# US In-Game Advertising Market

> US In-Game Advertising Market Size, Share and Trends Analysis Report By Type (Static Ads, Dynamic Ads, Advergaming) and By Device Type (PC/Laptop, Smartphone/Tablet) - Forecast to 2035

- **Forecast Period:** 2025 - 2035
- **CAGR:** 12.9%
- **2024:** $ 2,500 Million
- **2025:** $ 2,822.5 Million
- **2035:** $ 9,500 Million
- **Key Players:** Unity Technologies (US), AdColony (US), IronSource (IL), Chartboost (US), Vungle (US), InMobi (IN), AppLovin (US), Digital Turbine (US)

**Report ID:** MRFR/ICT/16672-HCR · **Pages:** 100 · **Author:** Apoorva Priyadarshi & Garvit Vyas · **Last Updated:** April 06, 2026

**URL:** https://www.marketresearchfuture.com/reports/us-in-game-advertising-market-18200

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## Market Summary

## **US In-Game Advertising Market Overview**

As per MRFR analysis, the US In-Game Advertising Market Size was estimated at 1.97 (USD Billion) in 2023. The US In-Game Advertising Market Industry is expected to grow from 2.4(USD Billion) in 2024 to 9 (USD Billion) by 2035. The US In-Game Advertising Market CAGR (growth rate) is expected to be around 12.768% during the forecast period (2025 - 2035).

## **Key US In-Game Advertising Market Trends Highlighted**

The US In-Game Advertising Market is experiencing several significant trends driven by the increasing popularity of gaming among diverse demographics. One key market driver is the rapid growth of mobile gaming in the US, which has expanded the player base and opened new avenues for advertisers to engage consumers in interactive environments. As advertisers seek to create more immersive experiences, in-game advertising has become an essential component of digital marketing strategies. Another notable trend is the rise of esports, which has garnered substantial attention and viewership in the US.

This has led brands to explore opportunities to integrate their advertising within competitive gaming events, reaching a highly engaged audience.In terms of opportunities to be explored, developers and publishers in the US have a chance to innovate and offer unique advertising solutions that resonate with gamers. This includes native ads that align with the gameplay experience and contribute to storytelling rather than disrupt it. Additionally, the increasing use of augmented reality (AR) and virtual reality (VR) technologies presents new ways for brands to connect with players in an immersive manner.

Recent trends indicate a growing preference for non-intrusive ads, where products or brands naturally blend into the gaming environment, enhancing brand recall and consumer commitment. Moreover, data privacy regulations are shaping how advertising is approached.As states enact stricter privacy laws, companies in the US must adapt their strategies to align with these regulations while still delivering effective advertising. This necessitates a focus on transparency and trust, which can ultimately strengthen brand loyalty. As the gaming landscape continues to evolve, the US In-Game Advertising Market stands poised to grow, driven by these trends and the creativity of advertisers.

Source: Primary Research, Secondary Research, _Market Research Future_ Database and Analyst Review

## **US In-Game Advertising Market Drivers**

### **Increase in Mobile Gaming Popularity**

The US In-Game Advertising Market Industry is experiencing significant growth driven by the rapid increase in mobile gaming popularity. According to the Entertainment Software Association, as of 2022, over 50% of adults in the United States play games on mobile devices. This trend is supported by the increasing penetration of smartphones and internet accessibility, with mobile gaming revenue accounting for approximately 50% of total gaming revenue in the US as reported by Statista.Major companies like Electronic Arts and Activision Blizzard have recognized this shift, enhancing their in-game advertising strategies to cater to mobile gamers.

As more individuals engage in mobile gaming, the demand for in-game advertisements is expected to rise, with projections indicating a robust compound annual growth rate (CAGR) of about 12.78% from 2025 to 2035 for the US In-Game Advertising Market.

### **Evolving Advertising Technologies**

The advancements in advertising technologies, such as augmented reality (AR) and virtual reality (VR), are significantly contributing to the growth of the US In-Game Advertising Market Industry. A 2023 report from the Interactive Advertising Bureau indicates that 34% of advertisers are adopting AR and VR technologies to enhance user engagement. Companies like Niantic, known for their popular AR games, are effectively integrating brand partnerships within their gaming environments.As these technologies continue to evolve, more immersive advertising experiences are anticipated, driving higher engagement rates and attracting more advertisers to the in-game advertising space.

