Interactive Projector Market Research Report – Forecast to 2027

Marktinformationen für interaktive Projektoren nach Anzeigetyp (DLP, LCD, LCOs), Typ (Ultra-Short-Throw, Short Throw), Auflösung (XGA, Wide XGA, HD, Wide UXGA), Dimension (2D, 3D), Anwendung (Bildung, Gesundheitswesen, Medien und Werbung) - Prognose bis 2027

ID: MRFR/SEM/4431-HCR | August 2022 | Region: Global | 100 Pages         

TABLE OF CONTENTS

1 Executive Summary

2 Scope of the Report

2.1 Market Definition

2.2 Scope of the Study

2.2.1 Research Objectives

2.2.2 Assumptions & Limitations

2.3 Markets Structure

3 Market Research Methodology

3.1 Research Process

3.2 Secondary Research

3.3 Primary Research

3.4 Forecast Model

4 Market Landscape

4.1 Porter’s Five Forces Analysis

4.1.1 Threat of New Entrants

4.1.2 Bargaining power of buyers

4.1.3 Threat of substitutes

4.1.4 Rivalry

4.1.5 Bargaining Power of Suppliers

4.2 Value Chain/Supply Chain of Global Interactive Projector Market

5 Market Overview of Global Interactive Projector Market

5.1 Introduction

5.2 Growth Drivers

5.3 Impact Analysis

5.4 Market Challenges

6 Market Trends

6.1 Introduction

6.2 Growth Trends

6.3 Impact analysis

7. Global Interactive Projector Market by Display Type

7.1 Introduction

7.2 DLP

7.2.1 Market Estimates & Forecast, 2020-2027

7.2.2 Market Estimates & Forecast by Region, 2020-2027

7.3 LCD

7.3.1 Market Estimates & Forecast, 2020-2027

7.3.2 Market Estimates & Forecast by Region, 2020-2027

7.4 LCoS

7.4.1 Market Estimates & Forecast, 2020-2027

7.4.2 Market Estimates & Forecast by Region, 2020-2027

8. Global Interactive Projector Market by Projection Distance

8.1 Introduction

8.2 Ultra-Short Throw

8.2.1 Market Estimates & Forecast, 2020-2027

8.2.2 Market Estimates & Forecast by Region, 2020-2027

8.3 Short Throw

8.3.1 Market Estimates & Forecast, 2020-2027

8.3.2 Market Estimates & Forecast by Region, 2020-2027

8.4 Standard Throw

8.4.1 Market Estimates & Forecast, 2020-2027

8.4.2 Market Estimates & Forecast by Region, 2020-2027

9. Global Interactive Projector Market by Resolution

9.1 Introduction

9.2 XGA

9.2.1 Market Estimates & Forecast, 2020-2027

9.2.2 Market Estimates & Forecast by Region, 2020-2027

9.3 Wide XGA

9.3.1 Market Estimates & Forecast, 2020-2027

9.3.2 Market Estimates & Forecast by Region, 2020-2027

9.4 HD

9.4.1 Market Estimates & Forecast, 2020-2027

9.4.2 Market Estimates & Forecast by Region, 2020-2027

9.5 Wide UXGA

9.5.1 Market Estimates & Forecast, 2020-2027

9.5.2 Market Estimates & Forecast by Region, 2020-2027

10. Global Interactive Projector Market by Dimension

10.1 Introduction

10.2 2D

10.2.1 Market Estimates & Forecast, 2020-2027

10.2.2 Market Estimates & Forecast by Region, 2020-2027

10.3 3D

10.3.1 Market Estimates & Forecast, 2020-2027

10.3.2 Market Estimates & Forecast by Region, 2020-2027

11. Global Interactive Projector Market by Application

11.1 Introduction

11.2 Education

11.2.1 Market Estimates & Forecast, 2020-2027

11.2.2 Market Estimates & Forecast by Region, 2020-2027

11.3 Healthcare

11.3.1 Market Estimates & Forecast, 2020-2027

11.3.2 Market Estimates & Forecast by Region, 2020-2027

11.4 Media & Advertisement

11.4.1 Market Estimates & Forecast, 2020-2027

11.4.2 Market Estimates & Forecast by Region, 2020-2027

11.5 Hospitality & Tourism

11.5.1 Market Estimates & Forecast, 2020-2027

11.5.2 Market Estimates & Forecast by Region, 2020-2027

11.6 Enterprise

