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US Virtual Reality Retail Market

ID: MRFR/ICT/13323-HCR
100 Pages
Garvit Vyas
October 2025

US Virtual Reality Retail Market Research Report: By Hardware (Headsets, Devices, Glasses, Gloves), By Software Compatibility (Smartphones, Consoles, Others) and By Type (Mixed Reality, Immersive Systems, Windows on World) - Forecast to 2035

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US Virtual Reality Retail Market Infographic
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US Virtual Reality Retail Market Summary

As per MRFR analysis, the US virtual reality-retail market size was estimated at 952.8 USD Million in 2024. The US virtual reality-retail market is projected to grow from 1017.78 USD Million in 2025 to 1968.43 USD Million by 2035, exhibiting a compound annual growth rate (CAGR) of 6.82% during the forecast period 2025 - 2035.

Key Market Trends & Highlights

The US virtual reality-retail market is experiencing robust growth driven by technological advancements and evolving consumer preferences.

  • Enhanced customer engagement through immersive experiences is becoming a hallmark of the virtual reality-retail market.
  • Data-driven personalization is increasingly shaping consumer interactions, leading to tailored shopping experiences.
  • The expansion of virtual showrooms is facilitating a more interactive and engaging shopping environment for consumers.
  • Technological advancements in VR and changing consumer preferences are key drivers propelling market growth.

Market Size & Forecast

2024 Market Size 952.8 (USD Million)
2035 Market Size 1968.43 (USD Million)

Major Players

Meta Platforms (US), Sony (JP), HTC (TW), Valve Corporation (US), NVIDIA (US), Samsung Electronics (KR), Microsoft (US), Google (US), Apple (US)

US Virtual Reality Retail Market Trends

The virtual reality-retail market is currently experiencing a transformative phase. This phase is characterized by the integration of immersive technologies into shopping experiences. Retailers are increasingly adopting virtual reality to enhance customer engagement, allowing consumers to explore products in a simulated environment. This shift appears to be driven by the desire for more interactive and personalized shopping experiences, potentially increasing customer satisfaction and loyalty. Furthermore, advancements in hardware and software are making virtual reality more accessible to both retailers and consumers, potentially expanding its adoption across various retail sectors. In addition, the virtual reality-retail market is witnessing a growing trend towards the use of data analytics to optimize virtual shopping experiences. Retailers are leveraging consumer data to tailor virtual environments, ensuring that offerings align with customer preferences. This data-driven approach not only enhances the shopping experience but also provides retailers with valuable insights into consumer behavior. As technology continues to evolve, the potential for virtual reality to reshape the retail landscape appears promising, suggesting a future where immersive shopping becomes a standard practice in the industry.

Enhanced Customer Engagement

Retailers are utilizing virtual reality to create immersive shopping experiences that captivate consumers. This trend focuses on engaging customers through interactive environments, allowing them to visualize products in a more meaningful way. By enhancing customer engagement, retailers aim to foster deeper connections with their audience.

Data-Driven Personalization

The integration of data analytics into virtual reality applications is becoming increasingly prevalent. Retailers are harnessing consumer data to customize virtual shopping experiences, tailoring environments and product offerings to individual preferences. This trend emphasizes the importance of personalization in driving customer satisfaction.

Expansion of Virtual Showrooms

The concept of virtual showrooms is gaining traction within the retail sector. Retailers are establishing virtual spaces where customers can explore products in a 3D environment. This trend not only enhances product visibility but also allows for a more comprehensive understanding of offerings, potentially influencing purchasing decisions.

US Virtual Reality Retail Market Drivers

Changing Consumer Preferences

Consumer preferences are shifting towards more interactive and engaging shopping experiences, which is a key driver for the virtual reality-retail market. Today's consumers, particularly millennials and Gen Z, are increasingly seeking unique and personalized shopping experiences. This demographic is more inclined to embrace technology, making them prime candidates for VR shopping. Research indicates that 70% of younger consumers express interest in using VR for shopping, highlighting a significant opportunity for retailers. As brands recognize this trend, they are investing in VR solutions to meet these evolving preferences. This shift not only enhances customer satisfaction but also fosters brand loyalty, ultimately contributing to the growth of the virtual reality-retail market.

Investment in VR Infrastructure

Investment in VR infrastructure is a pivotal factor propelling the virtual reality-retail market forward. Retailers are increasingly allocating resources to develop VR capabilities, including virtual showrooms and interactive experiences. This investment is not limited to large corporations; small and medium-sized enterprises are also recognizing the potential of VR to enhance their market presence. According to industry reports, spending on VR technology in retail is projected to reach $6 billion by 2025. This influx of capital is likely to lead to the development of innovative VR applications that cater to diverse consumer needs. As more retailers adopt VR technology, the market is expected to expand, creating a competitive landscape that encourages further innovation.

