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India Immersive Technology In Entertainment Market

ID: MRFR/ICT/62417-HCR
200 Pages
Aarti Dhapte
October 2025

India Immersive Technology in Entertainment Market Research Report By Component (Hardware, Software/Platform, Services), By Technology (Mixed Reality, Virtual Reality, Augmented Reality, 360 Film) and By Application (Training & Learning, Emergency Services, Product Development, Sales & Marketing)- Forecast to 2035

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India Immersive Technology In Entertainment Market Summary

As per MRFR analysis, the immersive technology-in-entertainment market size was estimated at 295.88 USD Million in 2024. The immersive technology-in-entertainment market is projected to grow from 356.59 USD Million in 2025 to 2305.55 USD Million by 2035, exhibiting a compound annual growth rate (CAGR) of 20.52% during the forecast period 2025 - 2035.

Key Market Trends & Highlights

The India immersive technology-in-entertainment market is experiencing robust growth driven by innovative trends and increasing consumer engagement.

  • The largest segment in the market is virtual reality content, which continues to gain traction among consumers.
  • Interactive experiences are on the rise, enhancing user engagement and participation in entertainment.
  • The fastest-growing segment is augmented reality applications, particularly in live events and gaming.
  • Key market drivers include the growing demand for virtual reality content and increased investment in AR and VR technologies.

Market Size & Forecast

2024 Market Size 295.88 (USD Million)
2035 Market Size 2305.55 (USD Million)
CAGR (2025 - 2035) 20.52%

Major Players

Meta Platforms (US), Sony Corporation (JP), Microsoft Corporation (US), NVIDIA Corporation (US), Apple Inc. (US), Unity Technologies (US), Epic Games (US), HTC Corporation (TW), Valve Corporation (US)

India Immersive Technology In Entertainment Market Trends

The immersive technology-in-entertainment market is currently experiencing a transformative phase, characterized by rapid advancements in virtual reality (VR), augmented reality (AR), and mixed reality (MR) technologies. These innovations are reshaping how content is created, distributed, and consumed, leading to a more engaging and interactive experience for users. The integration of immersive technologies into various entertainment sectors, including gaming, film, and live events, appears to enhance user engagement and satisfaction. As a result, stakeholders are increasingly investing in these technologies to remain competitive and meet evolving consumer expectations. Moreover, the immersive technology-in-entertainment market is witnessing a surge in demand for immersive experiences that blend physical and digital realms. This trend is driven by the growing popularity of immersive gaming experiences and the increasing use of AR in live events and performances. The potential for immersive storytelling is also expanding, as creators explore new ways to captivate audiences through interactive narratives. Consequently, the market is poised for substantial growth, with various players seeking to leverage these technologies to create unique and memorable experiences for consumers.

Rise of Interactive Experiences

The immersive technology-in-entertainment market is seeing a notable shift towards interactive experiences. Users are increasingly seeking engagement beyond passive consumption, prompting creators to develop content that allows for user participation. This trend is particularly evident in gaming, where players can influence narratives and outcomes, enhancing their connection to the content.

Integration of AR in Live Events

The use of augmented reality in live events is gaining traction within the immersive technology-in-entertainment market. Event organizers are incorporating AR elements to enrich audience experiences, providing additional layers of interaction and information. This integration not only captivates attendees but also creates opportunities for brands to engage with consumers in innovative ways.

Expansion of Immersive Storytelling

Immersive storytelling is evolving as a key trend in the immersive technology-in-entertainment market. Creators are exploring new narrative techniques that leverage VR and AR to create compelling, interactive stories. This approach allows audiences to become active participants in the narrative, fostering deeper emotional connections and enhancing overall engagement.

India Immersive Technology In Entertainment Market Drivers

Rise of Mobile Gaming and Applications

The proliferation of smartphones and mobile devices is significantly impacting the immersive technology-in-entertainment market in India. With over 600 million smartphone users, the demand for mobile gaming and AR applications is on the rise. Mobile platforms are becoming increasingly capable of supporting immersive experiences, leading to a surge in the development of AR games and applications. This trend is further supported by the availability of affordable data plans and improved internet connectivity across the country. As mobile gaming continues to gain traction, it is likely to drive the growth of the immersive technology-in-entertainment market, as developers create content tailored for mobile users. The convenience and accessibility of mobile devices are expected to attract a diverse audience, thereby expanding the market reach and potential revenue streams for content creators.