11.6.1 Market Estimates & Forecast, 2020-2027

11.6.2 Market Estimates & Forecast by Region, 2020-2027

11.7 Others

11.7.1 Market Estimates & Forecast, 2020-2027

11.7.2 Market Estimates & Forecast by Region, 2020-2027

12. Global Interactive Projector Market by Region

12.1 Introduction

12.2 North America

12.2.1 Market Estimates & Forecast, 2020-2027

12.2.2 Market Estimates & Forecast by Display Type, 2020-2027

12.2.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.2.4 Market Estimates & Forecast by Resolution, 2020-2027

12.2.5 Market Estimates & Forecast by Dimension, 2020-2027

12.2.6 Market Estimates & Forecast by Application, 2020-2027

12.2.7 U.S.

12.2.7.1 Market Estimates & Forecast, 2020-2027

12.2.7.2 Market Estimates & Forecast by Display Type, 2020-2027

12.2.7.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.2.7.4 Market Estimates & Forecast by Resolution, 2020-2027

12.2.7.5 Market Estimates & Forecast by Dimension, 2020-2027

12.2.7.6 Market Estimates & Forecast by Application, 2020-2027

12.2.8 Mexico

12.2.8.1 Market Estimates & Forecast, 2020-2027

12.2.8.2 Market Estimates & Forecast by Display Type, 2020-2027

12.2.8.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.2.8.4 Market Estimates & Forecast by Resolution, 2020-2027

12.2.8.5 Market Estimates & Forecast by Dimension, 2020-2027

12.2.8.6 Market Estimates & Forecast by Application, 2020-2027

12.2.9 Canada

12.2.9.1 Market Estimates & Forecast, 2020-2027

12.2.9.2 Market Estimates & Forecast by Display Type, 2020-2027

12.2.9.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.2.9.4 Market Estimates & Forecast by Resolution, 2020-2027

12.2.9.5 Market Estimates & Forecast by Dimension, 2020-2027

12.2.9.6 Market Estimates & Forecast by Application, 2020-2027

12.3 Europe

12.3.1 Market Estimates & Forecast, 2020-2027

12.3.2 Market Estimates & Forecast by Display Type, 2020-2027

12.3.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.3.4 Market Estimates & Forecast by Resolution, 2020-2027

12.3.5 Market Estimates & Forecast by Dimension, 2020-2027

12.3.6 Market Estimates & Forecast by Application, 2020-2027

12.3.7 Germany

12.3.7.1 Market Estimates & Forecast, 2020-2027

12.3.7.2 Market Estimates & Forecast by Display Type, 2020-2027

12.3.7.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.3.7.4 Market Estimates & Forecast by Resolution, 2020-2027

12.3.7.5 Market Estimates & Forecast by Dimension, 2020-2027

12.3.7.6 Market Estimates & Forecast by Application, 2020-2027

12.3.8 France

12.3.8.1 Market Estimates & Forecast, 2020-2027

12.3.8.2 Market Estimates & Forecast by Display Type, 2020-2027

12.3.8.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.3.8.4 Market Estimates & Forecast by Resolution, 2020-2027

12.3.8.5 Market Estimates & Forecast by Dimension, 2020-2027

12.3.8.6 Market Estimates & Forecast by Application, 2020-2027

12.3.9 U.K

12.3.9.1 Market Estimates & Forecast, 2020-2027

12.3.9.2 Market Estimates & Forecast by Display Type, 2020-2027

12.3.9.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.3.9.4 Market Estimates & Forecast by Resolution, 2020-2027

12.3.9.5 Market Estimates & Forecast by Dimension, 2020-2027

12.3.9.6 Market Estimates & Forecast by Application, 2020-2027

12.4 Asia Pacific

12.4.1 Market Estimates & Forecast, 2020-2027

12.4.2 Market Estimates & Forecast by Display Type, 2020-2027

12.4.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.4.4 Market Estimates & Forecast by Resolution, 2020-2027

