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US Video Game Market Research Report By Game Type (Action, Role-Playing, Strategy, Simulation, Sports), By Platform (PC, Console, Mobile, Web, Virtual Reality), By Distribution Channel (Digital Download, Physical Retail, Subscription Services, Online Streaming) and By Target Audience (Casual Gamers, Core Gamers, Hardcore Gamers, Esports Enthusiasts) - Forecast to 2035


ID: MRFR/ICT/61264-HCR | 200 Pages | Author: Aarti Dhapte| August 2025

US Video Game Market Overview

As per MRFR analysis, the US Video Game Market Size was estimated at 51.4 (USD Billion) in 2023.The US Video Game Market Industry is expected to grow from 54.5 (USD Billion) in 2024 to 95 (USD Billion) by 2035. The US Video Game Market CAGR (growth rate) is expected to be around 5.181% during the forecast period (2025 - 2035)

Key US Video Game Market Trends Highlighted

The US video game market is presently undergoing substantial changes as a result of the growing prevalence of esports and online gaming, as well as the rise of mobile gaming. The incorporation of cutting-edge technology, including virtual reality (VR) and augmented reality (AR), is improving user experiences, rendering gaming more immersive and engaging. The expansion of cloud gaming services is also a significant factor, as it enables players to access games without the necessity of high-end hardware, thereby democratizing gaming for a broader audience. Furthermore, the inclusion of inclusivity and diversity in game content is becoming increasingly important, as it expands the market and appeals to a broader demographic.

The US market offers a plethora of opportunities for exploration, particularly in the areas of family-friendly gaming and game development for underrepresented communities. The growing demand for educational and training simulations indicates the potential to adapt video games for educational purposes, thereby establishing a market for edutainment. The market landscape is further diversified by the emergence of free-to-play models and mobile gaming, which enable developers to attract a substantial audience that favors casual gaming experiences. Social gaming has experienced a surge in popularity in recent years, which is indicative of a change in the manner in which participants interact with one another. Numerous gamers in the United States favor games that encourage social interaction, whether through community events or multiplayer features.

Furthermore, the prevalence of subscription-based models is increasing, which offer players a consistent stream of content and the ability to update their gaming experiences. In general, the US video game market is dynamic, adapting to the changing preferences of its diversified gaming population while concurrently incorporating innovative technologies and business models.

US Video Game Market Overview

Source: Primary Research, Secondary Research, MRFR Database and Analyst Review

Increasing Popularity of Esports

The growth of esports has become a significant driver for the US Video Game Market Industry. Major organizations like the Entertainment Software Association have noted that the esports audience in the United States is expected to reach over 50 million by 2025, which represents a large segment of the gaming population. Additionally, a report from the Interactive Gaming Council projected that revenues for esports tournaments and related activities could exceed 1.5 billion USD by 2023.

This expanding audience is driving the development and marketing of new video games aimed at competitive gaming, with established brands like Riot Games and Activision Blizzard leading the charge. The incorporation of esports into mainstream culture, alongside high-profile sponsorships and events, significantly contributes to the industry's growth, thereby enhancing the overall landscape of the US Video Game Market.

Advancements in Gaming Technology

Technological advancements such as virtual reality (VR) and augmented reality (AR) are reshaping the US Video Game Market Industry. Industry leaders like Sony and Microsoft are continuously innovating, pushing the boundaries of immersive gaming experiences. 

According to the Consumer Technology Association, the sales of VR headsets are expected to increase significantly, with estimates predicting a growth rate of over 25% annually. This surge in new technologies is attracting a broader demographic of gamers, including casual and younger audiences, which fosters increased participation and drives market expansion.

Growth of Mobile Gaming

The mobile gaming sector is becoming one of the fastest-growing segments within the US Video Game Market Industry. Industry research indicates that mobile games accounted for more than 50% of the total revenue generated from video games in the United States in recent years. 

