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    End-user Computing Market

    ID: MRFR/ICT/24919-HCR
    100 Pages
    Aarti Dhapte
    September 2025

    End-User Computing (EUC) Market Research Report: By Device Type (Desktops, Laptops, Thin Clients, Mobile Devices, Wearables), By End-User Industry (Healthcare, Education, Financial Services, Manufacturing, Retail), By Deployment Model (On-Premises, Cloud-Based, Hybrid) and By Regional (North America, Europe, South America, Asia Pacific, Middle East and Africa) - Forecast to 2034

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    End-User Computing Market Research Report - Global Forecast to 2034 Infographic
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    Table of Contents

    End-user Computing Market Summary

    The Global End-user Computing (EUC) Market is projected to grow from 58.6 USD Billion in 2024 to 116.2 USD Billion by 2035, reflecting a robust growth trajectory.

    Key Market Trends & Highlights

    End-user Computing (EUC) Key Trends and Highlights

    • The market is expected to experience a compound annual growth rate (CAGR) of 6.41 percent from 2025 to 2035.
    • By 2035, the market valuation is anticipated to reach 116.2 USD Billion, doubling from its 2024 valuation of 58.6 USD Billion.
    • The growth in the EUC market may be driven by the increasing demand for remote work solutions and digital transformation initiatives.
    • Growing adoption of cloud computing due to the need for enhanced collaboration and flexibility is a major market driver.

    Market Size & Forecast

    2024 Market Size 58.6 (USD Billion)
    2035 Market Size 116.2 (USD Billion)
    CAGR (2025-2035) 6.41%
    Largest Regional Market Share in 2024 latin_america)

    Major Players

    Citrix Systems, ServiceNow, VMware, Google LLC, IBM, Parallels International GmbH, Ivanti, Microsoft, Hewlett Packard Enterprise, SAP SE, Oracle, Amazon Web Services, Dell Technologies, Ericom Software

    End-user Computing Market Trends

    Key drivers of the End User Computing (EUC) market include the increasing adoption of cloud-based services, the growth of remote work, and the need for enhanced security measures. As businesses seek to improve operational efficiency and reduce costs, they are turning to EUC solutions to provide secure, remote access to applications and data for their employees. Opportunities for growth in the EUC market lie in the expansion of virtual desktop infrastructure (VDI) and desktop-as-a-service (DaaS) solutions, as well as the adoption of mobile device management (MDM) and unified endpoint management (UEM) technologies.

    These solutions enable businesses to manage and secure their devices and data, regardless of location or device type. Recent trends in the EUC market include the rise of artificial intelligence (AI) and machine learning (ML) technologies, which are being used to automate tasks and improve the user experience. Additionally, there is a growing focus on cybersecurity measures as businesses look to protect their data and systems from potential threats. 

    Figure 1: End-User Computing (EUC) Market Size, 2025-2034 (USD Billion)

    Source: Primary Research, Secondary Research, Market Research Future Database and Analyst Review

    The ongoing evolution of technology and the increasing demand for flexible work environments appear to be driving substantial growth in the End-user Computing market, as organizations seek to enhance productivity and streamline operations.

    U.S. Department of Commerce

    End-user Computing Market Drivers

    Market Growth Projections

    The Global End-user Computing EUC Market Industry is poised for substantial growth, with projections indicating a market value of 58.6 USD Billion in 2024 and an anticipated increase to 116.2 USD Billion by 2035. This growth trajectory suggests a robust demand for EUC solutions, driven by factors such as remote work trends, cloud adoption, and technological advancements. The projected CAGR of 6.41% from 2025 to 2035 further underscores the potential for innovation and expansion within the EUC sector. These figures illustrate the dynamic nature of the market and the opportunities it presents for stakeholders.

    Focus on Employee Experience

    A growing focus on employee experience is shaping the Global End-user Computing EUC Market Industry. Organizations are recognizing the importance of providing employees with intuitive and efficient computing tools to enhance productivity and job satisfaction. This emphasis on user-centric design is driving the development of EUC solutions that prioritize usability and accessibility. As companies strive to create positive work environments, the demand for innovative EUC technologies is expected to increase. This trend highlights the evolving nature of workplace dynamics and the critical role of technology in fostering employee engagement.

