Mixed Reality Market Research Report- Global Forecast to 2030

Mixed Reality Market Report: Information By Component (Hardware and Software), By Product (Head-Up Display, Smartphone/Tablet PC), By Vertical (Education, Gaming & Entertainment, Medical, Military & Aerospace) - Global Forecast till 2030

ID: MRFR/ICT/1234-CR | February 2020 | Region: Global | 111 Pages         

TABLE OF CONTENTS

1 Executive Summary

2 Scope of the Report

2.1 Market Definition

2.2 Scope of the Study

2.2.1 Research Objectives

2.2.2 Assumptions & Limitations

2.3 Market Structure

3 Market Research Methodology

3.1 Research Process

3.2 Secondary Research

3.3 Primary Research

3.4 Forecast Product

4 Market Landscape

4.1 Porter’s Five Forces Analysis

4.1.1 Threat of New Entrants

4.1.2 Bargaining Power of Buyers

4.1.3 Threat of Substitutes

4.1.4 Rivalry

4.1.5 Bargaining Power of Suppliers

4.2 Value Chain of Global Mixed Reality Market

5 Market Overview of Global Mixed Reality Market

5.1 Introduction

5.2 Growth Drivers

5.3 Impact Analysis

5.4 Market Challenges

6 Market Trends

6.1 Introduction

6.2 Growth Trends

6.3 Impact Analysis

7. Global Mixed Reality Market, by Component

7.1 Introduction

7.2 Hardware

7.2.1 Market Estimates & Forecast, 2020–2027

7.2.2 Market Estimates & Forecast, by Region, 2020–2027

7.2.3 Sensors

7.2.3.1 Market Estimates & Forecast, 2020–2027

7.2.3.2 Market Estimates & Forecast, by Region, 2020–2027

7.2.4 Optics

7.2.4.1 Market Estimates & Forecast, 2020–2027

7.2.4.2 Market Estimates & Forecast, by Region, 2020–2027

7.2.5 Memory Components

7.2.5.1 Market Estimates & Forecast, 2020–2027

7.2.5.2 Market Estimates & Forecast, by Region, 2020–2027

7.2.6 I/O & Connectivity Units

7.2.6.1 Market Estimates & Forecast, 2020–2027

7.2.6.2 Market Estimates & Forecast, by Region, 2020–2027

7.2.7 Processor

7.2.7.1 Market Estimates & Forecast, 2020–2027

7.2.7.2 Market Estimates & Forecast, by Region, 2020-2027

7.2.8 Power Units

7.2.8.1 Market Estimates & Forecast, 2020–2027

7.2.8.2 Market Estimates & Forecast, by Region, 2020–2027

7.3 Software

7.3.1 Market Estimates & Forecast, 2020–2027

7.3.2 Market Estimates & Forecast, by Region, 2020–2027

8. Global Mixed Reality Market, by Product

8.1 Introduction

8.2 Head-up Display

8.2.1 Market Estimates & Forecast, 2020–2027

8.2.2 Market Estimates & Forecast, by Region, 2020–2027

8.3 HMD Display

8.3.1 Market Estimates & Forecast, 2020–2027

8.3.2 Market Estimates & Forecast, by Region, 2020–2027

8.4 Smartphone/Tablet/PC

8.4.1 Market Estimates & Forecast, 2020–2027

8.4.2 Market Estimates & Forecast, by Region, 2020–2027

8.5 Computer Display

8.5.1 Market Estimates & Forecast, 2020–2027

8.5.2 Market Estimates & Forecast, by Region, 2020–2027

8.4 Others

8.4.1 Market Estimates & Forecast, 2020–2027

8.4.2 Market Estimates & Forecast, by Region, 2020–2027

9. Global Mixed Reality Market, by Application

9.1 Introduction

9.2 Manufacturing

9.2.1 Market Estimates & Forecast, 2020–2027

9.2.2 Market Estimates & Forecast, by Region, 2020–2027

9.3 Education

9.3.1 Market Estimates & Forecast, 2020–2027

9.3.2 Market Estimates & Forecast, by Region, 2020–2027