12.4.5 Market Estimates & Forecast by Dimension, 2020-2027

12.4.6 Market Estimates & Forecast by Application, 2020-2027

12.4.7 China

12.4.7.1 Market Estimates & Forecast, 2020-2027

12.4.7.2 Market Estimates & Forecast by Display Type, 2020-2027

12.4.7.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.4.7.4 Market Estimates & Forecast by Resolution, 2020-2027

12.4.7.5 Market Estimates & Forecast by Dimension, 2020-2027

12.4.7.6 Market Estimates & Forecast by Application, 2020-2027

12.4.8 India

12.4.8.1 Market Estimates & Forecast, 2020-2027

12.4.8.2 Market Estimates & Forecast by Display Type, 2020-2027

12.4.8.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.4.8.4 Market Estimates & Forecast by Resolution, 2020-2027

12.4.8.5 Market Estimates & Forecast by Dimension, 2020-2027

12.4.8.6 Market Estimates & Forecast by Application, 2020-2027

12.4.9 Japan

12.4.9.1 Market Estimates & Forecast, 2020-2027

12.4.9.2 Market Estimates & Forecast by Display Type, 2020-2027

12.4.9.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.4.9.4 Market Estimates & Forecast by Resolution, 2020-2027

12.4.9.5 Market Estimates & Forecast by Dimension, 2020-2027

12.4.9.6 Market Estimates & Forecast by Application, 2020-2027

12.4.10 Rest of Asia Pacific

12.4.10.1 Market Estimates & Forecast, 2020-2027

12.4.10.2 Market Estimates & Forecast by Display Type, 2020-2027

12.4.10.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.4.10.4 Market Estimates & Forecast by Resolution, 2020-2027

12.4.10.5 Market Estimates & Forecast by Dimension, 2020-2027

12.4.10.6 Market Estimates & Forecast by Application, 2020-2027

12.5 Rest of the World

12.5.1 Market Estimates & Forecast, 2020-2027

12.5.2 Market Estimates & Forecast by Display Type, 2020-2027

12.5.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.5.4 Market Estimates & Forecast by Resolution, 2020-2027

12.5.5 Market Estimates & Forecast by Dimension, 2020-2027

12.5.6 Market Estimates & Forecast by Application, 2020-2027

12.5.7 The Middle East & Africa

12.5.7.1 Market Estimates & Forecast, 2020-2027

12.5.7.2 Market Estimates & Forecast by Display Type, 2020-2027

12.5.7.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.5.7.4 Market Estimates & Forecast by Resolution, 2020-2027