    Growing Cybersecurity Concerns

    Cybersecurity concerns are increasingly influencing the Global End-user Computing EUC Market Industry. As organizations digitize their operations, the risk of cyber threats escalates, prompting businesses to invest in robust EUC solutions that prioritize security. This trend is underscored by the projected CAGR of 6.41% for the period from 2025 to 2035, indicating a sustained focus on safeguarding sensitive data. Companies are adopting advanced security measures, such as multi-factor authentication and endpoint protection, to mitigate risks. This heightened emphasis on cybersecurity not only enhances user confidence but also drives demand for innovative EUC technologies.

    Advancements in Cloud Computing

    Cloud computing advancements play a pivotal role in shaping the Global End-user Computing EUC Market Industry. The increasing adoption of cloud-based services enables organizations to deploy EUC solutions more efficiently and cost-effectively. With the market expected to reach 116.2 USD Billion by 2035, businesses are leveraging cloud technologies to enhance scalability and accessibility. This transition allows for real-time data access and collaboration, which is essential in today's fast-paced environment. As cloud infrastructure continues to evolve, it is likely to further propel the growth of EUC solutions, fostering innovation and improving user experiences.

    Integration of Artificial Intelligence

    The integration of artificial intelligence (AI) into EUC solutions is transforming the Global End-user Computing EUC Market Industry. AI technologies enhance user experiences by automating routine tasks and providing intelligent insights. This integration allows organizations to optimize workflows and improve decision-making processes. As businesses increasingly recognize the potential of AI, the demand for EUC solutions that incorporate these technologies is likely to rise. This trend suggests a shift towards more personalized and efficient computing environments, which could significantly impact the market landscape in the coming years.

    Rising Demand for Remote Work Solutions

    The Global End-user Computing EUC Market Industry experiences a notable surge in demand for remote work solutions. As organizations increasingly adopt flexible work arrangements, the need for effective EUC tools becomes paramount. This shift is evidenced by the projected market value of 58.6 USD Billion in 2024, reflecting a growing reliance on virtual desktops and collaboration platforms. Companies are investing in EUC technologies to enhance productivity and ensure seamless communication among remote teams. This trend indicates a significant transformation in workplace dynamics, driving innovation and competition within the EUC sector.

    Market Segment Insights

    End-user Computing (EUC) Market Device Type Insights

    The Device Type segment holds critical importance in the Global End User Computing (EUC) Market, driving market growth and shaping its overall landscape. This segment encompasses a diverse range of devices, each catering to specific user needs and preferences.

    Desktops continue to maintain a significant share of the EUC market. With their powerful processing capabilities and large screen sizes, desktops remain ideal for demanding tasks such as content creation, software development, and data analysis.

    Despite the growing popularity of mobile devices, desktops still hold a strong position in the enterprise sector, where reliability, performance, and security are paramount.

    Laptops have emerged as versatile and portable alternatives to desktops. Their compact form factor and long battery life make them suitable for professionals who require on-the-go computing. The increasing adoption of remote and hybrid work models has further fueled the demand for laptops.

    Thin Clients offers cost-effective solutions for organizations seeking to centralize their computing infrastructure. By offloading processing tasks to a central server, thin clients provide a secure and manageable endpoint computing experience.

    End-user Computing (EUC) Market End-User Industry Insights

    The End-User Industry segment plays a crucial role in shaping the End-user Computing (EUC) Market landscape. The Healthcare sector is projected to hold a significant market share, driven by increasing adoption of telemedicine, electronic health records (EHRs), and other advanced technologies.

    In 2023, the Healthcare segment is valued at 10.24 billion USD and is estimated to reach 17.26 billion USD by 2032, exhibiting a CAGR of 6.3%. The Education industry is another key segment, with the rising demand for digital learning platforms, virtual classrooms, and educational software.

    The Education segment is expected to grow from 8.97 billion USD in 2023 to 14.98 billion USD by 2032, with a CAGR of 6.5%.

    The Financial Services sector is also witnessing significant adoption of End User Computing (EUC) solutions to enhance customer experience, streamline operations, and meet regulatory compliance. The Financial Services segment is projected to reach 12.15 billion USD by 2032, growing at a CAGR of 6.2%.