9.4 IT

9.4.1 Market Estimates & Forecast, 2020–2027

9.4.2 Market Estimates & Forecast, by Region, 2020-2027

9.5 Automotive

9.5.1 Market Estimates & Forecast, 2020–2027

9.5.2 Market Estimates & Forecast, by Region, 2020–2027

9.6 Military

9.6.1 Market Estimates & Forecast, 2020–2027

9.6.2 Market Estimates & Forecast, by Region, 2020–2027

9.7 Gaming & Entertainment

9.7.1 Market Estimates & Forecast, 2020–2027

9.7.2 Market Estimates & Forecast, by Region, 2020–2027

9.8 Medical

9.8.1 Market Estimates & Forecast, 2020–2027

9.8.2 Market Estimates & Forecast, by Region, 2020–2027

9.9 Architecture

9.9.1 Market Estimates & Forecast, 2020–2027

9.9.2 Market Estimates & Forecast, by Region, 2020–2027

9.10 Others

9.10.1 Market Estimates & Forecast, 2020–2027

9.10.2 Market Estimates & Forecast, by Region, 2020–2027

11. Global Mixed Reality Market, by Region

11.1 Introduction

11.2 North America

11.2.1 Market Estimates & Forecast, by Country, 2020–2027

11.2.2 Market Estimates & Forecast, by Component, 2020–2027

11.2.3 Market Estimates & Forecast, by Product, 2020–2027

11.2.4 Market Estimates & Forecast, by Applications, 2020–2027

11.2.5 US

11.2.5.1 Market Estimates & Forecast, by Component, 2020–2027

11.2.5.2 Market Estimates & Forecast, by Product, 2020–2027

11.2.5.3 Market Estimates & Forecast, by Applications, 2020–2027

11.2.6 Mexico

11.2.6.1 Market Estimates & Forecast, by Component, 2020–2027

11.2.6.2 Market Estimates & Forecast, by Product, 2020–2027

11.2.6.3 Market Estimates & Forecast, by Applications, 2020–2027

11.2.7 Canada

11.2.7.1 Market Estimates & Forecast, by Component, 2020–2027

11.2.7.2 Market Estimates & Forecast, by Product, 2020–2027

11.2.7.3 Market Estimates & Forecast, by Applications, 2020–2027

11.3 Europe

11.3.1 Market Estimates & Forecast, by Country, 2020–2027

11.3.2 Market Estimates & Forecast, by Component, 2020–2027

11.3.3 Market Estimates & Forecast, by Product, 2020–2027

11.3.4 Market Estimates & Forecast, by Applications, 2020–2027

11.3.5 Germany

11.3.5.1 Market Estimates & Forecast, by Component, 2020–2027

11.3.5.2 Market Estimates & Forecast, by Product, 2020–2027

11.3.5.3 Market Estimates & Forecast, by Applications, 2020–2027

11.3.6 France

11.3.6.1 Market Estimates & Forecast, by Component, 2020-2027

11.3.6.2 Market Estimates & Forecast, by Product, 2020-2027

11.3.6.3 Market Estimates & Forecast, by Applications, 2020-2027

11.3.7 UK

11.3.7.1 Market Estimates & Forecast, by Component, 2020Β¬2027

11.3.7.2 Market Estimates & Forecast, by Product, 2020–2027

11.3.7.3 Market Estimates & Forecast, by Applications, 2020–2027

11.4 Asia-Pacific

11.4.1 Market Estimates & Forecast, by Country, 2020–2027

11.4.2 Market Estimates & Forecast, by Component, 2020–2027

11.4.3 Market Estimates & Forecast, by Product, 2020–2027

11.4.4 Market Estimates & Forecast, by Applications, 2020–2027

11.4.5 China

11.4.5.1 Market Estimates & Forecast, by Component, 2020–2027

11.4.5.2 Market Estimates & Forecast, by Product, 2020–2027

11.4.5.3 Market Estimates & Forecast, by Applications, 2020–2027

11.4.6 India