Integration of E-commerce and VR

The integration of e-commerce platforms with virtual reality technology is transforming the retail landscape, serving as a crucial driver for the virtual reality-retail market. Retailers are increasingly leveraging VR to create seamless online shopping experiences that mimic physical store interactions. This integration allows consumers to browse products in a virtual environment, try them on, and make purchases without leaving their homes. Data suggests that e-commerce sales in the US are expected to surpass $1 trillion by 2025, and the incorporation of VR could significantly enhance these figures. By providing a more engaging shopping experience, retailers can potentially increase conversion rates and reduce return rates, thereby driving growth in the virtual reality-retail market.

Technological Advancements in VR

The virtual reality-retail market is experiencing rapid technological advancements that enhance user experience and engagement. Innovations in VR hardware, such as improved headsets and motion tracking systems, are making virtual shopping more immersive. For instance, the introduction of wireless VR headsets has increased accessibility, allowing consumers to shop from the comfort of their homes. According to recent data, the VR hardware market is projected to reach $12 billion by 2025, indicating a robust growth trajectory. These advancements not only attract tech-savvy consumers but also encourage traditional retailers to adopt VR solutions, thereby expanding the virtual reality-retail market. As technology continues to evolve, it is likely that the market will see even more sophisticated applications, further driving consumer interest and investment.

Enhanced Data Analytics Capabilities

Enhanced data analytics capabilities are emerging as a significant driver for the virtual reality-retail market. Retailers are increasingly utilizing data analytics to understand consumer behavior and preferences within virtual environments. By analyzing user interactions in VR, businesses can gain insights into shopping patterns, product preferences, and engagement levels. This data-driven approach allows retailers to tailor their offerings and marketing strategies more effectively. As a result, the virtual reality-retail market is likely to benefit from improved customer targeting and personalized experiences. Furthermore, the ability to track and analyze consumer behavior in real-time can lead to more informed decision-making, ultimately driving growth and innovation in the market.

Market Segment Insights

By Hardware: Headsets (Largest) vs. Gloves (Fastest-Growing)

In the US virtual reality-retail market, the hardware segment exhibits a dynamic distribution among its values. Headsets dominate this segment, commanding a significant share, owing to their crucial role in delivering immersive experiences. Devices and glasses also hold substantial market positions, each contributing to the overall appeal and functionality of virtual reality platforms. Gloves, while currently a smaller segment, are on the rise as they enhance user interaction within virtual environments. The growth trends in the hardware segment reflect a robust evolution driven by technological advancements and consumer demand for more immersive experiences. The increasing adoption of virtual reality across various sectors, including gaming and education, fuels the interest in headsets as the largest segment. Meanwhile, gloves are emerging as the fastest-growing segment due to advancements in haptic technology, which facilitate more realistic interactions, positioning them favorably in the market landscape.

Headsets: Dominant vs. Gloves: Emerging

Headsets remain the dominant force within the hardware segment, primarily due to their ability to provide an immersive and interactive experience that appeals to gamers and tech enthusiasts alike. They integrate advanced display technologies and audio systems, making them essential for various applications in entertainment and education. In contrast, gloves are emerging as a significant player, enhancing user engagement by providing tactile feedback and gesture recognition. As technology advances, gloves are becoming more sophisticated, offering features that improve the sense of touch and interaction in virtual environments. This evolution is driving their rapid growth, making them an attractive option for developers looking to create more immersive user experiences.

By Software: Smartphones (Largest) vs. Consoles (Fastest-Growing)

In the US virtual reality-retail market, the software segment is primarily dominated by smartphones, which capture the largest market share owing to their accessibility and widespread adoption. As mobile technology advances, many users prefer the convenience of accessing virtual reality experiences through their smartphones, reflecting significant penetration in the consumer base. In contrast, consoles are emerging as a viable competitor with an increasing user base, but they still trail behind smartphones in overall market share. Growth trends in this segment indicate a rapid shift towards mobile-compatible virtual reality solutions, driven by the increasing functionality of smartphones. As developers focus on optimizing VR applications for mobile devices, the consumer interest in smartphone-based VR experiences is expected to surge. Meanwhile, consoles are capitalizing on this trend as well, incorporating VR capabilities to enhance their gaming ecosystems, thereby fostering a more competitive landscape in the software category of the market.