    Other key industries driving the End-user Computing (EUC) Market growth include Manufacturing, Retail, and Government.

    End-user Computing (EUC) Market Deployment Model Insights

    The deployment model segment of the End-user Computing (EUC) Market is segmented into On-Premises, cloud-based, and hybrid. In 2023, the cloud-based segment held the largest market share of 45.6%, owing to the increasing adoption of cloud computing services by businesses.

    Cloud-based deployment offers benefits such as scalability, flexibility, and cost-effectiveness, which is driving its growth. The On-Premises segment is expected to witness a steady growth during the forecast period, due to the requirement for data security and control by enterprises.

    The hybrid deployment model, which combines the benefits of both On-Premises and cloud-based deployment, is gaining traction among businesses that require a customized solution.

    The End-user Computing (EUC) Market is expected to reach a valuation of USD 62.37 billion by 2027, exhibiting a CAGR of 7.2% during the forecast period.

    The increasing adoption of cloud computing, the growing demand for remote work solutions, and the need for improved data security are key factors driving the growth of the End-user Computing (EUC) Market.

    Get more detailed insights about End-User Computing Market Research Report - Global Forecast to 2034

    Regional Insights

    The End-user Computing (EUC) Market is segmented into North America, Europe, APAC, South America, and MEA. North America is the largest region in the End-user Computing (EUC) Market, accounting for a significant market share in 2023.

    The region is home to a large number of enterprises and government organizations that are adopting End-user Computing (EUC) solutions to improve their IT infrastructure and enhance productivity.

    Europe is the second largest region in the End-user Computing (EUC) Market, with a growing number of businesses recognizing the benefits of End-user Computing (EUC) solutions.

    The region is expected to witness significant growth in the coming years due to the increasing adoption of cloud-based services and the growing need for data security.

    APAC is expected to be the fastest-growing region in the End-user Computing (EUC) Market, driven by the increasing adoption of End-user Computing (EUC) solutions in emerging economies such as China and India.

    South America and MEA are expected to witness moderate growth in the End-user Computing (EUC) Market, with increasing adoption of End-user Computing (EUC) solutions in key industries such as healthcare and education. 

    Figure3: End-user Computing (EUC) Market, By Regional, 2023 & 2032 (USD billion)

    End-user Computing (EUC) Market Regional Insights

    Source: Primary Research, Secondary Research, Market Research Future Database and Analyst Review

    Key Players and Competitive Insights

    Major players in the End-user Computing (EUC) Market are focusing on developing innovative products and expanding their global presence.

    Leading End-user Computing (EUC) Market players are investing heavily in research and development to create advanced solutions that meet the evolving needs of customers.

    The End-user Computing (EUC) Market is witnessing a growing number of strategic partnerships and collaborations among key players. These partnerships aim to leverage complementary strengths and expand market reach.

    The End-user Computing (EUC) Market is characterized by intense competition, with established players and new entrants vying for market share. Key players are focusing on differentiation through product innovation, customer service, and strategic partnerships.

    Citrix Systems is a leading provider of digital workspace solutions that enable secure and reliable access to applications, data, and desktops from any device or location. The company offers a comprehensive portfolio of products and services that includes Citrix Virtual Apps and Desktops, Citrix Gateway, and Citrix Workspace.

    Citrix Systems has a strong global presence and serves a diverse customer base across various industries. The company has a strong focus on research and development and invests heavily in innovation to stay ahead of the competition.

    Citrix Systems is committed to providing its customers with the best possible experience and has received numerous awards and recognitions for its products and services.

    Microsoft is a global technology leader that provides a wide range of products and services, including operating systems, productivity software, and cloud computing solutions.

    The company's End-user Computing (EUC) Market offerings include Windows Virtual Desktop, Microsoft 365, and Azure Virtual Desktop.

    Microsoft has strong brand recognition and a vast customer base worldwide. The company has a proven track record of innovation and is constantly developing new products and services to meet the evolving needs of customers.

    Microsoft is committed to providing its customers with the best possible experience and has received numerous awards and recognitions for its products and services.

    Key Companies in the End-user Computing Market market include

    Industry Developments

    Future Outlook

    End-user Computing Market Future Outlook

    The Global End-user Computing (EUC) Market is projected to grow at a 6.41% CAGR from 2024 to 2035, driven by technological advancements, increasing remote work, and demand for enhanced user experiences.

