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China Extended Reality Market

ID: MRFR/ICT/56869-HCR
200 Pages
Garvit Vyas
February 2026

China Extended Reality Market Size, Share and Research Report: By Customer engagement (Customer engagement, Business engagement), By Type (Mobile XR, PC tethered XR), By Component (Software, Hardware, Services) and By End User (Healthcare, Media, Industrial, Manufacturing, Retail and eCommerce, Transportation) - Industry Forecast to 2035

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China Extended Reality Market Summary

As per Market Research Future analysis, the China extended reality market size was estimated at 6.5 USD Billion in 2024. The China extended reality market is projected to grow from 7.69 USD Billion in 2025 to 41.6 USD Billion by 2035, exhibiting a compound annual growth rate (CAGR) of 18.3% during the forecast period 2025 - 2035

Key Market Trends & Highlights

The China extended reality market is poised for substantial growth driven by technological advancements and increasing consumer demand.

  • The market is experiencing increased investment in technology, indicating a robust growth trajectory.
  • Consumer applications are expanding rapidly, with the gaming and education segments leading the way.
  • Government support and initiatives are fostering innovation and development within the sector.
  • Rising demand for immersive experiences and technological advancements in hardware are key drivers propelling market growth.

Market Size & Forecast

2024 Market Size 6.5 (USD Billion)
2035 Market Size 41.6 (USD Billion)
CAGR (2025 - 2035) 18.38%

Major Players

Meta Platforms (US), Microsoft (US), Sony (JP), Apple (US), NVIDIA (US), HTC (TW), Samsung (KR), Google (US), Qualcomm (US)

Our Impact
Enabled $4.3B Revenue Impact for Fortune 500 and Leading Multinationals
Partnering with 2000+ Global Organizations Each Year
30K+ Citations by Top-Tier Firms in the Industry

China Extended Reality Market Trends

The extended reality market is experiencing notable growth, driven by advancements in technology and increasing adoption across various sectors. In China, the integration of augmented reality (AR) and virtual reality (VR) into industries such as education, healthcare, and entertainment is becoming more prevalent. This trend is supported by government initiatives aimed at fostering innovation and enhancing digital infrastructure. As a result, businesses are increasingly investing in immersive technologies to improve user experiences and operational efficiency. Furthermore, the rising demand for remote collaboration tools is propelling the development of extended reality applications, which facilitate virtual meetings and training sessions. In addition, the consumer market for extended reality is expanding, with a growing interest in gaming and interactive experiences. Chinese consumers are increasingly seeking engaging content that leverages immersive technologies. This shift is prompting companies to explore new avenues for content creation and distribution. The extended reality market is poised for further evolution, as advancements in hardware and software continue to enhance the capabilities of AR and VR solutions. Overall, the landscape appears dynamic, with significant opportunities for growth and innovation in the coming years.

Increased Investment in Technology

Investment in extended reality technologies is on the rise, as companies recognize the potential for enhanced user engagement and operational efficiency. This trend is particularly evident in sectors such as education and healthcare, where immersive solutions are being integrated to improve learning outcomes and patient care.

Expansion of Consumer Applications

The consumer segment of the extended reality market is witnessing rapid growth, driven by heightened interest in gaming and interactive experiences. Companies are focusing on developing engaging content that utilizes AR and VR, catering to the evolving preferences of tech-savvy consumers.

Government Support and Initiatives

Government initiatives aimed at promoting innovation in technology are playing a crucial role in the development of the extended reality market. Policies that encourage research and development, as well as investments in digital infrastructure, are fostering a conducive environment for growth in this sector.

China Extended Reality Market Drivers

Technological Advancements in Hardware

Technological advancements in hardware are significantly influencing the extended reality market in China. The development of high-performance headsets, haptic feedback devices, and motion tracking systems has made immersive experiences more accessible and enjoyable for users. For instance, the introduction of lightweight and wireless VR headsets has improved user comfort and engagement, leading to increased adoption rates. Market data suggests that the hardware segment is expected to account for over 50% of the total market share by 2026. This shift is likely to encourage more developers to create content tailored for these advanced devices, thereby expanding the ecosystem of the extended reality market. As hardware continues to evolve, it is anticipated that the quality and realism of virtual experiences will improve, further driving consumer interest and investment in the industry.

