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South America E Sports Market

ID: MRFR/ICT/44870-HCR
200 Pages
Garvit Vyas
October 2025

South America E-sports Market Research Report By Revenue Stream (Sponsorship, Media Rights, Merchandise and Tickets, Publisher Fees, Digital Platforms, Streaming) and By Genres (Player vs. player (PVP), First Person Shooter, Sports Games, Real-Time Strategy, Multiplayer Online Battle Arena, Fighting)- Forecast to 2035

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South America E Sports Market Infographic
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South America E Sports Market Summary

As per MRFR analysis, the South America e sports market Size was estimated at 132.0 USD Billion in 2024. The South America e sports market is projected to grow from 160.76 USD Billion in 2025 to 1154.04 USD Billion by 2035, exhibiting a compound annual growth rate (CAGR) of 21.79% during the forecast period 2025 - 2035.

Key Market Trends & Highlights

The South America e sports market is experiencing robust growth driven by mobile gaming and local engagement.

  • Mobile gaming is rapidly gaining popularity, particularly in Brazil, which is the largest market in the region.
  • Sponsorship and investment in e sports are increasing, reflecting a growing recognition of the market's potential.
  • Local tournaments and leagues are emerging, fostering community engagement and competition, especially in Mexico, the fastest-growing region.
  • Key market drivers include growing youth engagement and increased internet penetration, which are vital for market expansion.

Market Size & Forecast

2024 Market Size 132.0 (USD Billion)
2035 Market Size 1154.04 (USD Billion)

Major Players

Tencent (CN), Activision Blizzard (US), Riot Games (US), Epic Games (US), Valve Corporation (US), Nexon (KR), Bandai Namco Entertainment (JP), Electronic Arts (US), Ubisoft (FR)

South America E Sports Market Trends

The e sports market in South America is experiencing notable growth, driven by increasing interest among younger demographics and the rise of digital platforms. This region has witnessed a surge in participation, with more individuals engaging in competitive gaming and streaming activities. The proliferation of high-speed internet and affordable gaming devices has further facilitated access to e sports, allowing a broader audience to partake in this dynamic environment. Additionally, local tournaments and leagues are gaining traction, fostering community engagement and enhancing the overall visibility of the e sports scene. Moreover, the involvement of major brands and sponsors is becoming increasingly evident, as companies recognize the potential of this vibrant market. Collaborations with popular gaming titles and influencers are likely to amplify brand presence and attract new audiences. The e sports market in South America appears poised for continued expansion, with a promising outlook for both players and investors. As the landscape evolves, it may present opportunities for innovation and growth, particularly in areas such as mobile gaming and virtual reality experiences.

Rising Popularity of Mobile Gaming

The e sports market is witnessing a shift towards mobile gaming, as smartphones become the primary gaming devices for many users. This trend is particularly pronounced in South America, where accessibility and affordability of mobile technology drive participation. Competitive mobile games are gaining traction, attracting a diverse audience and fostering local tournaments.

Increased Sponsorship and Investment

There is a growing trend of sponsorship and investment in the e sports market, as brands seek to capitalize on the expanding audience. Companies are increasingly partnering with teams and events, recognizing the potential for brand exposure and engagement. This influx of capital is likely to enhance the infrastructure and professionalization of the market.

Emergence of Local Tournaments and Leagues

The establishment of local tournaments and leagues is becoming a defining feature of the e sports market. These events not only provide competitive opportunities for players but also foster community engagement. As more organizations and venues support these initiatives, the overall visibility and popularity of e sports in South America are expected to rise.

South America E Sports Market Drivers

Growing Youth Engagement

The e sports market in South America experiences a notable surge in youth engagement, driven by the increasing accessibility of gaming platforms. With approximately 70% of gamers in the region being under 35 years old, this demographic is crucial for the industry's growth. The rise of mobile gaming has further facilitated participation, allowing young players to engage with e sports from various locations. Additionally, educational institutions are beginning to recognize the potential of e sports, incorporating gaming into their curricula. This trend not only fosters skills such as teamwork and strategic thinking but also encourages a sense of community among players. As youth engagement continues to grow, it is likely to attract more sponsors and investors, thereby enhancing the overall landscape of the e sports market in South America.