    New opportunities lie in:

    • Develop AI-driven EUC solutions to enhance productivity and user engagement.
    • Invest in cloud-based EUC platforms to support hybrid work environments.
    • Create tailored training programs for organizations to optimize EUC tool utilization.

    By 2035, the EUC market is expected to be robust, reflecting substantial growth and innovation.

    Market Segmentation

    End-user Computing (EUC) Market Regional Outlook

    • North America
    • Europe
    • South America
    • Asia Pacific
    • Middle East and Africa

    End-user Computing (EUC) Market Device Type Outlook

    • Desktops
    • Laptops
    • Thin Clients
    • Mobile Devices
    • Wearables 

    End-user Computing (EUC) Market Deployment Model Outlook

    • On-Premises
    • Cloud-Based
    • Hybrid 

    End-user Computing (EUC) Market End-User Industry Outlook

    • Healthcare
    • Education
    • Financial Services
    • Manufacturing
    • Retail

    Report Scope

    Report Attribute/Metric Details
    Market Size 2024 56.56 (USD Billion)
    Market Size 2025 60.38 (USD Billion)
    Market Size 2034 108.81 (USD Billion)
    Compound Annual Growth Rate (CAGR) 6.76% (2025 - 2034)
    Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
    Base Year 2024
    Market Forecast Period 2025 - 2034
    Historical Data 2019 - 2023
    Market Forecast Units USD Billion
    Key Companies Profiled Citrix Systems, ServiceNow, VMware, Google LLC, IBM, Parallels International GmbH, Ivanti, Microsoft, Hewlett Packard Enterprise, SAP SE, Oracle, Amazon Web Services, Parallels, Dell Technologies, Ericom Software
    Segments Covered Device Type, End-User Industry, Deployment Model, Regional
    Key Market Opportunities Cloud adoption Virtual Desktop Infrastructure VDI Thin clients Unified Endpoint Management UEM Security and Compliance
    Key Market Dynamics Increasing cloud adoption, growing demand for mobile devices, rising adoption of virtual desktops, increasing focus on data security, and expanding market for hosted desktops
    Countries Covered North America, Europe, APAC, South America, MEA

    Market Highlights

    Author

    Aarti Dhapte
    Team Lead - Research

    She holds an experience of about 6+ years in Market Research and Business Consulting, working under the spectrum of Information Communication Technology, Telecommunications and Semiconductor domains. Aarti conceptualizes and implements a scalable business strategy and provides strategic leadership to the clients. Her expertise lies in market estimation, competitive intelligence, pipeline analysis, customer assessment, etc.

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    FAQs

    What is the global market size of the End User Computing (EUC) market?

    The global End User Computing (EUC) market size is expected to reach USD 60.38 billion in 2025 and is projected to expand at a CAGR of 6.76% from 2025 to 2034, reaching USD 108.81 billion by 2034.

    Which region is expected to hold the largest market share in the global EUC market?

    North America is expected to hold the largest market share in the global EUC market throughout the forecast period. In 2023, the region accounted for over 35% of the global market and is projected to maintain its dominance due to the presence of major technology hubs, early adoption of advanced technologies, and a large number of enterprises.

    What are the key factors driving the growth of the global EUC market?

    The growth of the global EUC market is primarily driven by several factors, including the increasing adoption of cloud computing, the rising demand for remote work and bring-your-own-device (BYOD) policies, and the need for improved user experience and productivity.

    What are the major applications of EUC solutions?

    EUC solutions find applications in various industries, including healthcare, education, finance, retail, and manufacturing. They enable organizations to deliver a consistent and secure user experience across multiple devices, operating systems, and applications.

    Who are the key competitors in the global EUC market?

    The global EUC market is highly competitive, with several major players, including Citrix Systems, VMware, Microsoft, Dell Technologies, and IBM. These companies offer a range of EUC solutions, including virtual desktop infrastructure (VDI), application virtualization, and desktop-as-a-service (DaaS).

    What are the key trends shaping the future of the global EUC market?