Devices: Smartphones (Dominant) vs. Consoles (Emerging)

Smartphones represent the dominant force in the US virtual reality-retail market due to their ubiquitous presence and continuous technological advancements. With numerous VR applications being tailored for mobile devices, consumers appreciate the convenience and portability that smartphones offer. On the other hand, consoles are regarded as an emerging player in the market. While they still lag behind smartphones in terms of user adoption, consoles provide high-quality VR experiences and are rapidly enhancing their offerings to capture a larger share of the market. This dynamic indicates a balancing act, where both categories coexist and evolve to fulfill varying consumer demands.

By Type: Mixed Reality (Largest) vs. Immersive Systems (Fastest-Growing)

The market share distribution in the 'Type' segment reveals that Mixed Reality holds a significant portion, showcasing its popularity among consumers and retailers alike. Immersive Systems, while smaller in share, is rapidly gaining traction due to its ability to provide engaging shopping experiences, making it a key player in the evolving landscape of the US virtual reality-retail market. Growth trends indicate that the demand for immersive technologies is driving investments in both Mixed Reality and Immersive Systems. Retailers are increasingly leveraging these technologies to enhance customer interaction and improve the shopping experience. The rise in consumer expectations for interactive and visually rich interfaces is propelling the rapid adoption of Immersive Systems, positioning it as the fastest-growing segment in the market.

Mixed Reality: Dominant vs. Immersive Systems: Emerging

Mixed Reality stands out as the dominant force in the segment due to its extensive application across various retail environments, effectively blending the physical and digital realms. This type provides retailers with tools to create enhanced visual experiences, allowing consumers to view products in an interactive context. In contrast, Immersive Systems, though emerging, are characterized by their potential for deep engagement, offering more personalized shopping journeys through virtual environments. As brands seek to differentiate themselves, both segment values are crucial in shaping the future of consumer interaction and retail strategy, with Mixed Reality leading the charge.

Get more detailed insights about US Virtual Reality Retail Market

Key Players and Competitive Insights

The virtual reality-retail market is currently characterized by a dynamic competitive landscape, driven by rapid technological advancements and evolving consumer preferences. Major players such as Meta Platforms (US), Sony (JP), and Apple (US) are at the forefront, each adopting distinct strategies to enhance their market positioning. Meta Platforms (US) continues to focus on innovation, particularly through its development of the Meta Quest series, which integrates social experiences into virtual environments. Meanwhile, Sony (JP) leverages its strong gaming heritage, emphasizing immersive experiences through its PlayStation VR offerings. Apple (US), on the other hand, appears to be concentrating on integrating augmented reality (AR) features into its existing product ecosystem, potentially reshaping user interactions in retail settings. Collectively, these strategies indicate a competitive environment that is increasingly centered around user experience and technological integration.

In terms of business tactics, companies are increasingly localizing manufacturing and optimizing supply chains to enhance efficiency and responsiveness to market demands. The competitive structure of the market seems moderately fragmented, with several key players exerting influence while also facing competition from emerging startups. This fragmentation allows for diverse offerings, yet the presence of established giants like Meta Platforms (US) and Sony (JP) creates a challenging environment for new entrants.

In October 2025, Meta Platforms (US) announced a partnership with several major retailers to enhance the shopping experience through virtual reality. This collaboration aims to create immersive shopping environments where consumers can interact with products in a virtual space, potentially revolutionizing the retail experience. The strategic importance of this move lies in Meta's ability to leverage its vast user base and technological expertise to drive adoption of VR in retail, thereby setting a new standard for consumer engagement.

In September 2025, Sony (JP) unveiled its latest VR headset, which features advanced haptic feedback technology designed to enhance user immersion. This development not only showcases Sony's commitment to innovation but also positions the company to capture a larger share of the gaming and retail markets. The introduction of such technology could significantly influence consumer preferences, as immersive experiences become a key differentiator in the competitive landscape.

In November 2025, Apple (US) launched a new AR toolkit aimed at developers, facilitating the integration of augmented reality features into retail applications. This strategic move underscores Apple's focus on enhancing the retail experience through technology, potentially allowing retailers to create more engaging and interactive shopping environments. The implications of this toolkit could be profound, as it may encourage a wave of innovation among developers, further embedding AR into the retail sector.

As of November 2025, current trends in the virtual reality-retail market are increasingly defined by digitalization, sustainability, and the integration of artificial intelligence (AI). Strategic alliances among key players are shaping the landscape, fostering innovation and collaboration. Looking ahead, competitive differentiation is likely to evolve, with a shift from price-based competition to a focus on innovation, technology, and supply chain reliability. Companies that can effectively harness these trends will likely emerge as leaders in the market.