Rise of Local Game Developers

The e sports market in South America is witnessing a rise in local game developers, which contributes to the diversification of gaming content. These developers are creating games that resonate with regional cultures and preferences, thereby attracting a broader audience. In recent years, the number of local game studios has increased by approximately 30%, leading to a more vibrant gaming ecosystem. This growth not only enhances the variety of games available but also encourages local talent to participate in the e sports scene. As these developers collaborate with e sports organizations, they create unique tournaments and events that cater to local gamers. This trend is likely to strengthen the community around the e sports market in South America, fostering a sense of pride and ownership among players.

Increased Internet Penetration

The e sports market in South America is significantly influenced by increased internet penetration across the region. As of 2025, internet access has reached approximately 80% of the population, enabling more individuals to participate in online gaming and e sports. This widespread connectivity facilitates not only gameplay but also streaming and viewing of e sports events. The availability of high-speed internet has improved the overall gaming experience, allowing for smoother gameplay and higher-quality streaming. Consequently, this trend is likely to attract more players and viewers, further expanding the audience base for e sports. As internet penetration continues to rise, it is expected to bolster the e sports market in South America, creating new opportunities for growth and engagement.

Expansion of Streaming Platforms

The e sports market in South America benefits significantly from the expansion of streaming platforms. Services such as Twitch and YouTube Gaming have gained immense popularity, providing gamers with a platform to showcase their skills and connect with audiences. In 2025, it is estimated that over 50% of e sports viewership in the region occurs through these platforms, indicating a shift in how audiences consume content. This trend not only enhances visibility for players and teams but also opens up new revenue streams through advertising and subscriptions. Furthermore, the interactive nature of streaming allows fans to engage directly with their favorite players, fostering a deeper connection. As streaming continues to evolve, it is expected to play a pivotal role in shaping the future of the e sports market in South America.

Emergence of Sponsorship Opportunities

The e sports market in South America is experiencing an emergence of sponsorship opportunities, which is crucial for its financial sustainability. Brands are increasingly recognizing the potential of e sports as a marketing platform, leading to a rise in sponsorship deals. In 2025, it is estimated that sponsorship revenue in the region will account for over 40% of total e sports revenue. This influx of investment not only supports teams and events but also enhances the overall production quality of tournaments. As brands seek to connect with younger audiences, they are likely to invest more in e sports, further legitimizing the industry. This trend indicates a promising future for the e sports market in South America, as it continues to attract diverse sponsors and partners.

Market Segment Insights

By Game Type: First-Person Shooter (Largest) vs. Multiplayer Online Battle Arena (Fastest-Growing)

In the South America e sports market, the distribution of market share among game types indicates that First-Person Shooter (FPS) games maintain a significant lead, appealing to a wide demographic of players who enjoy fast-paced action and competitive gameplay. Meanwhile, Multiplayer Online Battle Arena (MOBA) games are gaining traction, attracting dedicated player bases and streaming audiences looking for strategic team play. Other types such as Sports and Real-Time Strategy remain integral but have lower participation rates compared to these leading genres. Moreover, the growth trends in this segment are influenced by several factors, including increased internet access, mobile gaming, and the rise of competitive tournaments. FPS games benefit from their established fan base and continuous updates, while MOBA titles are being driven by community engagement and esports events. The interaction between players and the emphasis on teamwork are key drivers for the growth of these segments, positioning them favorably in the evolving gaming landscape.

First-Person Shooter (Dominant) vs. Multiplayer Online Battle Arena (Emerging)

First-Person Shooter games dominate the South America e sports market due to their broad appeal and competitive structure, attracting a varied player demographic from casual to hardcore gamers. Popular titles often enjoy extensive promotional support through tournaments and gaming events, ensuring a steady influx of players and viewership. In contrast, Multiplayer Online Battle Arena games are emerging rapidly, characterized by their strategic depth and cooperative gameplay. This genre thrives on the promise of teamwork and skill development, leading to a dedicated following. The competitive nature of both segments reveals their unique strengths and positions, with FPS games holding a firm leadership role while MOBA titles are carving out an increasingly influential space.

