion)
MARKET SIZE 2025 167.34(USD Billion)
MARKET SIZE 2035 1124.31(USD Billion)
COMPOUND ANNUAL GROWTH RATE (CAGR) 20.98% (2024 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Billion
Key Companies Profiled Tencent (CN), Activision Blizzard (US), Riot Games (US), Electronic Arts (US), Epic Games (US), Valve Corporation (US), NVIDIA (US), Bandai Namco Entertainment (JP), Take-Two Interactive (US)
Segments Covered Game Type, Revenue Source, Platform, Participant Type
Key Market Opportunities Integration of virtual reality technology enhances immersive experiences in the e sports market.
Key Market Dynamics Rapid growth in mobile gaming drives competitive dynamics in the e sports market, reshaping consumer engagement strategies.
Countries Covered India

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FAQs

What is the expected market size of the India Esports Market in 2024?

The India Esports Market is expected to be valued at 111.03 USD Million in 2024.

What is the projected market size for the India Esports Market by 2035?

By 2035, the India Esports Market is projected to reach a value of 950.0 USD Million.

What is the expected CAGR for the India Esports Market during the forecast period from 2025 to 2035?

The expected CAGR for the India Esports Market is 21.549 percent from 2025 to 2035.

Which segment of the India Esports Market is projected to have the highest revenue in 2035?

The Sponsorship segment is projected to have the highest revenue at 285.0 USD Million in 2035.

What is the revenue generated from Media Rights in the India Esports Market in 2024?

The revenue generated from Media Rights is expected to be 25.0 USD Million in 2024.

Who are the major players in the India Esports Market?

Major players in the market include Nazara Technologies, Global Esports, Krafton, and Riot Games.

What is the revenue from Merchandise and Tickets in the India Esports Market projected for 2035?

The revenue from Merchandise and Tickets is projected to reach 170.0 USD Million by 2035.

How much revenue is expected from Publisher Fees in the India Esports Market in 2024?

The expected revenue from Publisher Fees in 2024 is 16.0 USD Million.

What is the expected revenue from Digital Platforms in the India Esports Market by 2035?

The revenue from Digital Platforms is expected to be 150.0 USD Million by 2035.

What are the key growth drivers for the India Esports Market?

The key growth drivers include increasing internet penetration and rising popularity of competitive gaming.

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