The rise of smartphone usage and accessibility to high-speed internet are prominent factors driving this trend. Major tech companies like Apple and Google are exploiting this opportunity by launching platforms and tools that support app developers.This boost in mobile gaming not only attracts new users but also retains existing ones, thereby significantly contributing to overall market growth.

Expansion of Streaming Services

The integration of video game streaming services into the entertainment landscape is a vital driver for the US Video Game Market Industry. Services such as Xbox Game Pass and PlayStation Now are making gaming more accessible and affordable for consumers. According to industry analysts, subscriptions to gaming services are expected to rise by over 30% by 2025 as more players seek to enjoy a library of games for a fixed monthly fee. This trend is exemplified by the growing number of players who engage with these services, which provide a low-entry barrier and contribute to continuous engagement, further expanding the US Video Game Market.

US Video Game Market Segment Insights

Video Game Market Game Type Insights

The Game Type segment within the US Video Game Market encompasses a diverse range of genres, each contributing uniquely to the overall growth and development of the industry. As the overall market is expected to be valued at 54.5 billion USD by 2024, various genres such as Action, Role-Playing, Strategy, Simulation, and Sports play pivotal roles in attracting a wide audience and driving revenue growth. Action games, known for their fast-paced gameplay and engaging narratives, capture the attention of gamers across age groups and are a significant driver of market growth. They often feature immersive graphics and thrilling storylines that enhance player engagement, making them a dominant choice among consumers.

Role-Playing games also hold substantial importance within this segment by providing players the opportunity to immerse themselves in rich fictional worlds, often allowing for character development and strategic decision-making that leads to a personal investment in gameplay. This genre has fostered a loyal fan base and encourages community interaction through online platforms, further solidifying its position in the market. The Strategy genre appeals to gamers who enjoy planning and critical thinking, often leading to competitive play, whether in real-time or turn-based formats. This aspect not only cultivates a strategic mindset among players but also builds an engaging environment for competitive tournaments, which have gained popularity in the US.

Simulation games have emerged as a captivating segment, offering real-life experiences in areas like crafting, management, and even driving. The immersive aspects of simulation games give players an authentic taste of real-world activities in a virtual format, thus attracting numerous enthusiasts who appreciate the blend of entertainment and educational components. Sports games are significant contributors to the US Video Game Market as well, reflecting the nation's passion for athletic competition. These games often mirror actual sports mechanics and player performance, which resonates greatly with fans of various sports, resulting in strong sales and community engagement, especially during events like the Super Bowl or World Cup.

Each game type contributes to the market through unique gameplay and engagement mechanisms that cater to different demographics and preferences among players, fueling the overall expansion. As the US Video Game Market evolves, insights reveal consistent trends including the increasing integration of advanced technologies in gameplay like virtual and augmented reality, keeping players engaged and interested in multiple genres. With a blend of creativity and competition, these game genres not only cater to a wide audience but also help in propelling industry innovations, making the Game Type segment a crucial area in the US Video Game Market landscape. Market segmentation within this domain continues to evolve in response to consumer demands, leading to new opportunities that enrich the gaming experience. The vibrant nature of the Game Type segment underscores its role in driving the economic success and cultural significance of the US Video Game Market industry as a whole.

Video Game Market Game Type Insights

Source: Primary Research, Secondary Research, MRFR Database and Analyst Review

Video Game Market Platform Insights

The Platform segment of the US Video Game Market plays a crucial role in defining the landscape of gaming experiences across various demographics. This segment encompasses diverse categories including PC, Console, Mobile, Web, and Virtual Reality, each contributing to the market's expansive growth. PC gaming remains prominent due to its capacity for high-performance graphics and extensive modding communities, appealing particularly to serious gamers. Console gaming, while traditionally strong, faces competition from mobile platforms, which have surged in popularity due to easy accessibility and a wide range of casual gaming options.