By Revenue Source: Sponsorship (Largest) vs. In-Game Purchases (Fastest-Growing)

In the e sports market, the primary revenue source is sponsorship, accounting for a significant share of overall revenue. Companies are increasingly investing in this avenue to associate their brands with popular tournaments and teams, leading to a robust market presence. Media rights and merchandising also play substantial roles, highlighting diverse monetization strategies within the sector. Meanwhile, ticket sales contribute comparatively less to total revenue, reflecting a shift towards digital consumption of e sports. Growth trends indicate that in-game purchases are emerging as the fastest-growing revenue source, driven by the increasing popularity of mobile gaming and the rise of free-to-play models. Gamers are more inclined to spend on microtransactions for character skins, upgrades, and other digital commodities, which are integral for enhancing gaming experiences. Meanwhile, sponsorships continue to provide stability, but brands are also adapting to changing consumer preferences by focusing on digital engagement strategies.

Sponsorship: Dominant vs. In-Game Purchases: Emerging

Sponsorship emerges as the dominant revenue source in the e sports landscape, with corporations investing significantly to leverage the popularity of gaming events to enhance brand visibility and engagement. Key brands align themselves with major teams and tournaments, reinforcing their market position through significant exposure. In contrast, in-game purchases represent an emerging revenue stream, driven largely by player engagement with online gaming. The rapid growth in this area is characterized by gamers' willingness to make purchases that enhance their gameplay, demonstrating a shift towards in-game economies. This change reflects not only a growing acceptance of digital consumption but also an evolution in player preferences, where virtual goods increasingly define user experience.

By Platform: PC (Largest) vs. Mobile (Fastest-Growing)

In the South America e sports market, the distribution of segments by platform showcases that PC gaming remains the dominant choice among players, capturing a significant share. This platform's appeal is attributed to its high-performance capabilities and extensive game library, attracting both casual and competitive gamers alike. Mobile gaming, on the other hand, is making impressive strides, quickly gaining users and reshaping engagement strategies through convenient access. The growth trends within this segment indicate a strong shift towards mobile platforms, driven by technological advancements in mobile devices and affordable internet access. As smartphones become more powerful and game developers focus on mobile-friendly titles, this segment is poised for rapid expansion. The competitive nature of PC gaming continues to thrive, but mobile is expected to surpass it in terms of new user acquisition as more players turn to their mobile devices for gaming experiences.

PC (Dominant) vs. Mobile (Emerging)

The PC platform is characterized by its rich graphics, customization options, and immersive gaming experiences, positioning it as the dominant choice for serious gamers in South America. It supports a wide array of gaming genres, fostering a vibrant community around e sports competitions. In contrast, the mobile platform is emerging as a game-changer, appealing to a broader demographic due to its accessibility and ease of use. With the rise of competitive mobile games and a surge in the number of mobile e sports tournaments, it is attracting younger audiences who prefer gaming on-the-go. Both platforms contribute significantly to the overall dynamics of the e sports environment, with PC retaining its stronghold while mobile rapidly gains traction.

By Participant Type: Professional Players (Largest) vs. Amateur Players (Fastest-Growing)

In the South America e sports market, the participant type segment is characterized by a diverse distribution of players and viewers. Professional players hold a significant share, being considered the backbone of notable events and tournaments, while amateur players are rapidly gaining traction and participation, driven by the rising accessibility of gaming platforms. Spectators also form a robust segment, reflecting a growing interest in competitive gaming across the region. Growth trends indicate a rising participation rate among amateur players, bolstered by local tournaments and community-driven initiatives. Additionally, the advent of streaming platforms has expanded the audience for e sports, transforming more casual gamers into dedicated fans. The professional player segment continues to lead in sponsorship and media coverage, but the burgeoning amateur player segment signals a shift towards greater inclusivity and engagement in competitive gaming.

Professional Players (Dominant) vs. Amateur Players (Emerging)

Professional players remain the dominant force in the South America e sports market, showcasing skilled gameplay and often receiving sponsorships, high media visibility, and prestigious tournament opportunities. This segment thrives on established e sports titles and has a dedicated following, driving ticket sales and merchandising. In contrast, amateur players are emerging as a significant influence; their growth can be attributed to grassroots movements and increased access to training resources and competitions. This segment often overlaps with passionate spectators, who support these players and contribute to community engagement and local tournaments. Collectively, these segments are pivotal in shaping the landscape of competitive gaming in the region.