### **Increasing Advertiser Investments**

There is a notable trend of increasing investments from advertisers in the US In-Game Advertising Market Industry. In 2022, digital advertising spending in the gaming sector reached approximately USD 11.25 billion, according to the IAB. This substantial investment indicates a growing recognition of the effectiveness of in-game advertising as a strategy to reach younger demographics, particularly millennials and Generation Z.

Companies such as King and Ubisoft have successfully leveraged in-game advertising campaigns, further motivating other brands to allocate more resources towards this channel.As advertisers shift their budgets from traditional media to digital platforms, the growth potential for in-game advertising remains robust.

### **Rise of Esports Viewership**

The rise in esports viewership is another key driver propelling the US In-Game Advertising Market Industry. With over 85 million viewers in the United States alone, as reported by the Esports Industry Association in 2023, esports has become a mainstream avenue for advertisers. Major brands are investing in sponsorship and advertising opportunities within esports tournaments and streams.

Companies like Riot Games and Valve have effectively integrated brands into their esports platforms, enhancing visibility for advertisers.As the esports audience continues to grow, the opportunities for in-game advertising within this segment will expand, making it an attractive option for brands looking to engage with younger consumers.

## **US In-Game Advertising Market Segment Insights**

### **In-Game Advertising Market Type Insights**

The US In-Game Advertising Market is experiencing significant growth, driven by the increasing integration of advertising within gaming experiences. This growth is largely fueled by the diverse types of in-game advertisements utilized, which can be broadly categorized into Static Ads, Dynamic Ads, and Advergaming. Static Ads involve the placement of fixed advertisements within the game's environment, providing a seamless experience for players.

This type is essential because it allows brand visibility without disrupting the gameplay, making it particularly appealing to advertisers seeking more organic ways to integrate their messaging.On the other hand, Dynamic Ads are designed to be more flexible, enabling real-time updates and targeted messaging based on user data. This adaptability is crucial as it allows brands to respond to market trends and player behavior instantly, thus enhancing engagement become a significant advantage in capturing the attention of the gaming audience.

Meanwhile, Advergaming takes a more immersive approach by creating games that promote branded content, engaging players in a way that traditional advertising methods cannot. This type not only captivates players' attention but also fortifies brand loyalty by associating enjoyment with brand interaction. Each of these types plays a vital role in the broader landscape of the US In-Game Advertising Market. The segmentation reflects a dynamic interplay of technological advancements and consumer preferences, highlighting a shift towards more engaging and integrated advertising experiences.

As gamers increasingly embrace interactive entertainment, the strategies and methodologies employed in the US In-Game Advertising Market evolve, offering brands unique opportunities to reach their target audiences in impactful ways.

The continuous innovations in this sector indicate a robust trajectory for market growth, further attracted by the rising popularity of gaming as a mainstream entertainment avenue in the US, supported by extensive research and government initiatives aimed at fostering digital engagement.As the market evolves, the importance of effective segmentation based on type becomes increasingly critical for audiences and brands alike, underscoring the need for targeted approaches that resonate with the next generation of gamers and consumers.

Source: Primary Research, Secondary Research, _Market Research Future_ Database and Analyst Review

### **In-Game Advertising Market Device Type Insights**

The US In-Game Advertising Market, particularly within the Device Type segment, reflects a dynamic landscape characterized by the widespread use of both PC/Laptop and Smartphone/Tablet devices. The significance of PCs and laptops cannot be overstated, as these platforms provide a robust environment for immersive gaming experiences, engaging players with high-definition graphics and interactive capabilities. Meanwhile, smartphones and tablets dominate the on-the-go gaming demographic, catering to a growing segment of casual gamers who prefer convenience and accessibility.This steady increase in mobile gaming adoption has propelled substantial investment in In-Game Advertising, capitalizing on the trend of integrating advertisements seamlessly into gameplay.

The US market trends indicate that advertisers are increasingly targeting specific device types based on user engagement and behavioral patterns, leading to innovative ad formats and campaigns tailored for each platform. As the gaming landscape continues to evolve, understanding the device preferences of players will be crucial for advertisers aiming to reach their audiences effectively.Overall, the Device Type segmentation within the US In-Game Advertising Market represents a critical area for growth and strategy development in the coming years, offering both opportunities and challenges for stakeholders in the industry.