12.5.7.5 Market Estimates & Forecast by Dimension, 2020-2027

12.5.7.6 Market Estimates & Forecast by Application, 2020-2027

12.5.8 Latin Countries

12.5.8.1 Market Estimates & Forecast, 2020-2027

12.5.8.2 Market Estimates & Forecast by Display Type, 2020-2027

12.5.8.3 Market Estimates & Forecast by Projection Distance, 2020-2027

12.5.8.4 Market Estimates & Forecast by Resolution, 2020-2027

12.5.8.5 Market Estimates & Forecast by Dimension, 2020-2027

12.5.8.6 Market Estimates & Forecast by Application, 2020-2027

13. Company Profiles

13.1 Seiko Epson Corporation (Japan)

13.1.1 Company Overview

13.1.2 Product/Business Segment Overview

13.1.3 Financial Updates

13.1.4 Key Developments

13.2 BenQ Corporation (Taiwan)

13.2.1 Company Overview

13.2.2 Product/Business Segment Overview

13.2.3 Financial Updates

13.2.4 Key Developments

13.3 ViewSonic Corporation (U.S.)

13.3.1 Company Overview

13.3.2 Product/Business Segment Overview

13.3.3 Financial Updates

13.3.4 Key Developments

13.4 Dell Inc. (U.S.)

13.4.1 Company Overview

13.4.2 Product/Business Segment Overview

13.4.3 Financial Updates

13.4.4 Key Developments

13.5 Hitachi, Ltd. (Japan)

13.5.1 Company Overview

13.5.2 Product/Business Segment Overview

13.5.3 Financial Updates

13.5.4 Key Developments

13.6 Optoma Corporation (Taiwan)

13.6.1 Company Overview

13.6.2 Product/Business Segment Overview

13.6.3 Financial Updates

13.6.4 Key Developments

13.7 Christie Digital (U.S.)

13.7.1 Company Overview

13.7.2 Product/Business Segment Overview

13.7.3 Financial Updates

13.7.4 Key Developments

13.8 NEC Corporation (Japan)

13.8.1 Company Overview

13.8.2 Product/Business Segment Overview

13.8.3 Financial Updates

13.8.4 Key Developments

13.9 Touchmagix (U.S.)

13.9.1 Company Overview

13.9.2 Product/Business Segment Overview

13.9.3 Financial Updates

13.9.4 Key Developments

13.10 Sony Corporation (Japan)

13.10.1 Company Overview

13.10.2 Product/Business Segment Overview

13.10.3 Financial Updates

13.10.4 Key Developments

13.11 Touchjet, Inc. (U.S.)

13.11.1 Company Overview

13.11.2 Product/Business Segment Overview

13.11.3 Financial Updates

13.11.4 Key Developments

13.12 Panasonic Corporation (Japan)

13.12.1 Company Overview

13.12.2 Product/Business Segment Overview

13.12.3 Financial Updates

13.12.4 Key Developments

14 Conclusion

LIST OF TABLES

Table1 World Population by Major Regions (2020 To 2027)

Table2 Global Interactive Projector Market: By Country, 2020-2027

Table3 North America Interactive Projector Market: By Country, 2020-2027

Table4 Europe Interactive Projector Market: By Country, 2020-2027

Table5 Asia Pacific Interactive Projector Market: By Country, 2020-2027

Table6 The Middle East & Africa Interactive Projector Market: By Country, 2020-2027

Table7 Latin America Interactive Projector Market: By Country, 2020-2027

Table8 North America Interactive Projector Market, By Country

Table9 North America Interactive Projector Market, By Display Type

Table10 North America Interactive Projector Market, By Projection Distance

Table11 North America Interactive Projector Market, By Resolution

Table12 North America Interactive Projector Market, By Dimension

Table13 North America Interactive Projector Market, By Application

Table14 Europe: Interactive Projector Market, By Country

Table15 Europe: Interactive Projector Market, By Display Type

Table16 Europe: Interactive Projector Market, By Projection Distance

Table17 Europe: Interactive Projector Market, By Resolution

Table18 Europe: Interactive Projector Market, By Dimension

Table19 Europe: Interactive Projector Market, By Application

Table20 Asia Pacific: Interactive Projector Market, By Country

Table21 Asia Pacific: Interactive Projector Market, By Display Type

Table22 Asia Pacific: Interactive Projector Market, By Projection Distance

Table23 Asia Pacific: Interactive Projector Market, By Resolution

Table24 Asia Pacific: Interactive Projector Market, By Dimension

Table25 Asia Pacific: Interactive Projector Market, By Application

Table26 The Middle East & Africa: Interactive Projector Market, By Country

Table27 The Middle East & Africa Interactive Projector Market, By Display Type

Table28 The Middle East & Africa Interactive Projector Market, By Projection Distance

Table29 The Middle East & Africa Interactive Projector Market, By Resolution

Table30 The Middle East & Africa Interactive Projector Market, By Dimension

Table31 The Middle East & Africa Interactive Projector Market, By Application

Table32 Latin America: Interactive Projector Market, By Country

Table33 Latin America Interactive Projector Market, By Display Type

Table34 Latin America Interactive Projector Market, By Projection Distance

Table35 Latin America Interactive Projector Market, By Resolution

Table36 Latin America Interactive Projector Market, By Dimension

Table37 Latin America Interactive Projector Market, By Application

LIST OF FIGURES

FIGURE 1 Global Interactive Projector market segmentation

FIGURE 2 Forecast Methodology

FIGURE 3 Porter’s Five Forces Analysis of Global Interactive Projector Market

FIGURE 4 Value Chain of Global Interactive Projector Market

FIGURE 5 Share of Global Interactive Projector Market in 2020, by country (in %)

FIGURE 6 Global Interactive Projector Market, 2020-2027,

FIGURE 7 Sub segments of Display Type

FIGURE 8 Global Interactive Projector Market size by Display Type, 2020

FIGURE 9 Share of Global Interactive Projector Market by Display Type, 2020 TO 2027