11.4.6.1 Market Estimates & Forecast, by Component, 2020–2027

11.4.6.2 Market Estimates & Forecast, by Product, 2020–2027

11.4.6.3 Market Estimates & Forecast, by Applications, 2020–2027

11.4.7 Japan

11.4.7.1 Market Estimates & Forecast, by Component, 2020–2027

11.4.7.2 Market Estimates & Forecast, by Product, 2020–2027

11.4.7.3 Market Estimates & Forecast, by Applications, 2020–2027

11.4.8 Rest of Asia-Pacific

11.4.8.1 Market Estimates & Forecast, by Component, 2020–2027

11.4.8.2 Market Estimates & Forecast, by Product, 2020–2027

11.4.8.3 Market Estimates & Forecast, by Applications, 2020–2027

11.5 Rest of the World

11.5.1 Market Estimates & Forecast, by Country, 2020–2027

11.5.2 Market Estimates & Forecast, by Component, 2020–2027

11.5.3 Market Estimates & Forecast, by Product, 2020–2027

11.5.4 Market Estimates & Forecast, by Applications, 2020–2027

11.5.5 The Middle East & Africa

11.5.5.1 Market Estimates & Forecast, by Component, 2020–2027

11.5.5.2 Market Estimates & Forecast, by Product, 2020–2027

11.5.5.3 Market Estimates & Forecast, by Applications, 2020–2027

11.5.6 Latin America

11.5.6.1 Market Estimates & Forecast, by Component, 2020–2027

11.5.6.2 Market Estimates & Forecast, by Product, 2020–2027

11.5.6.3 Market Estimates & Forecast, by Applications, 2020–2027

12. Company Profiles

12.1 Intel Corporation

12.1.1 Company Overview

12.1.2 Product/Business Segment Overview

12.1.3 Financial Updates

12.1.4 Key Developments

12.1.5 SWOT Analysis

12.1.6 Key Strategy

12.2 Seiko Epson Corporation

12.2.1 Company Overview

12.2.2 Product/Business Segment Overview

12.2.3 Financial Updates

12.2.4 Key Developments

12.2.5 SWOT Analysis

12.2.6 Key Strategy

12.3 Microsoft Corporation

12.3.1 Company Overview

12.3.2 Product/Business Segment Overview

12.3.3 Financial Updates

12.3.4 Key Developments

12.3.5 SWOT Analysis

12.3.6 Key Strategy

12.4 Accenture PLC

12.4.1 Company Overview

12.4.2 Product/Business Segment Overview

12.4.3 Financial Updates

12.4.4 Key Developments

12.4.5 SWOT Analysis

12.4.6 Key Strategy

12.5 Google, Inc.

12.5.1 Company Overview

12.5.2 Product/Business Segment Overview

12.5.3 Financial Updates

12.5.4 Key Developments

12.5.5 SWOT Analysis

12.5.6 Key Strategy

12.6 Sony Corporation

12.6.1 Company Overview

12.6.2 Product/Business Segment Overview

12.6.3 Financial Updates

12.6.4 Key Developments

12.6.5 SWOT Analysis

12.6.6 Key Strategy

12.7 Samsung

12.7.1 Company Overview

12.7.2 Product/Business Segment Overview

12.7.3 Financial Updates

12.7.4 Key Developments

12.7.5 SWOT Analysis

12.7.6 Key Strategy

12.8 Facebook, Inc.

12.8.1 Company Overview

12.8.2 Product/Business Segment Overview

12.8.3 Financial Updates

12.8.4 Key Developments

12.8.5 SWOT Analysis

12.8.6 Key Strategy

12.9 Magic Leap, Inc.

12.9.1 Company Overview

12.9.2 Product/Business Segment Overview

12.9.3 Financial Updates

12.9.4 Key Developments

12.9.5 SWOT Analysis

12.9.6 Key Strategy

12.10 HTC Corporation

12.10.1 Company Overview

12.10.2 Product/Business Segment Overview

12.10.3 Financial Updates

12.10.4 Key Developments

12.10.5 SWOT Analysis

12.10.6 Key Strategy

13 Conclusion

 