## **US In-Game Advertising Market Key Players and Competitive Insights**

The US In-Game Advertising Market has rapidly evolved as a critical area for brands seeking to engage consumers through immersive experiences. As gaming continues to grow in popularity, advertisers are increasingly looking to integrate their messages within games rather than through traditional ad placements. This market is characterized by competition between various companies that specialize in delivering advertisements in innovative and engaging ways. A wide range of strategies, including programmatic advertising and influencer collaborations, have emerged to meet the demands of gamers and brands alike.

The dynamic landscape is shaped by shifting consumer preferences and technological advancements that have enabled more interactive and personalized advertising experiences.Blaize has established itself as a prominent player in the US In-Game Advertising Market by leveraging its advanced visual computing technology to deliver targeted ad solutions. Known for its robust platform, Blaize focuses on optimizing in-game ad placements, thereby enhancing user engagement while maximizing brand visibility. The company's strength lies in its ability to seamlessly integrate advertisements into gameplay, ensuring that campaigns resonate with players without disrupting their experience.

Additionally, Blaize's commitment to data analytics allows advertisers to track performance metrics closely, enabling continuous improvements in campaign effectiveness. This adaptability and focus on user experience make Blaize a strong competitor in the ever-evolving landscape of in-game advertising.Facebook is a significant influencer in the US In-Game Advertising Market, offering a vast ecosystem for brand engagement through its gaming platforms and social media integration. The company's key products and services include Facebook Gaming and the Meta platform, which support diverse gaming experiences, providing advertisers far-reaching opportunities to connect with audiences.

Facebook's extensive data capabilities enable brands to deliver highly targeted ads based on user preferences and behaviors, ensuring precision in their marketing efforts. The company has also pursued strategic mergers and acquisitions to strengthen its position in the gaming sector, allowing it to enhance its advertising capabilities further. By focusing on community building and user engagement, Facebook effectively leverages its vast user base to provide advertisers with significant reach and impact within the in-game advertising space.

### **Key Companies in the US In-Game Advertising Market Include**

## **US In-Game Advertising Market Industry Developments**

The US In-Game Advertising Market has seen significant developments recently, with substantial growth fueled by technological advancements and increasing consumer engagement. Numerous companies such as Facebook, Epic Games, Microsoft, and Unity Technologies are investing heavily in innovative in-game advertising solutions to enhance user experiences. In July 2023, Activision Blizzard announced a strategic partnership with Unity Technologies to integrate advanced advertising tools into their games, amplifying ad effectiveness. Furthermore, TakeTwo Interactive has been expanding its advertising capabilities by acquiring popular mobile ad platform AdColony in August 2023, aiming to leverage increased mobile gaming traffic for targeted campaigns.

The market's landscape is further shifting as Google and Amazon bolster their advertising interests in gaming, with recent initiatives focusing on integrating ads into popular titles. In terms of growth, analysts report a remarkable increase in market valuation by approximately 25% year-on-year, driven by rising demand for immersive advertising experiences. Over the past few years, the rise of virtual reality and augmented reality gaming has also invigorated the sector, leading to unique advertising opportunities as seen in developments from companies like Anzu and FUSE.

## **US In-Game Advertising Market Segmentation Insights**

### **In-Game Advertising Market Type****Outlook**

## **In-Game Advertising Market Device Type****Outlook**

## Market Drivers

### Advancements in Data Analytics

The in game-advertising market is increasingly influenced by advancements in [data analytics](https://www.marketresearchfuture.com/reports/data-analytics-market-1689), which enable advertisers to gain deeper insights into player behavior. By leveraging big data, companies can tailor their advertising strategies to target specific demographics more effectively. In 2025, it is estimated that 70% of advertisers utilize data-driven approaches to optimize their campaigns. This shift allows for more personalized advertising experiences, enhancing user engagement and satisfaction. Moreover, the ability to track player interactions with ads in real-time provides valuable feedback, allowing for continuous improvement of advertising strategies. As data analytics tools become more sophisticated, the in game-advertising market is likely to see a rise in targeted campaigns that resonate with players, ultimately driving higher conversion rates.