FIGURE 10 Global Interactive Projector Market size by Projection Distance, 2020

FIGURE 11 Share of Global Interactive Projector Market by Projection Distance, 2020 TO 2027

FIGURE 12 Global Interactive Projector Market size by Resolution, 2020

FIGURE 13 Share of Global Interactive Projector Market by Resolution, 2020 TO 2027

FIGURE 14 Global Interactive Projector Market size by Dimension, 2020

FIGURE 15 Share of Global Interactive Projector Market by Dimension, 2020 TO 2027

FIGURE 16 Global Interactive Projector Market size by Application, 2020

FIGURE 17 Share of Global Interactive Projector Market by Application, 2020 TO 2027


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Marktübersicht für interaktive Projektoren


Der Markt für interaktive Projektoren wird voraussichtlich mit einer jährlichen Wachstumsrate von 21% wachsen. Der Marktwert für interaktive Projektoren wird bis zum Ende des Prognosezeitraums 2017-2023 weiter auf bis zu 3 Milliarden US-Dollar steigen. Die interaktiven Projektoren sind hilfreich bei der Präsentation des projizierten Bildes. Das Bild wird auf Ausgabegeräten wie Projektor-Leinwänden, Wänden usw. angezeigt. Die interaktiven Projektoren sind mit Sensoren integriert, um die Bewegungen entsprechend zu verfolgen.


Ein elektronischer Stift überträgt das Signal an den Projektor und das Bild wird auf dem Bildschirm angezeigt. Dieser elektronische Stift hilft dem Moderator, einfach mit dem Projektor zu interagieren. Der rasante technologische Fortschritt und der Einsatz virtueller Technologien in Bildungseinrichtungen treiben den Markt an. Sie sind auch bei Unternehmensorganisationen sehr gefragt. Diese treibenden Faktoren werden das Wachstum des Projektormarktes vorantreiben.


COVID-19-Analyse


Die weltweit zunehmenden Fälle von COVID-19-Fällen haben die Produktion von Interactive Projector eingestellt. Aufgrund der Schließung öffentlicher Orte wie Büros, Schulen, Hochschulen usw. ging die Nachfrage auf dem Projektormarkt stark zurück. Sofern sich die Situation bei ordnungsgemäßer Impfung und medizinischer Behandlung nicht wieder normalisiert, wird das Marktwachstum stagnieren. Es wird jedoch erwartet, dass die zunehmenden Genesungsfälle von COVID-19-Patienten das Marktwachstum unterstützen werden.


Dynamik des Marktes


Treiber des Marktes


Die wachsende technologische Entwicklung hat eine wichtige Rolle beim Wachstum des Marktes für interaktive Projektoren gespielt. Der zunehmende Einsatz interaktiver Projektoren in den Bildungseinrichtungen zur Verbesserung der Lehrmethoden treibt den Markt an. Daher werden diese Treiber das Marktwachstum erheblich verbessern.


Fesseln


Die größte Einschränkung für das Marktwachstum für interaktive Projektoren ist die langsame Akzeptanz interaktiver Projektoren. Außerdem werden die hohen Kosten im Zusammenhang mit Herstellung und Installation das Marktwachstum in der kommenden Zeit weiter behindern.


Chancen


Neben den Bildungseinrichtungen bieten die steigenden Anforderungen in den Büros für Präsentationen vielfältige Wachstumschancen. Außerdem wird die Unterstützung der Regierung bei fortschrittlichen Technologien für virtuelles Lernen die Trends interaktiver Projektoren weiter vorantreiben. Daher ist der IntDer Markt für reaktive Projektoren wird im Prognosezeitraum ein lukratives Wachstum verzeichnen.


Herausforderungen


Eine der größten Herausforderungen für den Markt für interaktive Projektoren ist das Fehlen von Bewusstsein unter den Menschen. Aufgrund dieses Faktors ist die Adoptionsrate ebenfalls langsam. Somit werden die Investitionen der Hauptakteure in Forschung und Entwicklung das Marktwachstum verbessern.