Growing Demand for Virtual Reality Content

The immersive technology-in-entertainment market in India is witnessing a surge in demand for virtual reality (VR) content. As consumers increasingly seek engaging and interactive experiences, the market for VR gaming and entertainment applications is expanding. Reports indicate that the VR gaming segment alone is projected to grow at a CAGR of over 30% from 2025 to 2030. This growth is driven by advancements in VR hardware and software, making it more accessible to a broader audience. Additionally, the rise of VR arcades and experiences in urban areas is contributing to this trend, as they provide opportunities for consumers to experience immersive content without the need for personal equipment. The growing interest in VR is likely to propel the immersive technology-in-entertainment market further, as content creators and developers respond to this demand with innovative offerings.

Increased Investment in AR and VR Technologies

Investment in augmented reality (AR) and virtual reality (VR) technologies is a key driver of the immersive technology-in-entertainment market in India. Major players in the entertainment sector are allocating substantial budgets to develop AR and VR content, with estimates suggesting that investments could reach upwards of $1 billion by 2026. This influx of capital is fostering innovation and enabling the creation of high-quality immersive experiences. Furthermore, collaborations between technology firms and entertainment companies are becoming more common, facilitating the development of cutting-edge applications. As these technologies evolve, they are likely to enhance user engagement and satisfaction, thereby attracting more consumers to the immersive technology-in-entertainment market. The competitive landscape is expected to intensify as companies strive to differentiate their offerings through unique and captivating content.

Supportive Government Initiatives and Policies

Government initiatives and policies aimed at promoting technology and innovation are playing a crucial role in the growth of the immersive technology-in-entertainment market in India. Various state and central government programs are designed to support startups and businesses in the tech sector, providing funding and resources for the development of immersive technologies. For instance, initiatives like 'Digital India' and 'Startup India' are fostering an environment conducive to technological advancements. These policies not only encourage investment in AR and VR but also facilitate collaboration between educational institutions and industry players. As a result, the immersive technology-in-entertainment market is likely to benefit from a skilled workforce and increased research and development activities. The government's commitment to enhancing the digital landscape in India may further accelerate the adoption of immersive technologies in the entertainment sector.

Cultural Shift Towards Experiential Entertainment

There is a notable cultural shift in India towards experiential entertainment, which is significantly influencing the immersive technology-in-entertainment market. Consumers are increasingly favoring experiences over material possessions, leading to a growing interest in immersive events and attractions. This shift is reflected in the rising popularity of immersive theater, escape rooms, and interactive exhibitions, which offer unique and engaging experiences. As a result, businesses are investing in immersive technologies to enhance these offerings, creating a more captivating environment for audiences. This trend suggests that the immersive technology-in-entertainment market will continue to thrive as consumers seek out novel experiences that combine entertainment with interactivity. The emphasis on experiential entertainment is likely to drive innovation and creativity within the market, as companies strive to meet evolving consumer preferences.

Market Segment Insights

India Immersive Technology in Entertainment Market Segment Insights

India Immersive Technology in Entertainment Market Segment Insights

Immersive Technology in Entertainment Market Component Insights

Immersive Technology in Entertainment Market Component Insights

The India Immersive Technology in Entertainment Market has shown promising growth potential, particularly in the Component segment, which plays a critical role in the overall market development. This Component segment can be broadly classified into Hardware, Software/Platform, and Services, each contributing uniquely to the immersive experiences enjoyed by users. The Hardware segment encompasses devices such as virtual reality headsets, motion sensors, and advanced audio systems, all of which are crucial for delivering high-quality immersive experiences.

With India being one of the fastest-growing technology markets, the demand for robust and innovative hardware solutions has been on the rise, driven by increased consumer interest in gaming, augmented reality, and virtual experiences across entertainment fields.On the other hand, the Software/Platform component focuses on the applications and systems that enable the delivery of immersive content.

This segment has gained significance in the wake of an expanding content library and user-friendly interfaces that support various entertainment forms, from gaming to virtual tours and social experiences. India’s software development capabilities have positioned it as a rising player in this space, fostering innovation and enhancing user engagement through enticing stories and interactive elements.

As a result, the Software/Platform segment is increasingly becoming a necessity for content creators aiming to capitalize on the growing consumer base that craves immersive storytelling and experiences.Additionally, the Services segment, covering aspects such as installation, maintenance, and integration of immersive technology, plays a vital role in ensuring a seamless end-user experience. With the entertainment sector's rapid expansion, service providers are essential for realizing the potential of immersive technologies through customer support and tailored solutions that meet distinct entertainment needs.

Immersive Technology in Entertainment Market Technology Insights

Immersive Technology in Entertainment Market Technology Insights

The India Immersive Technology in Entertainment Market segment, primarily focused on Technology, has been experiencing remarkable growth, driven by the increasing demand for innovative and engaging content among consumers. The importance of Mixed Reality, which blends the physical and digital worlds, is becoming essential for creating immersive experiences in gaming and interactive applications.