Get more detailed insights about South America E Sports Market

Regional Insights

Brazil : A Hub for Competitive Gaming

Brazil holds a commanding 60.0% market share in South America's esports sector, valued at approximately $1.2 billion. Key growth drivers include a youthful population, increasing internet penetration, and a surge in mobile gaming. Government initiatives, such as tax incentives for tech companies, bolster infrastructure development, while local tournaments fuel demand. The rise of streaming platforms has also contributed to consumption patterns favoring live esports events and online engagement.

Mexico : Emerging Market with High Potential

Mexico captures a 30.0% share of the South American esports market, valued at around $600 million. The growth is driven by a vibrant gaming culture, increasing sponsorship deals, and a rise in local tournaments. Regulatory support from the government, including initiatives to promote digital innovation, enhances the market environment. The demand for esports is also reflected in the popularity of mobile games and online streaming services.

Argentina : Passionate Gamers and Events

Argentina holds a 25.0% share of the esports market in South America, valued at approximately $500 million. The growth is fueled by a strong community of gamers, local tournaments, and increasing investment from international companies. Government policies promoting digital entertainment and technology education are also significant. The demand for esports is evident in urban centers like Buenos Aires, where gaming cafes and events flourish.

Rest of South America : Potential Beyond Major Players

The Rest of South America accounts for a 17.0% share of the esports market, valued at about $340 million. Growth drivers include increasing internet access and a burgeoning interest in gaming. However, challenges such as regulatory inconsistencies and limited infrastructure hinder development. Key markets include Colombia and Chile, where local players are emerging. The competitive landscape features both international and regional companies vying for market share.

South America E Sports Market Regional Image

Key Players and Competitive Insights

The e sports market in South America is characterized by a rapidly evolving competitive landscape, driven by increasing consumer engagement and technological advancements. Major players such as Tencent (CN), Activision Blizzard (US), and Riot Games (US) are at the forefront, each adopting distinct strategies to enhance their market presence. Tencent (CN) focuses on regional partnerships and investments, aiming to bolster its portfolio through collaborations with local developers. Activision Blizzard (US) emphasizes innovation in game design and community engagement, while Riot Games (US) leverages its strong brand loyalty to expand its competitive gaming ecosystem. Collectively, these strategies contribute to a dynamic environment where competition is not solely based on product offerings but also on community building and localized experiences.

Key business tactics within this market include localized content creation and strategic partnerships that enhance brand visibility. The competitive structure appears moderately fragmented, with several key players vying for market share. This fragmentation allows for diverse gaming experiences, catering to various consumer preferences. The influence of major companies is significant, as they often set trends that smaller entities follow, thereby shaping the overall market dynamics.

In October 2025, Tencent (CN) announced a strategic partnership with a prominent South American game developer to co-create a new title tailored for local audiences. This move is likely to enhance Tencent's foothold in the region, allowing it to tap into the unique cultural nuances and preferences of South American gamers. Such collaborations may also foster innovation and creativity, positioning Tencent as a leader in localized gaming experiences.

In September 2025, Activision Blizzard (US) launched a new initiative aimed at promoting e sports in educational institutions across South America. This initiative not only aims to cultivate new talent but also seeks to establish a sustainable ecosystem for competitive gaming. By investing in grassroots programs, Activision Blizzard is likely to strengthen its brand loyalty among younger audiences, ensuring a steady pipeline of future gamers and professionals.

In August 2025, Riot Games (US) expanded its operations by hosting a major e sports tournament in Brazil, attracting significant viewership and participation. This event underscores Riot's commitment to enhancing its competitive presence in the region. By engaging directly with the community, Riot Games is likely to solidify its reputation and foster a loyal player base, which is crucial for long-term success in the e sports arena.

As of November 2025, current trends in the e sports market include a pronounced shift towards digitalization and the integration of AI technologies. These trends are reshaping competitive strategies, with companies increasingly focusing on innovation and sustainability. Strategic alliances are becoming more prevalent, as firms recognize the value of collaboration in navigating the complexities of the market. Looking ahead, competitive differentiation is expected to evolve, moving away from price-based competition towards a focus on technological advancements and supply chain reliability. This shift may redefine how companies engage with consumers, emphasizing the importance of unique gaming experiences and community involvement.