Key Companies in the US Virtual Reality Retail Market market include

Industry Developments

The US Virtual Reality Retail Market has seen significant developments recently, particularly with companies like Meta, Oculus, and Valve pushing the boundaries of consumer experience. In October 2023, Meta announced an update to its Oculus platform, integrating new features aimed at enhancing user engagement and retail opportunities. Concurrently, Valve revealed plans for an expansion in retail partnerships, aiming to boost the accessibility of their VR content.

In terms of mergers and acquisitions, there have been noteworthy movements; for instance, in June 2023, Microsoft acquired a VR startup specializing in immersive shopping experiences, a move that signals its intent to strengthen its foothold in the virtual retail segment. Growth in market valuation has been impressive, with analysts estimating a potential increase of over 25% through 2025, largely driven by advancements in technology and increasing consumer demand. Companies such as HTC, Sony, and Apple are also actively investing in their VR offerings, indicating a competitive landscape.

Regulatory factors like data privacy laws continue to shape the market dynamics, impacting how companies innovate and engage with consumers. Overall, the landscape is evolving rapidly as the sector adapts to both technological advancements and consumer preferences.

Future Outlook

US Virtual Reality Retail Market Future Outlook

The virtual reality-retail market is projected to grow at a 6.82% CAGR from 2024 to 2035, driven by technological advancements, consumer engagement, and immersive shopping experiences.

New opportunities lie in:

  • Integration of AI-driven personalized shopping assistants
  • Development of VR-based training programs for retail staff
  • Creation of virtual storefronts for exclusive product launches

By 2035, the market is expected to be robust, driven by innovation and enhanced consumer experiences.

Market Segmentation

US Virtual Reality Retail Market Type Outlook

  • Mixed Reality
  • Immersive Systems
  • Windows on the World

US Virtual Reality Retail Market Hardware Outlook

  • Headsets
  • Devices
  • Glasses
  • Gloves

US Virtual Reality Retail Market Software Outlook

  • Smartphones
  • Consoles
  • Others

Report Scope

MARKET SIZE 2024 952.8(USD Million)
MARKET SIZE 2025 1017.78(USD Million)
MARKET SIZE 2035 1968.43(USD Million)
COMPOUND ANNUAL GROWTH RATE (CAGR) 6.82% (2024 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Million
Key Companies Profiled Meta Platforms (US), Sony (JP), HTC (TW), Valve Corporation (US), NVIDIA (US), Samsung Electronics (KR), Microsoft (US), Google (US), Apple (US)
Segments Covered Hardware, Software, Type
Key Market Opportunities Integration of immersive experiences enhances consumer engagement in the virtual reality-retail market.
Key Market Dynamics Technological advancements drive immersive shopping experiences, reshaping consumer engagement in the virtual reality-retail market.
Countries Covered US

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FAQs

What is the expected market size of the US Virtual Reality Retail Market by 2024?

The US Virtual Reality Retail Market is expected to be valued at 1.01 billion USD by 2024.

What is the projected market size of the US Virtual Reality Retail Market by 2035?

By 2035, the US Virtual Reality Retail Market is projected to reach a value of 9.14 billion USD.

What is the expected compound annual growth rate (CAGR) for the US Virtual Reality Retail Market from 2025 to 2035?

The US Virtual Reality Retail Market is expected to grow at a CAGR of 22.17% from 2025 to 2035.

Which hardware segment is expected to dominate the US Virtual Reality Retail Market by 2035?

By 2035, the 'Headsets' segment is expected to be the largest, valued at 3.6 billion USD.

Who are the major players in the US Virtual Reality Retail Market?

Key players include Oculus, Apple, Sony, Valve, and Meta among others.

What is the market size for the 'Devices' segment in the US Virtual Reality Retail Market in 2024?

The 'Devices' segment is valued at 0.3 billion USD in 2024.

What are the growth drivers for the US Virtual Reality Retail Market?

Increased adoption in sectors such as gaming, education, and retail are driving growth in the market.

What is the expected market size for 'Glasses' in the US Virtual Reality Retail Market by 2035?

The 'Glasses' segment is projected to reach 1.8 billion USD by 2035.

How does the US Virtual Reality Retail Market growth rate compare across different regions?

The market is anticipated to show strong growth across all regions, driven by technological advancements and consumer engagement.

What is the projected market size for 'Gloves' in 2024?

The 'Gloves' segment is estimated to be valued at 0.11 billion USD in 2024.

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