Virtual Reality technology is significantly transforming the gaming landscape, providing users with realistic simulations that enhance player engagement and storytelling.Augmented Reality continues to gain traction as it integrates digital elements into the real-world environment, seeing applications in various sectors like education, retail, and marketing, thus enhancing user interaction and experience.

The 360 Film segment is also making strides, delivering captivating narratives through panoramic views that immerse viewers fully into the narrative. India's vast youth population and the rapid adoption of smartphones and high-speed internet are key factors driving the growth and innovation within these technologies.The supportive government policies promoting digital technology development further bolster the market landscape, presenting opportunities for businesses to explore new avenues in immersive entertainment. Overall, the evolving landscape of these technologies promises substantial advancements in how entertainment is presented and consumed in India.

Immersive Technology in Entertainment Market Application Insights

Immersive Technology in Entertainment Market Application Insights

The Application segment of the India Immersive Technology in Entertainment Market has been demonstrating significant growth, driven by advancements in technology and increasing demand across various sectors. Training and Learning leverages immersive technology to create interactive environments, enhancing engagement and retention among learners. This approach has become vital in educational institutions and corporate training setups, focusing on experiential learning. Emergency Services utilize immersive technology for simulation-based training, allowing personnel to experience realistic scenarios, which is crucial for effective response planning and execution.

Product Development benefits from immersive technologies through virtual prototyping, enabling faster iterations and reducing costs in the design phase. Furthermore, Sales and Marketing sectors harness immersive technology to create engaging experiences that captivate consumers, facilitating better product demonstrations and enhancing brand loyalty. The overall trends indicate a rising interest in experiential solutions, as businesses and educational institutions recognize the value of immersive experiences in enhancing workflows and outcomes.These segments present various opportunities, along with challenges, as they adapt to rapidly evolving consumer expectations and technological capabilities in the expansive market landscape.

Get more detailed insights about India Immersive Technology In Entertainment Market

Key Players and Competitive Insights

The immersive technology-in-entertainment market in India is characterized by a dynamic competitive landscape, driven by rapid technological advancements and increasing consumer demand for immersive experiences. Major players such as Meta Platforms (US), Sony Corporation (JP), and Microsoft Corporation (US) are at the forefront, each adopting distinct strategies to enhance their market presence. Meta Platforms (US) focuses on innovation through its development of the Metaverse, aiming to create a fully immersive social experience. In contrast, Sony Corporation (JP) leverages its strong foothold in gaming and entertainment, emphasizing partnerships with local developers to tailor content for Indian audiences. Microsoft Corporation (US) is strategically investing in cloud-based solutions to support immersive applications, thereby enhancing accessibility and scalability for developers in the region. Collectively, these strategies contribute to a competitive environment that is increasingly collaborative yet fiercely innovative.

Key business tactics employed by these companies include localizing manufacturing and optimizing supply chains to reduce costs and improve efficiency. The market structure appears moderately fragmented, with a mix of established players and emerging startups. This fragmentation allows for diverse offerings and fosters competition, as companies strive to differentiate themselves through unique technological advancements and localized content.

In October 2025, Meta Platforms (US) announced a partnership with a leading Indian gaming studio to develop exclusive VR content tailored for the Indian market. This strategic move is significant as it not only enhances Meta's content library but also strengthens its foothold in a rapidly growing segment of the entertainment industry. By collaborating with local talent, Meta is likely to resonate more with Indian consumers, thereby increasing user engagement and adoption of its VR platforms.

In September 2025, Sony Corporation (JP) launched a new initiative aimed at integrating augmented reality (AR) experiences into its existing gaming titles. This initiative is pivotal as it reflects Sony's commitment to enhancing user experiences through innovative technology. By incorporating AR, Sony may attract a broader audience, particularly younger gamers who are increasingly drawn to interactive and immersive gameplay.

In August 2025, Microsoft Corporation (US) unveiled a new cloud service specifically designed for immersive applications, which is expected to streamline the development process for Indian developers. This service could potentially lower barriers to entry for smaller studios, fostering innovation and creativity within the local market. By providing robust support for developers, Microsoft is likely to cultivate a thriving ecosystem that benefits the entire industry.

As of November 2025, current competitive trends indicate a strong emphasis on digitalization, sustainability, and AI integration within the immersive technology landscape. Strategic alliances are increasingly shaping the market, as companies recognize the value of collaboration in driving innovation. Looking ahead, competitive differentiation is expected to evolve, with a shift from price-based competition to a focus on technological innovation and supply chain reliability. This transition may redefine how companies position themselves in the market, emphasizing the importance of unique offerings and sustainable practices.