    The future of the global EUC market is expected to be shaped by emerging trends such as the adoption of artificial intelligence (AI), the growth of edge computing, and the increasing use of augmented reality (AR) and virtual reality (VR) technologies.

    How is the COVID-19 pandemic expected to impact the global EUC market?

    The COVID-19 pandemic has had a significant impact on the global EUC market, accelerating the adoption of remote work and increasing the demand for secure and flexible EUC solutions. The market is expected to continue to grow in the post-pandemic era as organizations adapt to new work models and prioritize employee productivity and security.

    What are the key challenges faced by the global EUC market?

    The global EUC market faces several challenges, including security concerns, the need for skilled IT professionals, and the complexity of managing multiple EUC solutions. Organizations need to address these challenges to fully realize the benefits of EUC and ensure a successful implementation.

    What are the opportunities for growth in the global EUC market?

    The global EUC market presents several growth opportunities, including the expansion of cloud-based EUC solutions, the increasing adoption of mobile devices, and the growing demand for personalized and immersive user experiences. Companies can capitalize on these opportunities to gain a competitive advantage and drive market growth.

    What is the expected CAGR of the global EUC market during the forecast period?

    The global End User Computing (EUC) market is projected to expand at a compound annual growth rate (CAGR) of 6.76% from 2024 to 2032, reaching USD 89.4 billion by the end of the forecast period.

