Virtual Dressing Room Market Research Report - Global Forecast till 2027

Global Virtual Dressing Room Market Research Report: By Component (Solutions, Services) and By End User (E-Commerce, Physical Stores) – Forecast to 2027

ID: MRFR/ICT/6822-HCR | February 2021 | Region: Global | 111 Pages         

Table of Contents

1. EXECUTIVE SUMMARY

1.1. Market Attractiveness Analysis

1.1.1. Global Virtual Dressing Room Market, by Component

1.1.2. Global Virtual Dressing Room Market, by End User

1.1.3. Global Virtual Dressing Room Market, by Region

2. MARKET INTRODUCTION

2.1. Definition

2.2. Scope of the Study

2.3. Market Structure

2.4. Key Buying Criteria

2.5. Macro Factor Indicator Analysis

3. RESEARCH METHODOLOGY

3.1. Research Process

3.2. Primary Research

3.3. Secondary Research

3.4. Market Size Estimation

3.5. Forecast Model

3.6. List of Assumptions

4. MARKET DYNAMICS

4.1. Introduction

4.2. Drivers

4.2.1. Increasing Investments in Virtual Fitting Room Kiosks by Retail Stores

4.2.2. Growth in E-Commerce

4.3. Restraints

4.3.1. High Costs of Virtual Dressing Rooms

4.4. Opportunities

4.4.1. Expansion in Emerging Economies

 

5. MARKET FACTOR ANALYSIS

5.1. Value Chain Analysis/Supply Chain Analysis

5.2. Porter’s Five Forces Model

5.2.1. Bargaining Power of Suppliers

5.2.2. Bargaining Power of Buyers

5.2.3. Threat of New Entrants

5.2.4. Threat of Substitutes

5.2.5. Intensity of Rivalry

6. GLOBAL VIRTUAL DRESSING ROOM MARKET, BY COMPONENT

6.1. Introduction

6.2. Solutions

6.2.1. Kiosks

6.2.2. Software

6.3. Services

6.3.1. Consulting

6.3.2. Integration & Maintenance

7. GLOBAL VIRTUAL DRESSING ROOM MARKET, BY END USER

7.1. Introduction

7.2. E-Commerce

7.3. Physical Stores

7.3.1. Apparel

7.3.2. Accessories

8. GLOBAL VIRTUAL DRESSING ROOM MARKET, BY REGION

8.1. Introduction

8.2. North America

8.2.1. US

8.2.2. Canada

8.2.3. Mexico

8.3. Europe

8.3.1. Germany

8.3.2. France

8.3.3. UK

8.3.4. Rest of Europe

8.4. Asia-Pacific

8.4.1. China

8.4.2. India

8.4.3. Japan

8.4.4. Rest of Asia-Pacific

8.5. Middle East & Africa

8.6. South America

9. COMPETITIVE LANDSCAPE

9.1. Introduction

9.2. Competitive Analysis

10. COMPANY PROFILES

10.1. SenseMi

10.1.1. Company Overview

10.1.2. Financial Overview

10.1.3. Products Offered

10.1.4. Key Developments

10.1.5. SWOT Analysis

10.1.6. Key Strategies

10.2. Zugara, Inc.

10.2.1. Company Overview

10.2.2. Financial Overview

10.2.3. Products Offered

10.2.4. Key Developments

10.2.5. SWOT Analysis

10.2.6. Key Strategies

10.3. Coitor IT Tech

10.3.1. Company Overview

10.3.2. Financial Overview

10.3.3. Products Offered

10.3.4. Key Developments

10.3.5. SWOT Analysis

10.3.6. Key Strategies

10.4. REACTIVE REALITY GMBH

10.4.1. Company Overview

10.4.2. Financial Overview

10.4.3. Products Offered

10.4.4. Key Developments

10.4.5. SWOT Analysis

10.4.6. Key Strategies

10.5. Fit Analytics

10.5.1. Company Overview

10.5.2. Financial Overview

10.5.3. Products Offered

10.5.4. Key Developments

10.5.5. SWOT Analysis

10.5.6. Key Strategies

10.6. 3D-A-PORTER LTD.

10.6.1. Company Overview

10.6.2. Financial Overview

10.6.3. Products Offered

10.6.4. Key Developments

10.6.5. SWOT Analysis

10.6.6. Key Strategies

10.7. triMirror

10.7.1. Company Overview

10.7.2. Financial Overview

10.7.3. Products Offered

10.7.4. Key Developments

10.7.5. SWOT Analysis

10.7.6. Key Strategies

10.8. Dressformer

10.8.1. Company Overview

10.8.2. Financial Overview

10.8.3. Products Offered

10.8.4. Key Developments

10.8.5. SWOT Analysis

10.8.6. Key Strategies

10.9. 3DLOOK Inc.