Key Companies in the India Immersive Technology In Entertainment Market market include

Industry Developments

The India Immersive Technology in Entertainment Market has seen significant developments recently. In September 2023, Tata Consultancy Services announced a partnership with Sony to enhance Virtual Reality experiences, aiming to transform content creation processes. Meanwhile, in August 2023, Google invested in augmented reality projects focused on Indian entertainment platforms to integrate immersive technologies. HCL Technologies has been actively pursuing advancements in Mixed Reality, which was highlighted during its recent quarterly financial report in July 2023. On the M&A front, in July 2023, Microsoft acquired an Indian startup specializing in AR solutions, further solidifying its foothold in the local market.

The market is continuing to grow, with estimates indicating a potential market valuation growth up to 9 USDBillion by 2025, reflecting a shift in content consumption attitudes among Indian audiences. Notable trends include increased interest in educational and gaming applications of immersive technology, particularly from companies like Tata Elxsi, which are exploring practical implementations. Additionally, major industry players such as Infosys and Tech Mahindra are investing in immersive technologies, aligning with the Indian government's push for digital transformation, which is cementing India's position as a global hub for immersive entertainment.

Future Outlook

India Immersive Technology In Entertainment Market Future Outlook

The Immersive Technology in Entertainment Market in India is poised for growth at 20.52% CAGR from 2024 to 2035, driven by advancements in AR/VR and increasing consumer demand.

New opportunities lie in:

  • Development of immersive theme parks integrating AR/VR experiences.
  • Creation of subscription-based platforms for exclusive immersive content.
  • Partnerships with educational institutions for immersive learning solutions.

By 2035, the market is expected to achieve substantial growth, solidifying its position as a leader in entertainment innovation.

Market Segmentation

India Immersive Technology In Entertainment Market Component Outlook

  • Hardware
  • Software/Platform
  • Services

India Immersive Technology In Entertainment Market Technology Outlook

  • Mixed Reality (MR)
  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • 360 Film

India Immersive Technology In Entertainment Market Application Outlook

  • Training & Learning
  • Emergency Services
  • Product Development
  • Sales & Marketing

Report Scope

MARKET SIZE 2024 295.88(USD Million)
MARKET SIZE 2025 356.59(USD Million)
MARKET SIZE 2035 2305.55(USD Million)
COMPOUND ANNUAL GROWTH RATE (CAGR) 20.52% (2024 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Million
Key Companies Profiled Meta Platforms (US), Sony Corporation (JP), Microsoft Corporation (US), NVIDIA Corporation (US), Apple Inc. (US), Unity Technologies (US), Epic Games (US), HTC Corporation (TW), Valve Corporation (US)
Segments Covered Component, Technology, Application
Key Market Opportunities Integration of augmented reality experiences in live events enhances audience engagement and creates new revenue streams.
Key Market Dynamics Rapid technological advancements drive consumer engagement and reshape competitive dynamics in the immersive technology-in-entertainment market.
Countries Covered India

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FAQs

What is the projected market size of the India Immersive Technology in Entertainment Market in 2024?

The projected market size of the India Immersive Technology in Entertainment Market in 2024 is valued at 518.0 USD Million.

What is the expected market size by 2035 for the India Immersive Technology in Entertainment Market?

By 2035, the India Immersive Technology in Entertainment Market is expected to be valued at 5034.0 USD Million.

What is the expected compound annual growth rate (CAGR) for the India Immersive Technology in Entertainment Market from 2025 to 2035?

The expected CAGR for the India Immersive Technology in Entertainment Market from 2025 to 2035 is 22.965%.

What are the major components that contribute to the India Immersive Technology in Entertainment Market?

The major components are Hardware, Software/Platform, and Services.

What is the projected market value for Hardware in the India Immersive Technology in Entertainment Market in 2035?

The projected market value for Hardware in the India Immersive Technology in Entertainment Market in 2035 is 2000.0 USD Million.

What is the estimated market size for Software/Platform in 2024 within the India Immersive Technology in Entertainment Market?

The estimated market size for Software/Platform in 2024 is 150.0 USD Million.

Who are the key competitors in the India Immersive Technology in Entertainment Market?

Key competitors in the market include Sony, Google, Tata Consultancy Services, HCL Technologies, and Apple.

What is the projected market value for Services in the India Immersive Technology in Entertainment Market in 2035?

The projected market value for Services in 2035 is 1534.0 USD Million.

What are the growth drivers for the India Immersive Technology in Entertainment Market?

Growth drivers include increasing demand for immersive experiences in gaming, education, and media.

How will global technological advancements impact the India Immersive Technology in Entertainment Market?

Global technological advancements are expected to enhance the market's growth by facilitating innovative immersive experiences.

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