    1. "TABLE OF CONTENTS
    2. EXECUTIVE SUMMARY
    3. Market Overview
      1. Key Findings
      2. Market Segmentation
    4. Competitive Landscape
      1. Challenges and Opportunities
      2. Future
    5. Outlook
    6. MARKET INTRODUCTION
      1. Definition
      2. Scope of the study
        1. Research Objective
        2. Assumption
        3. Limitations
    7. RESEARCH METHODOLOGY
      1. Overview
    8. Data Mining
      1. Secondary Research
      2. Primary Research
    9. Primary Interviews and Information Gathering Process
      1. Breakdown of Primary
    10. Respondents
      1. Forecasting Model
      2. Market Size Estimation
    11. Bottom-Up Approach
      1. Top-Down Approach
      2. Data Triangulation
      3. Validation
    12. MARKET DYNAMICS
      1. Overview
      2. Drivers
      3. Restraints
      4. Opportunities
    13. MARKET
    14. FACTOR ANALYSIS
      1. Value chain Analysis
      2. Porter's Five Forces
    15. Analysis
      1. Bargaining Power of Suppliers
        1. Bargaining Power
    16. of Buyers
      1. Threat of New Entrants
        1. Threat of Substitutes
        2. Intensity of Rivalry
      2. COVID-19 Impact Analysis
    17. Market Impact Analysis
      1. Regional Impact
        1. Opportunity and
    18. Threat Analysis
    19. END-USER COMPUTING (EUC) MARKET, BY DEVICE
    20. TYPE (USD BILLION)
      1. Desktops
      2. Laptops
      3. Thin Clients
      4. Mobile Devices
      5. Wearables
    21. END-USER COMPUTING (EUC)
    22. MARKET, BY END-USER INDUSTRY (USD BILLION)
      1. Healthcare
      2. Education
      3. Financial Services
      4. Manufacturing
      5. Retail
    23. END-USER COMPUTING (EUC) MARKET, BY DEPLOYMENT MODEL (USD BILLION)
      1. On-Premise
      2. Cloud-Based
      3. Hybrid
    24. END-USER COMPUTING (EUC) MARKET,
    25. BY REGIONAL (USD BILLION)
      1. North America
        1. US
    26. Canada
      1. Europe
        1. Germany
        2. UK
        3. France
        4. Russia
        5. Italy
        6. Spain
        7. Rest of Europe
      2. APAC
        1. China
        2. India
        3. Japan
    27. South Korea
      1. Malaysia
        1. Thailand
        2. Indonesia
        3. Rest of APAC
      2. South America
        1. Brazil
    28. Mexico
      1. Argentina
        1. Rest of South America
      2. MEA
        1. GCC Countries
        2. South Africa
        3. Rest of MEA
    29. COMPETITIVE LANDSCAPE
      1. Overview
      2. Competitive
    30. Analysis
      1. Market share Analysis
      2. Major Growth Strategy in
    31. the End-user Computing (EUC) Market
      1. Competitive Benchmarking
    32. Leading Players in Terms of Number of Developments in the End-user Computing (EUC)
    33. Market
      1. Key developments and growth strategies
        1. New Product
    34. Launch/Service Deployment
      1. Merger & Acquisitions
    35. Joint Ventures
      1. Major Players Financial Matrix
        1. Sales and
    36. Operating Income
      1. Major Players R&D Expenditure. 2023
    37. COMPANY PROFILES
      1. Citrix Systems
        1. Financial Overview
        2. Products Offered
        3. Key Developments
        4. SWOT Analysis
        5. Key Strategies
      2. ServiceNow
        1. Financial Overview
        2. Products Offered
        3. Key Developments
        4. SWOT
    38. Analysis
      1. Key Strategies
      2. VMware
        1. Financial
    39. Overview
      1. Products Offered
        1. Key Developments
    40. SWOT Analysis
      1. Key Strategies
      2. Google LLC
    41. Financial Overview
      1. Products Offered
        1. Key Developments
        2. SWOT Analysis
        3. Key Strategies
      2. IBM
    42. Financial Overview
      1. Products Offered
        1. Key Developments
        2. SWOT Analysis
        3. Key Strategies
      2. Parallels International
    43. GmbH
      1. Financial Overview
        1. Products Offered
    44. Key Developments
      1. SWOT Analysis
        1. Key Strategies
    45. Ivanti
      1. Financial Overview
        1. Products Offered
    46. Key Developments
      1. SWOT Analysis
        1. Key Strategies
    47. Microsoft
      1. Financial Overview
        1. Products Offered
    48. Key Developments
      1. SWOT Analysis
        1. Key Strategies
    49. Hewlett Packard Enterprise
      1. Financial Overview
        1. Products
    50. Offered
      1. Key Developments
        1. SWOT Analysis
    51. Key Strategies
      1. SAP SE
        1. Financial Overview
    52. Products Offered
      1. Key Developments
        1. SWOT Analysis
        2. Key Strategies
      2. Oracle
        1. Financial Overview
        2. Products Offered
        3. Key Developments
        4. SWOT
    53. Analysis
      1. Key Strategies
      2. Amazon Web Services
    54. Financial Overview
      1. Products Offered
        1. Key Developments
        2. SWOT Analysis
        3. Key Strategies
      2. Parallels
        1. Financial Overview
        2. Products Offered
    55. Key Developments
      1. SWOT Analysis
        1. Key Strategies
      2. Dell Technologies
        1. Financial Overview
        2. Products
    56. Offered
      1. Key Developments
        1. SWOT Analysis
    57. Key Strategies
      1. Ericom Software
        1. Financial Overview
        2. Products Offered
        3. Key Developments
        4. SWOT
    58. Analysis
      1. Key Strategies
    59. APPENDIX
      1. References
      2. Related Reports
    60. FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    61. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY,
    62. 2032 (USD BILLIONS)
    63. SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    64. BY REGIONAL, 2019-2032 (USD BILLIONS)
    65. MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    66. END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    67. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    68. BILLIONS)
    69. FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    70. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    71. (USD BILLIONS)
    72. & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    73. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL,
    74. 2032 (USD BILLIONS)
    75. SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    76. EUROPE END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE
    77. TYPE, 2019-2032 (USD BILLIONS)
    78. SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    79. BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    80. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    81. BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    82. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD
    83. BILLIONS)
    84. & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    85. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032
    86. (USD BILLIONS)
    87. & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    88. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032
    89. (USD BILLIONS)
    90. & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    91. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032
    92. (USD BILLIONS)
    93. & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    94. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY,
    95. 2032 (USD BILLIONS)
    96. SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    97. BY REGIONAL, 2019-2032 (USD BILLIONS)
    98. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    99. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    100. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    101. BILLIONS)
    102. & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    103. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    104. (USD BILLIONS)
    105. & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    106. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL,
    107. 2032 (USD BILLIONS)
    108. ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    109. SPAIN END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE,
    110. 2032 (USD BILLIONS)
    111. ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    112. SPAIN END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT
    113. MODEL, 2019-2032 (USD BILLIONS)
    114. SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    115. REST OF EUROPE END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST,
    116. BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    117. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032
    118. (USD BILLIONS)
    119. ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    120. REST OF EUROPE END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST,
    121. BY REGIONAL, 2019-2032 (USD BILLIONS)
    122. MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    123. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    124. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    125. BILLIONS)
    126. FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    127. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    128. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    129. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    130. BILLIONS)
    131. FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    132. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    133. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    134. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    135. BILLIONS)
    136. FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    137. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    138. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    139. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    140. BILLIONS)
    141. FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    142. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    143. (USD BILLIONS)
    144. ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    145. SOUTH KOREA END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY
    146. DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    147. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD
    148. BILLIONS)
    149. & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    150. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY,
    151. 2032 (USD BILLIONS)
    152. SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    153. BY REGIONAL, 2019-2032 (USD BILLIONS)
    154. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    155. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    156. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032
    157. (USD BILLIONS)
    158. & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    159. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    160. (USD BILLIONS)
    161. & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    162. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL,
    163. 2032 (USD BILLIONS)
    164. SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    165. REST OF APAC END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST,
    166. BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    167. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD
    168. BILLIONS)
    169. & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    170. OF APAC END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL,
    171. 2032 (USD BILLIONS)
    172. MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    173. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    174. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032
    175. (USD BILLIONS)
    176. ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    177. BRAZIL END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE
    178. TYPE, 2019-2032 (USD BILLIONS)
    179. SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    180. BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    181. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    182. BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    183. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD
    184. BILLIONS)
    185. & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    186. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032
    187. (USD BILLIONS)
    188. & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    189. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY,
    190. 2032 (USD BILLIONS)
    191. SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    192. BY REGIONAL, 2019-2032 (USD BILLIONS)
    193. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    194. (USD BILLIONS)
    195. SIZE ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    196. & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    197. OF SOUTH AMERICA END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST,
    198. BY REGIONAL, 2019-2032 (USD BILLIONS)
    199. MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    200. BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    201. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    202. BILLIONS)
    203. FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    204. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    205. (USD BILLIONS)
    206. ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    207. GCC COUNTRIES END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST,