Kumulative Analyse


Die durchschnittliche jährliche Wachstumsrate (CAGR) des Marktes für interaktive Projektoren beträgt 21%. Somit wird der Marktwert bis zum Ende des Prognosezeitraums 2017-2023 bis zu 3 Milliarden US-Dollar erreichen. Die verschiedenen treibenden Faktoren und die Investitionen der Hauptakteure werden das Marktwachstum erheblich vorantreiben.


Analyse der Wertschöpfungskette


Der wachsende technologische Fortschritt und die hohe Akzeptanz interaktiver Projektoren in Nordamerika werden für das Marktwachstum hilfreich sein. Auch die wachsende Nachfrage nach interaktivem und virtuellem Lernen in anderen Regionen wird die Analyse der Wertschöpfungskette weiterentwickeln.


Marktsegmentierungen


Die Marktsegmente des Interaktiven Projektorsystems sind unterteilt in Projektionsabstand, Dimension, Anzeige Typ, Anwendung und Auflösung. Auf der Grundlage der Projektionsentfernung ist der Markt für interaktive Projektoren in Short Throw, Ultra Short Throw und Standard Throw unterteilt.


Auf der Grundlage von Dimension ist der Markt für interaktive Projektoren in 3D und 2D unterteilt.


Auf der Grundlage des Anzeigetyps ist der Markt für interaktive Projektoren in LCOs (Liquid Crystal on Silicon), DLP (Digital) fragmentiert Lichtverarbeitung und LCD (Liquid Colour Display).


Auf der Grundlage der Anwendung ist der Markt für interaktive Projektoren unterteilt in Medien und Gesundheitswesen, Unternehmen, Tourismus und Gastgewerbe, Gesundheitswesen, Bildung und andere


Auf der Grundlage der Auflösung wird der Markt für interaktive Projektoren in Wide XGA, XGA, Wide UXGA und HD unterteilt


Regionale Analyse


Die Marktgröße für interaktive Projektoren auf der Grundlage der Region ist unterteilt in Nordamerika, Asien-Pazifik, Europa, und dem Nahen Osten und Afrika. Den Berichten zufolge wird Nordamerika den Markt mit dem größten Marktanteil interaktiver Projektoren dominieren. Die interaktiven Projektoren werden häufig für Bildungszwecke verwendet. Aus diesem Grund setzen Schulen und andere Bildungseinrichtungen interaktive Projektoren ein.




Report Scope:
Report Attribute/Metric Details
  Market Size   USD 3 Billion
  CAGR   21%
  Base Year   2019
  Forecast Period   2020-2027
  Historical Data   2018
  Forecast Units   Value (USD Billion)
  Report Coverage   Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
  Segments Covered   By Display Type, By Application
  Geographies Covered   North America, Europe, Asia-Pacific, and Rest of the World (RoW)
  Key Vendors   Seiko Epson Corporation (Japan), BenQ Corporation (Taiwan), ViewSonic Corporation (U.S), Dell Inc. (U.S), Hitachi, Ltd. (Japan), Optoma Corporation (Taiwan), Christie Digital (U.S), NEC Corporation (Japan), Touchmagix (U.S), Sony Corporation (Japan), Touchjet, Inc. (U.S), Panasonic Corporation (Japan).
  Key Market Opportunities

  • Most of the developing countries are unaware of this technology; as a result, there is a slow adoption rate in these countries. \r\n
  • As well as due to high set-up cost incurred in installation, the technology has a major setback.
  •   Key Market Drivers   Rapid advancements in technology have resulted in most of the educational institutions to emphasize on virtual and e-learning methodologies is anticipated to drive the market over the assessment period.


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    Frequently Asked Questions (FAQ) :

    The global market is anticipated to reach revenue generation of 3 billion by 2023.b

    The global market is expected witness substantial growth at a CAGR of 21% over the review period of 2017 to 2023.

    A few major players of the market are NEC Corporation (Japan), Touchmagix (U.S), Touchjet, Inc. (U.S), Sony Corporation (Japan), Panasonic Corporation (Japan).

    Rapid advancements in technology have resulted in most of the educational institutions to emphasize on virtual and e-learning methodologies is anticipated to drive the market over the assessment period.

    Due to the high adoption of interactive projectors in North America, it is projected to dominate the market over the forecasting period.