Key Companies in the South America E Sports Market market include

Industry Developments

Recent developments in the South America E-sports Market have shown significant growth and engagement, especially with the rise of local tournaments and the establishment of dedicated platforms. Companies like Garena and Riot Games have expanded their operations, launching successful events that attract regional talent and audiences.In August 2023, Challenger Series announced a partnership with Gamers Club to enhance competitive play in Brazil, reinforcing their presence in the market. Furthermore, Epic Games has made strides by hosting regional Fortnite tournaments and increasing participation in countries like Brazil and Argentina.

In terms of mergers and acquisitions, no significant activity involving the specified companies has been recorded recently within South America. However, the gaming landscape continues to flourish, with market valuation increasing as more players invest in E-sports infrastructure.The economic impact on the region is evident, as government initiatives in nations like Brazil encourage digital entrepreneurship and tech investment in gaming. The evolution of the E-sports ecosystem is further illustrated by the increasing popularity of platforms like the Fusion League, which serve as gateways for gamers in South America to compete and showcase their skills on a larger stage.

South America E-sports

Future Outlook

South America E Sports Market Future Outlook

The e sports market in South America is projected to grow at a 21.79% CAGR from 2024 to 2035, driven by increased investment, rising viewership, and technological advancements.

New opportunities lie in:

  • Development of localized e sports training academies
  • Creation of subscription-based streaming platforms for exclusive content
  • Partnerships with brands for in-game advertising and sponsorships

By 2035, the e sports market is expected to be a dominant force in South America.

Market Segmentation

South America E Sports Market Platform Outlook

  • PC
  • Console
  • Mobile

South America E Sports Market Game Type Outlook

  • First-Person Shooter
  • Multiplayer Online Battle Arena
  • Real-Time Strategy
  • Sports
  • Battle Royale

South America E Sports Market Revenue Source Outlook

  • Sponsorship
  • Media Rights
  • Merchandising
  • Ticket Sales
  • In-Game Purchases

South America E Sports Market Participant Type Outlook

  • Professional Players
  • Amateur Players
  • Spectators

Report Scope

MARKET SIZE 2024 132.0(USD Billion)
MARKET SIZE 2025 160.76(USD Billion)
MARKET SIZE 2035 1154.04(USD Billion)
COMPOUND ANNUAL GROWTH RATE (CAGR) 21.79% (2024 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Billion
Key Companies Profiled ["Tencent (CN)", "Activision Blizzard (US)", "Riot Games (US)", "Epic Games (US)", "Valve Corporation (US)", "Nexon (KR)", "Bandai Namco Entertainment (JP)", "Electronic Arts (US)", "Ubisoft (FR)"]
Segments Covered Game Type, Revenue Source, Platform, Participant Type
Key Market Opportunities Integration of advanced streaming technologies enhances viewer engagement in the e sports market.
Key Market Dynamics Rising consumer interest in competitive gaming drives investment and innovation in the e sports market.
Countries Covered Brazil, Mexico, Argentina, Rest of South America

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FAQs

What is the expected market size of the South America Esports Market in 2024?

The South America Esports Market is expected to be valued at 158.62 million USD in 2024.

What is the projected market size for the South America Esports Market by 2035?

By 2035, the South America Esports Market is projected to reach a value of 1277.5 million USD.

What is the expected CAGR for the South America Esports Market from 2025 to 2035?

The South America Esports Market is expected to grow at a CAGR of 20.883 percent from 2025 to 2035.

Which revenue stream is expected to generate the highest revenue in the South America Esports Market in 2035?

Sponsorship is expected to generate the highest revenue, valued at 346.56 million USD in 2035.

Which key players are leading the South America Esports Market?

Major players in the market include Challenger Series, Riot Games, Garena, Valve Corporation, and Tencent.

What is the revenue expectation from media rights in 2024 for the South America Esports Market?

The revenue from media rights is expected to reach 29.87 million USD in 2024.

How much revenue is projected from digital platforms by 2035 in the South America Esports Market?

Digital platforms are projected to generate 220.52 million USD in revenue by 2035.

What challenges might affect the growth of the South America Esports Market?

Competition from traditional sports and regulatory challenges could affect market growth.

How is the merchandise and tickets revenue expected to grow from 2024 to 2035?

Merchandise and tickets revenue is expected to increase from 22.45 million USD in 2024 to 172.95 million USD in 2035.

What is the expected revenue from publisher fees in the South America Esports Market in 2035?

In 2035, revenue from publisher fees is expected to reach 302.18 million USD.

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