Mobile gaming, representing a significant portion of engagement, thrives with million of users downloading games on their smartphones. Web-based gaming continues to engage players seeking quick and convenient gameplay without the need for downloads. Furthermore, Virtual Reality stands out for offering immersive experiences, positioning itself as a transformative force in how games are played. These diverse platforms highlight the segmentation within the US Video Game Market, providing various opportunities and challenges that continue to shape industry trends, user engagement, and technological advancements.As the market evolves, the integration of these platforms reflects broader consumer demands, setting the stage for future innovations and growth.

Video Game Market Distribution Channel Insights

The Distribution Channel segment of the US Video Game Market plays a critical role in shaping consumer behavior and market dynamics. With the continuous evolution of technology, Digital Download has emerged as a leading distribution method, significantly influencing how gamers access content. This approach offers convenience and immediate availability, appealing particularly to a younger demographic that prioritizes instant gratification. On the other hand, Physical Retail remains relevant, especially among collectors and those who appreciate tangible products.

The experience of browsing in stores can enhance customer satisfaction and engagement. Subscription Services have also gained traction, providing players with access to a broad library of games for a fixed fee, fostering a shift in consumption habits. Meanwhile, Online Streaming is becoming increasingly significant, allowing gamers to play high-quality titles without the need for powerful hardware, which broadens market inclusivity. Each of these channels contributes uniquely to the overall landscape of the US Video Game Market, demonstrating a diverse set of preferences among consumers and reflecting their evolving habits in game consumption.

Video Game Market Target Audience Insights

The Target Audience segment in the US Video Game Market plays a crucial role in shaping industry dynamics, reflecting diverse gaming preferences and engagement levels across demographics. This market includes Casual Gamers, who prioritize accessible and enjoyable experiences, often engaging via mobile platforms and social media. Core Gamers form a significant part of the audience, dedicating substantial time to gameplay and showing loyalty to favorite franchises, driving the demand for quality content and immersive experiences. Hardcore Gamers represent a smaller, yet passionate segment, investing considerable resources into gaming setups and seeking advanced gameplay mechanics.

Esports Enthusiasts are a rapidly growing group, contributing to the rise of competitive gaming and fostering community engagement through tournaments and streaming platforms. The increasing acceptance of video gaming as mainstream entertainment highlights opportunities for innovative game development and marketing strategies tailored to these diverse audience segments. Furthermore, trends indicate a shift towards inclusivity and varied content, as developers seek to cater to the distinct needs and preferences of each segment within the US Video Game Market.

US Video Game Market Key Players and Competitive Insights

The US Video Game Market is characterized by its rapid evolution, driven by technological advancements, changing consumer preferences, and the increasing popularity of online gaming. The competition is fierce, with numerous players vying for market share across various segments, including consoles, PC gaming, and mobile platforms. Major trends in this sector include the rise of e-sports, the integration of virtual and augmented reality, and the growth of subscription-based gaming services. Companies are constantly innovating, developing new titles, and exploring monetization strategies to capture and retain their audience. The dynamic nature of this market makes it crucial for companies to stay ahead of industry trends and consumer demands in order to maintain a competitive edge.

Square Enix has established a notable presence in the US Video Game Market, primarily recognized for its strong portfolio of iconic franchises and engaging storytelling. It boasts a loyal fan base and consistently delivers high-quality gaming experiences that resonate well with players in the US. The company's strategic focus on popular genres, such as role-playing games and action-adventure titles, has enabled it to cultivate a robust market presence. Square Enix’s strengths lie in its commitment to developing immersive worlds and compelling narratives, which have become hallmarks of its titles. The company has successfully leveraged its intellectual properties through merchandising and collaboration with other media, enhancing its visibility and engagement with consumers in the US market.