LIST OF TABLES

Table1 North America: Mixed Reality Market, by Country

Table2 North America: Mixed Reality Market, by Component

Table3 North America: Mixed Reality Market, by Product

Table4 North America: Robotic Vision, by Application

Table5 Europe: Mixed Reality Market, by Country

Table6 Europe: Mixed Reality Market, by Component

Table7 Europe: l Mixed Reality Market, by Product

Table8 Europe: Global Robotic Vision, by Application

Table9 Asia-Pacific: Mixed Reality Market, by Country

Table10 Asia-Pacific: Mixed Reality Market, by Component

Table11 Asia Pacific: Mixed Reality Market, by Product

Table12 Asia Pacific: Global Robotic Vision, by Application

Table13 Middle East & Africa: Mixed Reality Market, by Country

Table14 The Middle East & Africa: Mixed Reality Market, by Component

Table15 The Middle East & Africa: Mixed Reality Market, by Product

Table16 The Middle East & Africa: Robotic Vision, by Application

Table17 Latin America: Mixed Reality Market, by Country

Table18 Latin America: Mixed Reality Market, by Component

Table19 Latin America: Mixed Reality Market, by Product

Table20 Latin America: Robotic Vision, by Application

LIST OF FIGURES

FIGURE 1 Global Mixed Reality Segmentation

FIGURE 2 Forecast Methodology

FIGURE 3 Porter’s Five Forces Analysis of Global Mixed Reality Market

FIGURE 4 Value Chain of Global Mixed Reality Market

FIGURE 5 Share of Global Mixed Reality Market in 2020, by country (in %)

FIGURE 6 Global Mixed Reality Market, 2020–2027,

FIGURE 7 Sub segments of Global Mixed Reality Market

FIGURE 8 Global Mixed Reality Market Size, by Component 2020

FIGURE 9 Share of Global Mixed Reality Market, by Component 2020–2027

FIGURE 10 Global Mixed Reality Market Size, by Product, 2020

FIGURE 11 Share of Global Mixed Reality Market, by Product, 2020–2027

FIGURE 12 Share of Global Mixed Reality Market, by Application, 2020–2027

FIGURE 13 Share of Global Mixed Reality Market, by Application, 2020–2027

Mixed Reality Market

The global mixed reality market can expand at 43.28% CAGR in forecast period 2017-2030.

Segmentation

By Component Hardware Software
By Product Head Up Display Smartphone/Tablet Pc
By Vertical Education Gaming & Entertainment Medical Military & Aerospace

Key Players

  • Microsoft Corporation (US)
  • Sony Corporation (Japan)
  • Accenture PLC (Ireland)
  • HTC Corporation (Taiwan)

Drivers

  • Along with that
  • the trainers can utilize it for teaching the requirement to be at the fixed place to various trainees sans.
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Mixed Reality Market Overview:
The term mixed reality market refers to a concentrated market that includes various major business organizations around the world. It signifies the controlled collision between VR/AR and IoT trends. The mixed reality market is the merging of virtual and real worlds that are established to develop new environments and visualizations in which both physical and digital objects and their information can interact and co-exist with each other. 



The mixed reality market displays various images on the materials that are semi-transparent and uses a projector to do that. After that, the images get reflected in the human eye with the assistance of extensive beam-splitting techniques. There are various fields where mixed reality market is widely applied such as production, design, maintenance, reporting, operations, analytics, distribution, development, and quality control. According to the current report by MRFR or Market Research Future, from 2017 to 2023, the worldwide mixed reality market size is assumed to develop at least 43.28% CAGR. The reason behind the wide expansion of mixed reality market size is the rising investments in various innovations. 



Mixed Reality Market COVID-19 Analysis:

The pandemic has affected every market around the world. The social distancing and repeated lockdowns have hugely affected the economic sector and the business sector. Various early-stage technical methods such as virtual reality, mixed reality, and augmented reality have experienced severe ups and downs. 