### Rising Mobile Gaming Popularity

The in game-advertising market is experiencing a notable surge due to the increasing popularity of mobile gaming in the US. As of 2025, mobile games account for approximately 50% of the total gaming revenue, which is projected to reach $100 billion. This growth creates a fertile ground for advertisers seeking to engage with a diverse audience. The accessibility of mobile devices allows advertisers to reach gamers in various contexts, enhancing the effectiveness of in game advertisements. Furthermore, the rise of casual gaming has expanded the demographic reach, attracting players of all ages. This trend suggests that advertisers are likely to invest more in mobile in game-advertising strategies, aiming to capitalize on the growing user base and the potential for higher engagement rates.

### Emergence of Cross-Platform Gaming

The in game-advertising market is being shaped by the emergence of cross-platform gaming, which allows players to engage with games across multiple devices. This trend enhances the reach of in game advertisements, as players can interact with ads regardless of their chosen platform. In 2025, it is estimated that 60% of gamers participate in cross-platform play, creating a unified audience for advertisers. This interconnectedness enables brands to deliver consistent messaging across various gaming environments, increasing brand recall and engagement. Additionally, cross-platform gaming fosters community building among players, which can amplify the impact of in game advertisements through social sharing. As this trend continues to grow, the in game-advertising market is likely to evolve, with advertisers developing strategies that leverage the benefits of cross-platform interactions.

### Integration of E-Sports and Advertising

The in game-advertising market is significantly impacted by the integration of e-sports and advertising. E-sports has emerged as a major entertainment sector, with viewership numbers surpassing traditional sports in some demographics. In 2025, the e-sports industry is projected to generate over $1 billion in revenue, creating ample opportunities for advertisers. Brands are increasingly looking to associate themselves with e-sports events and teams, utilizing in game-advertising as a means to reach a highly engaged audience. This trend indicates that advertisers may allocate a larger portion of their budgets to in game-advertising within e-sports, capitalizing on the passionate fan base and the immersive nature of gaming. The synergy between e-sports and in game-advertising is likely to foster innovative advertising formats that enhance brand visibility.

### Growing Demand for Interactive Advertising

The in game-advertising market is witnessing a growing demand for interactive advertising formats that enhance user engagement. Players are increasingly seeking immersive experiences that allow them to interact with brands in meaningful ways. In 2025, interactive ads are expected to account for 30% of all in game-advertising expenditures, reflecting a shift towards more engaging content. This trend suggests that advertisers may invest in innovative formats such as playable ads, which allow users to experience a mini-version of a game before making a purchase. The rise of interactive advertising not only benefits brands by increasing visibility but also enhances the overall gaming experience for players. As the demand for interactivity continues to rise, the in game-advertising market is likely to adapt, fostering creativity and innovation in advertising strategies.

## Future Outlook

The in game-advertising market is projected to grow at a 12.9% CAGR from 2025 to 2035, driven by technological advancements and increasing [mobile gaming](https://www.marketresearchfuture.com/reports/mobile-gaming-market-6313) engagement.

**New opportunities:**

- Integration of AR/VR advertising solutions in mobile games.
- Development of targeted ad platforms utilizing AI analytics.
- Partnerships with gaming influencers for branded content campaigns.

By 2035, the market is expected to achieve substantial growth and innovation.

## Segment Insights

### By Type: Static Ads (Largest) vs. Dynamic Ads (Fastest-Growing)

In the US in game-advertising market, the distribution of market share among the different types of advertisements reveals a substantial preference for Static Ads, which hold the largest segment share. Dynamic Ads are gaining traction, driven by their interactive nature and ability to engage players in real-time. Advergaming, while present, remains a niche area that appeals to specific demographics and market segments, limiting its overall market dominance.

Growth trends in this segment are propelled by an increasing shift towards more personalized and engaging advertising strategies. Dynamic Ads, being the fastest-growing segment, are experiencing rapid adoption due to advances in technology and data analytics that allow for improved targeting and user interaction. Brands are focusing on creating immersive experiences that resonate with gamers, paving the way for a more interactive future in game advertising.