Tencent plays a significant role in the US Video Game Market, showcasing its influence with various key products and services that cater to a diverse gaming audience. It has a substantial market presence, having secured partnerships and investments in several popular gaming studios and publishers, thereby expanding its footprint. Tencent's strengths are underscored by its robust financial capabilities and expertise in mobile gaming, which allows it to capitalize on the growing trend of gaming on mobile devices. The company has been involved in strategic mergers and acquisitions that have bolstered its portfolio in the US, enabling it to introduce innovative gaming experiences and expand its reach. Tencent's focus on integrating social features and community engagement within its games has also positioned it as a leader in delivering compelling online gaming experiences in the US, further solidifying its competitive standing in the market.

Key Companies in the US Video Game Market Include

  • Square Enix
  • Tencent
  • Bandai Namco Entertainment
  • Nintendo
  • Apple
  • Valve
  • Ubisoft
  • Sony
  • Amazon
  • Riot Games
  • Microsoft
  • Electronic Arts
  • TakeTwo Interactive
  • Epic Games
  • Activision Blizzard

US Video Game Market Industry Developments

In October 2023, Microsoft concluded its acquisition of Activision Blizzard, which was valued at approximately US $68.7 billion (or up to US $75.4 billion dependent on accounting). This acquisition brought franchises such as Candy Crush, Diablo, World of Warcraft, and Call of Duty under the Microsoft Gaming domain.

The U.S. Ninth Circuit Court of Appeals upheld the acquisition in May 2025, rejecting the Federal Trade Commission's challenge and verifying that the FTC had not presented sufficient evidence of anticompetitive injury in the consoles, subscription, or cloud gaming markets.Microsoft terminated approximately 650 employees in its Xbox division subsequent to the acquisition. These layoffs were concentrated on corporate and support positions; however, no studios or titles were terminated.

Video Game Market Segmentation Insights

Video Game Market Game Type Outlook

  • Action
  • Role-Playing
  • Strategy
  • Simulation
  • Sports

Video Game Market Platform Outlook

  • PC
  • Console
  • Mobile
  • Web
  • Virtual Reality

Video Game Market Distribution Channel Outlook

  • Digital Download
  • Physical Retail
  • Subscription Services
  • Online Streaming

Video Game Market Target Audience Outlook

  • Casual Gamers
  • Core Gamers
  • Hardcore Gamers
  • Esports Enthusiasts
Report Attribute/Metric Details
Market Size 2023 51.4 (USD Billion)
Market Size 2024 54.5 (USD Billion)
Market Size 2035 95.0 (USD Billion)
Compound Annual Growth Rate (CAGR) 5.181% (2025 - 2035)
Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
Base Year 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Billion
Key Companies Profiled Square Enix, Tencent, Bandai Namco Entertainment, Nintendo, Apple, Valve, Ubisoft, Sony, Amazon, Riot Games, Microsoft, Electronic Arts, TakeTwo Interactive, Epic Games, Activision Blizzard
Segments Covered Game Type, Platform, Distribution Channel, Target Audience
Key Market Opportunities Cloud gaming expansion, Mobile gaming growth, Virtual reality integration, Esports market development, Subscription-based gaming services
Key Market Dynamics increased mobile gaming adoption, growth in esports popularity, rise of subscription services, expansion of virtual reality, cloud gaming advancements
Countries Covered US


Frequently Asked Questions (FAQ):

The US Video Game Market was valued at 54.5 billion USD in 2024.

By 2035, the US Video Game Market is projected to reach a value of 95.0 billion USD.

The expected CAGR for the US Video Game Market from 2025 to 2035 is 5.181%.

In 2024, the Action game type held a market share valued at 20.0 billion USD.

The Role-Playing game type is expected to be valued at 17.5 billion USD by 2035.

Key players in the market include Tencent, Sony, Microsoft, Activision Blizzard, and Electronic Arts, among others.

The Simulation game type is expected to grow from 7.0 billion USD in 2024 to 12.0 billion USD by 2035.

Current challenges include increasing competition and evolving consumer preferences.

The Sports game type was valued at 9.0 billion USD in 2024 and is projected to reach 16.0 billion USD by 2035.

Emerging trends include advancements in technology such as VR and AR, providing new gameplay experiences.

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