However, during the crisis scenario, the mixed reality market size has expanded to some extent. Also, this crisis scenario has resulted in certain negative impacts on these technologies, mainly because these types of technologies are not being entirely developed and not being utilized much as well. 



Both the concept of social distancing and the concept of lockdown resulted in the breakdown of numerous supply chains of various industries such as IT, transportation, telecommunication, logistics, and some others. Due to this change, the supply of end-use mixed reality market size and market supply got also disturbed. The technology giants such as HTC, Valve, and MagicLeap have come up with the idea of VR headsets. These headsets can excellently support the conference call facilities among the employees who are working from home. Therefore, it would result in the growth of mixed reality market share. 



However, because of the lockdown, only necessary items are allowed to be delivered in various countries. Therefore, the supply chains of less essential products like AR/VR got disrupted, and also the delivery of these AR/VR products was restricted to the clients. However, the companies that are still utilizing these products may enjoy the advantage from their usage. In comparison with video conferencing, VR headsets are facing growth of 25% in the attention span of various employees. 



Howbeit, the post-pandemic advantages of mixed reality would fuel the growth of mixed reality market share in the future years. During the lockdown, a great number of top brands have utilized the technologies of mixed reality that allow the clients to buy product’s from the comfort zone of their home in a more convenient way. 



Mixed Reality Market Dynamics:
Drivers:
One of the first key factors that drive the growth of mixed reality market share is the increasing adoption of mixed reality technologies in the worldwide educational sectors. The technology produced by the mixed reality industry is advantageous for both students and teachers because it assists to make things more interactive. Along with that, the trainers can utilize it for teaching the requirement to be at the fixed place to various trainees sans. 



Besides, the mixed reality industry makes sure that the study procedures become better and more interactive. In addition to that, it assists in decreasing the learning errors with the utilization of various 3D pictures. In the education sector, this innovative method contributes to the rising demand for mixed reality devices produced by the mixed reality industry. 



The additional factors that fuel the mixed reality market growth include the rising incorporation of mixed reality technologies in healthcare, sports fuels, travel, navigation, and education, utilization of IoT, demand for a better experience in the sector of aerospace, rising adoption of mixed reality technologies in the entertainment and gaming sector, rising utilization in the architectural sector, etc are influencing the mixed reality market growth. Also, the rising investments in various mixed reality platforms, mixed reality hardware, and software systems are also the reasons for rapid mixed reality market growth. 

Opportunities:
The rising demand from the automotive industry to the mixed reality market trends would offer a strong boost in opportunities to various mixed reality market players in the future. Also, various automotive business organizations around the world have started the implementation of mixed reality in their several advertisement campaigns. 



Restraints:
The major restraint of rising mixed reality market trends is the economic constraints. The mixed reality is a type of cutting-edge technical procedure that required a hefty amount of investments in infrastructural, developmental, and research procedures to create various advanced mixed reality market trends that may function as a restraint of this market during the course of the forecast period from 2017 to 2023. Currently, organizations are facing various economic problems due to the high implementation costs of mixed reality technologies. Moreover, privacy issues may also affect the growth of mixed reality market opportunities. 



Challenges:

The factor that acts as a challenge to the growth of mixed reality market opportunities over the forecast period is the latency issues and also the limited life of the battery. 



Segment Overview:

The mixed reality market has been segmented on the basis of application, region, components, and product. 



By Application:

By application, the mixed reality market has been divided into: 



  • Gaming

  • Architecture

  • Entertainment

  • Military

  • Manufacturing

  • IT 

  • Education

  • Automotive

  • Medical 


During the mixed reality market forecast periodamong these segments, the gaming, IT, and entertainment segments would spearhead the mixed reality market. 