Static Ads: Dominant vs. Dynamic Ads: Emerging

Static Ads have established themselves as the dominant force in the US in game-advertising market, leveraging their consistency and reliability in delivering brand messages. They are often seen embedded within game environments, allowing for subtle yet effective advertising without disrupting the gaming experience. In contrast, Dynamic Ads are emerging as a strong competitor, utilizing real-time data and analytics to tailor advertisements to individual player preferences. This adaptability enhances user engagement and offers brands an innovative approach to connect with the gaming audience. As the competition in this space intensifies, both Static and Dynamic Ads showcase unique attributes that cater to different aspects of consumer behavior, ensuring a diverse advertising landscape.

### By Device Type: Smartphone/Tablet (Largest) vs. PC/Laptop (Fastest-Growing)

In the US in game-advertising market, the device type segment reveals a distinctive market share distribution. The Smartphone/Tablet segment holds the largest share, reflecting the shift toward mobile gaming and accessibility. This trend aligns with user preferences for mobile devices that provide convenience and a wide range of games.

On the other hand, the PC/Laptop segment, while currently smaller, is experiencing significant growth. The increased engagement in [online gaming](https://www.marketresearchfuture.com/reports/online-gaming-market-32765) and advanced graphics capabilities are key drivers for this segment. Gamers investing in high-performance laptops and PCs for immersive gaming experiences signify a promising upward trajectory in this segment.

Device Type: Smartphone/Tablet (Dominant) vs. PC/Laptop (Emerging)

The Smartphone/Tablet segment is the dominant player in the US in game-advertising market, characterized by a vast user base and extensive game offerings available on mobile platforms. Its accessibility and ease of use enable a seamless gaming experience, appealing to casual gamers and a younger demographic. In contrast, the PC/Laptop segment is emerging with a focus on delivering high-quality graphics and advanced gameplay mechanics, attracting serious gamers looking for more immersive experiences. This segment is catching up rapidly, driven by technological advancements and the rise of online multiplayer games, indicating a dynamic shift in consumer preferences.

## Competitive Benchmarking

The in game-advertising market in the US is characterized by a dynamic competitive landscape, driven by rapid technological advancements and evolving consumer preferences. Key players such as Unity Technologies (US), AdColony (US), and AppLovin (US) are strategically positioned to leverage innovation and partnerships to enhance their market presence. Unity Technologies (US) focuses on integrating immersive advertising experiences within its [gaming](https://www.marketresearchfuture.com/reports/gaming-market-10768) platform, thereby enhancing user engagement. Meanwhile, AdColony (US) emphasizes mobile video advertising, capitalizing on the growing trend of mobile gaming. AppLovin (US) adopts a diversified approach, combining advertising with app development, which allows for a unique synergy between content creation and monetization strategies. Collectively, these strategies contribute to a competitive environment that is increasingly reliant on technological integration and user-centric advertising solutions.The market structure appears moderately fragmented, with several players vying for market share while also collaborating through strategic partnerships. Key business tactics include optimizing supply chains and localizing advertising content to resonate with diverse audiences. This fragmentation allows for a variety of advertising solutions, catering to different segments of the gaming population. The collective influence of these key players shapes the market dynamics, as they continuously adapt to the changing landscape of consumer behavior and technological advancements.

In October  Unity Technologies (US) announced a partnership with a leading VR headset manufacturer to enhance immersive advertising capabilities within virtual environments. This strategic move is likely to position Unity at the forefront of the emerging VR advertising space, potentially attracting brands looking to engage consumers in novel ways. The integration of VR technology into advertising strategies may redefine user experiences, making them more interactive and engaging.

In September  AdColony (US) launched a new programmatic advertising platform aimed at optimizing ad placements in real-time. This initiative is significant as it allows advertisers to leverage data analytics for more targeted campaigns, thereby increasing the effectiveness of ad spend. By enhancing the precision of ad placements, AdColony may improve overall campaign performance, which could lead to higher client retention and satisfaction.

In August  AppLovin (US) expanded its global reach by acquiring a smaller ad tech firm specializing in AI-driven analytics. This acquisition is indicative of a broader trend towards integrating artificial intelligence into advertising strategies, allowing for more personalized and efficient ad delivery. The move not only strengthens AppLovin's technological capabilities but also enhances its competitive edge in a market increasingly driven by data and analytics.

As of November  current trends in the in game-advertising market include a pronounced shift towards digitalization, sustainability, and AI integration. Strategic alliances among key players are shaping the competitive landscape, fostering innovation and collaboration. Looking ahead, competitive differentiation is likely to evolve, with a greater emphasis on technological advancements and supply chain reliability rather than solely on price. This shift suggests that companies will need to invest in innovative solutions and sustainable practices to maintain a competitive edge in an increasingly complex market.