10.9.1. Company Overview

10.9.2. Financial Overview

10.9.3. Products Offered

10.9.4. Key Developments

10.9.5. SWOT Analysis

10.9.6. Key Strategies

10.10. ELSE Corp srl

10.10.1. Company Overview

10.10.2. Financial Overview

10.10.3. Products Offered

10.10.4. Key Developments

10.10.5. SWOT Analysis

10.10.6. Key Strategies

10.11. Elpro Technologies

10.11.1. Company Overview

10.11.2. Financial Overview

10.11.3. Products Offered

10.11.4. Key Developments

10.11.5. SWOT Analysis

10.11.6. Key Strategies

10.12. Fitle

10.12.1. Company Overview

10.12.2. Financial Overview

10.12.3. Products Offered

10.12.4. Key Developments

10.12.5. SWOT Analysis

10.12.6. Key Strategies

10.13. Fitnect Interactive

10.13.1. Company Overview

10.13.2. Financial Overview

10.13.3. Products Offered

10.13.4. Key Developments

10.13.5. SWOT Analysis

10.13.6. Key Strategies

10.14. True Fit Corporation

10.14.1. Company Overview

10.14.2. Financial Overview

10.14.3. Products Offered

10.14.4. Key Developments

10.14.5. SWOT Analysis

10.14.6. Key Strategie

10.15. SIZEBAY

10.15.1. Company Overview

10.15.2. Financial Overview

10.15.3. Products Offered

10.15.4. Key Developments

10.15.5. SWOT Analysis

10.15.6. Key Strategie

11. APPENDIX

11.1.1. Discussion Blueprint

NOTE:

This table of content is tentative & subject to change as the research progresses.

ο‚‘ In section 14, only the top ten companies will be profiled. Each company will be profiled based on the market overview, financials, product portfolio, business strategies, & recent developments parameters.

ο‚‘ Please note: The financial details of the company cannot be provided if the information is not available in the public domain & or from reliable sources.

 

LIST OF TABLES

TABLE 1 LIST OF ASSUMPTIONS

TABLE 2 GLOBAL VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 3 GLOBAL VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 4 GLOBAL VIRTUAL DRESSING ROOM MARKET, BY REGION, 2020–2027 (USD MILLION)

TABLE 5 NORTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

TABLE 6 NORTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 7 NORTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 8 US: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 9 US: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 10 CANADA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 11 CANADA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 12 MEXICO: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 13 MEXICO: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 14 EUROPE: VIRTUAL DRESSING ROOM MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

TABLE 15 EUROPE: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 16 EUROPE: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 17 UK: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 18 UK: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 19 GERMANY: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 20 GERMANY: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 21 FRANCE: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 22 FRANCE: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 23REST OF EUROPE: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 24REST OF EUROPE: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 25ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

TABLE 26ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 27ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 28CHINA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 29CHINA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 30INDIA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 31INDIA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 32JAPAN: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 33JAPAN: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 34REST OF ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 35REST OF ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 36MIDDLE EAST & AFRICA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 37MIDDLE EAST & AFRICA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

TABLE 38SOUTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

TABLE 39SOUTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

 

LIST OF FIGURES

FIGURE 1MARKET SYNOPSIS

FIGURE 2RESEARCH PROCESS OF MRFR

FIGURE 3TOP DOWN & BOTTOM–UP APPROACHES

FIGURE 4GLOBAL VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

FIGURE 5GLOBAL VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

FIGURE 6GLOBAL VIRTUAL DRESSING ROOM MARKET, BY REGION, 2020–2027 (USD MILLION))

FIGURE 7NORTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

FIGURE 8NORTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

FIGURE 9NORTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

FIGURE 10EUROPE: VIRTUAL DRESSING ROOM MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

FIGURE 11EUROPE: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

FIGURE 12EUROPE: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

FIGURE 13ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY COUNTRY, 2020–2027 (USD MILLION)

FIGURE 14ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

FIGURE 15ASIA-PACIFIC: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

FIGURE 16MIDDLE EAST & AFRICA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

FIGURE 17MIDDLE EAST & AFRICA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

FIGURE 18SOUTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY COMPONENT, 2020–2027 (USD MILLION)

FIGURE 19SOUTH AMERICA: VIRTUAL DRESSING ROOM MARKET, BY END USER, 2020–2027 (USD MILLION)

Virtual Dressing Room Market

The Global Virtual Dressing Room Market is expected to cross USD 6.81 Billion by 2025 at a CAGR of 15.21%.

Segmentation

By Component Solutions Services
By End User E Commerce Physical Stores

Key Players

  • SenseMi
  • Zugara Inc.
  • Coitor IT Tech
  • REACTIVE REALITY GMBH
  • Fit Analytics
  • 3D-A-PORTER LTD.
  • triMirror
  • Dressformer
  • 3DLOOK Inc
  • ELSE Corp srl.

Drivers

  • Increasing investments in this technology by retailers
  • Enhances security for products
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Market Forecast


Global Virtual Dressing Room Market is expected to cross USD 6.81 Billion by 2025 at a CAGR of 15.21%.