    208. BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    209. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD
    210. BILLIONS)
    211. & FORECAST, BY DEVICE TYPE, 2019-2032 (USD BILLIONS)
    212. AFRICA END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY END-USER
    213. INDUSTRY, 2019-2032 (USD BILLIONS)
    214. (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEPLOYMENT MODEL, 2019-2032 (USD
    215. BILLIONS)
    216. & FORECAST, BY REGIONAL, 2019-2032 (USD BILLIONS)
    217. END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY DEVICE TYPE, 2019-2032
    218. (USD BILLIONS)
    219. ESTIMATES & FORECAST, BY END-USER INDUSTRY, 2019-2032 (USD BILLIONS)
    220. REST OF MEA END-USER COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST,
    221. BY DEPLOYMENT MODEL, 2019-2032 (USD BILLIONS)
    222. COMPUTING (EUC) MARKET SIZE ESTIMATES & FORECAST, BY REGIONAL, 2019-2032 (USD
    223. BILLIONS)
    224. ACQUISITION/PARTNERSHIP
    225. MARKET SYNOPSIS
    226. US END-USER COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    227. US END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    228. US END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    229. END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    230. COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    231. COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    232. COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    233. (EUC) MARKET ANALYSIS
    234. BY DEVICE TYPE
    235. BY END-USER INDUSTRY
    236. BY DEPLOYMENT MODEL
    237. BY REGIONAL
    238. TYPE
    239. FRANCE END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    240. FRANCE END-USER COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    241. FRANCE END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    242. FRANCE END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    243. RUSSIA END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    244. RUSSIA END-USER COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    245. RUSSIA END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    246. RUSSIA END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    247. ITALY END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    248. END-USER COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    249. END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    250. END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    251. COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    252. (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    253. (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    254. (EUC) MARKET ANALYSIS BY REGIONAL
    255. (EUC) MARKET ANALYSIS BY DEVICE TYPE
    256. (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    257. COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    258. END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    259. COMPUTING (EUC) MARKET ANALYSIS
    260. MARKET ANALYSIS BY DEVICE TYPE
    261. ANALYSIS BY END-USER INDUSTRY
    262. ANALYSIS BY DEPLOYMENT MODEL
    263. ANALYSIS BY REGIONAL
    264. BY DEVICE TYPE
    265. END-USER INDUSTRY
    266. BY DEPLOYMENT MODEL
    267. BY REGIONAL
    268. TYPE
    269. INDUSTRY
    270. MODEL
    271. TYPE
    272. INDUSTRY
    273. DEPLOYMENT MODEL
    274. BY REGIONAL
    275. DEVICE TYPE
    276. END-USER INDUSTRY
    277. BY DEPLOYMENT MODEL
    278. BY REGIONAL
    279. DEVICE TYPE
    280. END-USER INDUSTRY
    281. BY DEPLOYMENT MODEL
    282. BY REGIONAL
    283. BY DEVICE TYPE
    284. BY END-USER INDUSTRY
    285. ANALYSIS BY DEPLOYMENT MODEL
    286. MARKET ANALYSIS BY REGIONAL
    287. MARKET ANALYSIS BY DEVICE TYPE
    288. (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    289. COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    290. END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    291. END-USER COMPUTING (EUC) MARKET ANALYSIS
    292. (EUC) MARKET ANALYSIS BY DEVICE TYPE
    293. (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    294. (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    295. (EUC) MARKET ANALYSIS BY REGIONAL
    296. MARKET ANALYSIS BY DEVICE TYPE
    297. MARKET ANALYSIS BY END-USER INDUSTRY
    298. (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    299. (EUC) MARKET ANALYSIS BY REGIONAL
    300. (EUC) MARKET ANALYSIS BY DEVICE TYPE
    301. (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    302. (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    303. (EUC) MARKET ANALYSIS BY REGIONAL
    304. COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    305. END-USER COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    306. OF SOUTH AMERICA END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    307. COUNTRIES END-USER COMPUTING (EUC) MARKET ANALYSIS BY DEVICE TYPE
    308. GCC COUNTRIES END-USER COMPUTING (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    309. MODEL
    310. REGIONAL
    311. BY DEVICE TYPE
    312. BY END-USER INDUSTRY
    313. ANALYSIS BY DEPLOYMENT MODEL
    314. MARKET ANALYSIS BY REGIONAL
    315. MARKET ANALYSIS BY DEVICE TYPE
    316. (EUC) MARKET ANALYSIS BY END-USER INDUSTRY
    317. COMPUTING (EUC) MARKET ANALYSIS BY DEPLOYMENT MODEL
    318. END-USER COMPUTING (EUC) MARKET ANALYSIS BY REGIONAL
    319. CRITERIA OF END-USER COMPUTING (EUC) MARKET
    320. MRFR
    321. DRIVERS IMPACT ANALYSIS: END-USER COMPUTING (EUC) MARKET
    322. RESTRAINTS IMPACT ANALYSIS: END-USER COMPUTING (EUC) MARKET
    323. / VALUE CHAIN: END-USER COMPUTING (EUC) MARKET
    324. (EUC) MARKET, BY DEVICE TYPE, 2024 (% SHARE)
    325. (EUC) MARKET, BY DEVICE TYPE, 2019 TO 2032 (USD Billions)
    326. COMPUTING (EUC) MARKET, BY END-USER INDUSTRY, 2024 (% SHARE)
    327. COMPUTING (EUC) MARKET, BY END-USER INDUSTRY, 2019 TO 2032 (USD Billions)
    328. END-USER COMPUTING (EUC) MARKET, BY DEPLOYMENT MODEL, 2024 (% SHARE)
    329. END-USER COMPUTING (EUC) MARKET, BY DEPLOYMENT MODEL, 2019 TO 2032 (USD Billions)

    End-User Computing Market Segmentation

    Market Segmentation Overview

    • Detailed segmentation data will be available in the full report
    • Comprehensive analysis by multiple parameters
    • Regional and country-level breakdowns
    • Market size forecasts by segment
    Report Infographic

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    Customer Strories

    “I am very pleased with how market segments have been defined in a relevant way for my purposes (such as "Portable Freezers & refrigerators" and "last-mile"). In general the report is well structured. Thanks very much for your efforts.”

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    Case Study

    Chemicals and Materials