By Region:

On the basis of region, the mixed reality market has been classified into: 



  • The Asia Pacific 

  • North America 

  • Africa and The Middle East

  • Europe

  • South America 


By Components:
Depending on components, the mixed reality market can be classified into: 

Hardware:


  • Input devices

  • Sensors

  • Power units

  • Processors

  • Displays 


Software:


  • Custom software 

  • Out-of-box software 


During the mixed reality market forecast periodamong these segments, the hardware division would lead the mixed reality market due to the rise in the production of mixed reality hardware. 



By Product:

Based on product, the worldwide mixed reality market can be segmented into: 



  • Head-up display 

  • Smartphone 

  • Tablet PC 

  • Computer display 

  • HMD display 

  • Others 


During the mixed reality market forecast periodamong these segments, the computer display, smart phone, and HMD display would dominate the mixed reality market. 



Mixed Reality Market Regional Analysis:

Depending on the region-wise mixed reality market opportunities, the worldwide mixed reality market has been classified into the Asia Pacific, North America, Africa and the Middle East (MEA), Europe, and South America. Among all these segmentation of mixed reality market key players, North America would dominate the market in the course of the forecast period, i.e. 2017 to 2023. The reasons behind the growth of the mixed reality market in this region are rising penetration in the aerospace and defense segments, rising penetration of AR and VR for various MR devices, huge penetration of various MR devices, the increasing application of AR and VR in the e-commerce and healthcare sectors, presence of the mixed reality key players in the US, etc. 



Also, the mixed reality market in the Asia Pacific region is expected to witness healthy growth in the course of the forecast period. The reasons behind the growth of the mixed reality market in this region are the presence of various emerging mixed reality market key players such as China and India, rising financial growth, growing penetration of smart phones, rising adoption of innovative technologies in several worldwide end-use industries, large population, rising adoption of various technologically advanced MR solutions, the rising popularity of AR and VR-enabled gaming, etc.



Mixed Reality Market Competitive Landscape:

The global mixed reality industry is highly segmented and with the presence of various key players, the industry is very competitive in nature. These key players of different countries have established various strategies like product launches, partnerships, mergers, acquisitions, R & D activities to strongly build their position in the mixed reality market. 



Report Overview:

The market research report of mixed reality by MRFR enhances the latest trends and niches present in the industry. Also, the report emphasizes the opportunities, challenges, market drivers, and market restraints. Also, the report offers a thorough insight into the course of the forecast period. Also, it enhances the unique mixed reality market segments. 



Scope of report and segmentation table: 



  • Base year – 2017

  • Forecast period – 2017-2023

  • Historical data - 2017



Report Scope:
Report Attribute/Metric Details
  Market Size   USD USD 9.21 Billion
  CAGR   43.28% (2017-2030)
  Base Year   2019
  Forecast Period   2020-2027
  Historical Data   2018
  Forecast Units   Value (USD Million)
  Report Coverage   Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
  Segments Covered   By Component, By Product
  Geographies Covered   North America, Europe, Asia-Pacific, and Rest of the World (RoW)
  Key Vendors   Facebook Inc. (US), HTC Corporation (Taiwan), Sony Corporation (Japan), Accenture PLC (Ireland), Microsoft Corporation (US), Google LLC (US), Intel Corporation (US), Magic Leap, Inc (US), Seiko Epson Corporation (Japan), and Samsung Electronics Co., Ltd (South Korea).
  Key Market Opportunities   The report also lays emphasis on the various market drivers, opportunities, market restraints, and challenges, as well as offers insights for the forecast period.
  Key Market Drivers   The hype of VR or AR head-mounted displays can accelerate mixed reality market growth.


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Frequently Asked Questions (FAQ) :

The global market od mixed reality can expand at 43.28% CAGR in forecast period.

Microsoft Corporation (US), Sony Corporation (Japan), Accenture PLC (Ireland), and HTC Corporation (Taiwan) among others are top-notch companies of the mixed reality market.

Head Mounted Display (HMD), smartphone or tablet pc, and head-up display are mixed reality products. The high smartphone sales can prompt mixed reality market.

The hype of VR or AR head-mounted displays can accelerate mixed reality market growth.

The surge in AR and VR enabled devices can prompt the North America mixed reality market expansion.