Market Synopsis


Virtual dressing rooms are being increasingly used instead of the traditional dressing rooms due to their speed and efficiency. The advantages they offer are so overwhelming that the technology is bound to replace dressing rooms. An increasing number of retailers are now opting for virtual dressing room technology and it is invaluable for e-commerce as it allows customers to select clothing online without reservations about the fit or the look. The biggest disadvantage that faced e-retailers of clothing was that customers could not actively gauge how the clothes looked on them; the advent of virtual dressing rooms is changing that. This also affords vendors the option of reducing repetition of cloth items in their visible inventory, which can now be stacked with different items and products. Increasing digitalization is also enhancing the customer base who can now try on clothes virtually, enhancing sales.


Market USP


Unique solution geared towards e-purchases as well as an improvement over traditional dressing rooms.


Market Drivers



  • Increasing investments in this technology by retailers

  • Enhances security for products

  • Eliminates time-consuming inventory placement

  • Increases range of products that a customer can try on


Market Restraints



  • Technology is a little expensive for small-scale vendors

  • Lack of knowledge about the product in developing countries


Segmentation


By Component



  • Solutions: Virtual dressing rooms must fit within the requirement of the retailers who are either supermarkets, hypermarkets, stores, or common vendors. Each of them has different demands which can be fulfilled only by applying unique solutions for their needs. The amount of investment that they can afford also varies. It is the largest market within this segment.

  • Services: Services offer customization as well as maintenance for the provided virtual dressing room solutions. This market depends on dynamically adapting to the changing commercial landscape of the retailer as well as the understanding the wants of the customer base.


By End User



  • E-Commerce: The fastest-growing market within this segment, e-commerce is on the way of becoming the biggest market for the sale of clothing items. The drawback to this has always been the lack of a way for the customer to try on the clothes. This impediment is completely lifted with the advent of the virtual dressing rooms, a fact that is not lost on e-retailers.

  • Physical Stores: Physical stores are still the largest sellers for clothing items and in the face of rising e-commercial sales of clothing items, they are increasingly looking to virtual dressing rooms to compete. Physical stores have elaborate virtual dressing rooms which offer many more features than those available online. This is fueling innovation within the market as well.


By Region



  • North America: A very large market for virtual dressing rooms, the North American landscape is highly digitalized and has a very competitive retail industry. The established IT industries within this region provide a ready infrastructure for the development and innovation of virtual dressing rooms.

  • Europe: Europe has a very well-developed e-commerce industry as well as a population well informed on key technological developments. These are acting as drivers for the virtual dressing room market within the region.

  • Asia-Pacific: The fastest-growing regional market, Asia-Pacific is a huge consumer of clothing items as well as the leading manufacturer. A developing IT sector and increasing awareness about e-commerce are driving the market.

  • Middle East & Africa: A small market, it nonetheless offers excellent opportunities for physical stores to implement virtual dressing rooms for the benefit of its customer base.

  • South America: This region’s industrialization and digitalization are driving the market, albeit at a slower rate than the other regions.


Key Players



  • SenseMi

  • Zugara, Inc.

  • Coitor IT Tech

  • REACTIVE REALITY GMBH

  • Fit Analytics

  • 3D-A-PORTER LTD.

  • triMirror

  • Dressformer

  • 3DLOOK Inc.

  • ELSE Corp srl

  • Elpro Technologies

  • Fitle

  • Fitnect Interactive

  • True Fit Corporation

  • SIZEBAY



Report Scope:
Report Attribute/Metric Details
  Market Size   USD 6.81 Billion (2025)
  CAGR   15.21% (2018-2025)
  Base Year   2019
  Forecast Period   2020-2027
  Historical Data   2018
  Forecast Units   Value (USD Billion)
  Report Coverage   Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
  Segments Covered   By Component
  Geographies Covered   North America, Europe, Asia-Pacific, and Rest of the World (RoW)
  Key Vendors   SenseMi, Zugara, Inc., Coitor IT Tech, REACTIVE REALITY GMBH, Fit Analytics, 3D-A-PORTER LTD., triMirror, Dressformer, 3DLOOK Inc, ELSE Corp srl, Elpro Technologies, Fitle, Fitnect Interactive, True Fit Corporation, SIZEBAY
  Key Market Opportunities   Middle East & Africa: A small market, it nonetheless offers excellent opportunities for physical stores to implement virtual dressing rooms for the benefit of its customer base.
  Key Market Drivers

  • Increasing investments in this technology by retailers.\r\n
  • Enhances security for products.


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    Frequently Asked Questions (FAQ) :

    Global virtual dressing room market is projected to grow at approximately 15.21% CAGR during the assessment period (2019-2025).

    The valuation of the global virtual dressing room market is estimated to increase to USD 6.81 BN by the end of 2025.

    Increasing adoption of the technology due to its advantages and the proliferating retail & e-commerce sectors worldwide, are major tailwinds pushing the growth of the global virtual dressing room market.

    North America holds the largest share in the global virtual dressing room market, followed by Europe and the Asia Pacific region, respectively.

    SenseMi, Zugara, Inc., Coitor IT Tech, Reactive Reality GMBH, Fit Analytics, 3D-A-PORTER LTD., triMirror, Dressformer, 3DLOOK Inc., ELSE Corp srl, Elpro Technologies, Fitle, Fitnect Interactive, True Fit Corporation, and SIZEBAY, are some of the top players operating in the global virtual dressing room market.