## Recent News & Developments

The US In-Game Advertising Market has seen significant developments recently, with substantial growth fueled by technological advancements and increasing consumer engagement. Numerous companies such as Facebook, Epic Games, Microsoft, and Unity Technologies are investing heavily in innovative in-game advertising solutions to enhance user experiences. In July 2023, Activision Blizzard announced a strategic partnership with Unity Technologies to integrate advanced advertising tools into their games, amplifying ad effectiveness. Furthermore, TakeTwo Interactive has been expanding its advertising capabilities by acquiring popular mobile ad platform AdColony in August 2023, aiming to leverage increased mobile gaming traffic for targeted campaigns.

The market's landscape is further shifting as Google and Amazon bolster their advertising interests in gaming, with recent initiatives focusing on integrating ads into popular titles. In terms of growth, analysts report a remarkable increase in market valuation by approximately 25% year-on-year, driven by rising demand for immersive advertising experiences. Over the past few years, the rise of virtual reality and augmented reality gaming has also invigorated the sector, leading to unique advertising opportunities as seen in developments from companies like Anzu and FUSE.

## Report Scope

| MARKET SIZE 2024 | 2500.0(USD Million) |
| --- | --- |
| MARKET SIZE 2025 | 2822.5(USD Million) |
| MARKET SIZE 2035 | 9500.0(USD Million) |
| COMPOUND ANNUAL GROWTH RATE (CAGR) | 12.9% (2025 - 2035) |
| REPORT COVERAGE | Revenue Forecast, Competitive Landscape, Growth Factors, and Trends |
| BASE YEAR | 2024 |
| Market Forecast Period | 2025 - 2035 |
| Historical Data | 2019 - 2024 |
| Market Forecast Units | USD Million |
| Key Companies Profiled | Unity Technologies (US), AdColony (US), IronSource (IL), Chartboost (US), Vungle (US), InMobi (IN), AppLovin (US), Digital Turbine (US) |
| Segments Covered | Type, Device Type |
| Key Market Opportunities | Integration of augmented reality enhances user engagement in the in game-advertising market. |
| Key Market Dynamics | Rising consumer engagement in mobile gaming drives innovative in game-advertising strategies and competitive market dynamics. |
| Countries Covered | US |

## Frequently Asked Questions

**Q: What was the overall market valuation of the US in game-advertising market in 2024?**
A: The overall market valuation was $2500.0 Million in 2024.

**Q: What is the projected market valuation for the US in game-advertising market by 2035?**
A: The projected valuation for 2035 is $9500.0 Million.

**Q: What is the expected CAGR for the US in game-advertising market during the forecast period 2025 - 2035?**
A: The expected CAGR during the forecast period 2025 - 2035 is 12.9%.

**Q: Which segment had the highest valuation in the US in game-advertising market in 2024?**
A: In 2024, the Advergaming segment had the highest valuation at $1000.0 Million.

**Q: What are the projected valuations for Static Ads and Dynamic Ads by 2035?**
A: By 2035, Static Ads are projected to reach $2400.0 Million, while Dynamic Ads may reach $3600.0 Million.

**Q: How do smartphone/tablet revenues compare to PC/laptop revenues in the US in game-advertising market?**
A: In 2024, smartphone/tablet revenues were $1500.0 Million, surpassing PC/laptop revenues of $1000.0 Million.

**Q: Who are the key players in the US in game-advertising market?**
A: Key players include Unity Technologies, AdColony, IronSource, Chartboost, Vungle, InMobi, AppLovin, and Digital Turbine.

**Q: What is the projected growth for the Advergaming segment from 2024 to 2035?**
A: The Advergaming segment is projected to grow from $1000.0 Million in 2024 to $3500.0 Million by 2035.

**Q: What is the valuation of the Dynamic Ads segment in 2024?**
A: The valuation of the Dynamic Ads segment in 2024 was $900.0 Million.

**Q: What device type is expected to generate the highest revenue in the US in game-advertising market by 2035?**
A: By 2035, smartphone/tablet is expected to generate the highest revenue, projected at $5500.0 Million.


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