Rising Demand for Immersive Experiences

The extended reality market in China is seeing a significant increase in demand for immersive experiences across various sectors. This demand is driven by the increasing consumer interest in virtual reality (VR) and augmented reality (AR) applications, particularly in entertainment, gaming, and education. According to recent estimates, the market is projected to grow at a compound annual growth rate (CAGR) of approximately 30% over the next five years. This growth is indicative of a broader trend where consumers are seeking more engaging and interactive content. As a result, companies are investing heavily in developing innovative solutions that cater to this demand, thereby propelling the extended reality market forward. The integration of advanced technologies such as artificial intelligence and machine learning further enhances the immersive experience, making it a key driver in the industry.

Increased Focus on Training and Simulation

The extended reality market in China is driven by a growing focus on training and simulation applications across various industries. Companies are recognizing the potential of VR and AR technologies to provide immersive training experiences that enhance learning outcomes and reduce costs. Industries such as manufacturing, healthcare, and aviation are adopting these technologies to simulate real-world scenarios, allowing employees to practice skills in a safe environment. Market analysis indicates that the training and simulation segment is expected to grow significantly, with projections suggesting a CAGR of around 25% over the next few years. This growth reflects a broader trend towards digital transformation in training methodologies, positioning the extended reality market as a vital component in workforce development and skill enhancement.

Growth of E-commerce and Retail Applications

The extended reality market in China is growing significantly due to the rising adoption of e-commerce and retail applications. Retailers are leveraging AR and VR technologies to enhance the shopping experience, allowing consumers to visualize products in their own environments before making a purchase. This trend is particularly evident in the fashion and furniture sectors, where virtual try-ons and room visualizations are becoming commonplace. Recent statistics indicate that the use of AR in retail could boost sales by up to 20% in the coming years. As e-commerce continues to expand, the integration of extended reality solutions is likely to become a standard practice, thereby driving further growth in the extended reality market. This evolution not only benefits consumers but also provides retailers with valuable insights into consumer behavior and preferences.

Expansion of Content Creation and Development

The extended reality market in China is expanding rapidly in content creation and development. This growth is driven by the increasing demand for diverse and engaging experiences. As more businesses recognize the value of immersive content, there is a growing ecosystem of developers and creators focused on producing high-quality VR and AR applications. This trend is supported by the availability of user-friendly development tools and platforms that facilitate the creation of extended reality content. Recent data suggests that the content creation segment is projected to grow by over 40% in the next few years, indicating a strong appetite for innovative experiences. This expansion not only enhances the offerings within the extended reality market but also encourages collaboration between technology providers and content creators, fostering a vibrant and dynamic industry.

Market Segment Insights

By Application: Gaming (Largest) vs. Education (Fastest-Growing)

The application segment of the China extended reality market showcases a diverse range of values, with gaming emerging as the largest segment. This is largely driven by the increasing popularity of interactive gaming experiences and the integration of virtual reality (VR) technologies. Education, while currently smaller in market share, is rapidly gaining traction, propelled by a demand for innovative learning methodologies and immersive educational tools. Growth trends indicate that gaming will continue to lead the market, fueled by advancements in technology and a growing user base. Meanwhile, education is poised to become the fastest-growing segment as institutions adopt extended reality solutions for enhanced engagement. The healthcare, real estate, and military applications also contribute to overall growth, but education stands out as the key emerging area.

Gaming: (Dominant) vs. Education (Emerging)

Gaming represents a dominant force in the application segment, characterized by significant investment in technology and a vast user demographic. It combines cutting-edge graphics with immersive gameplay experiences that attract a wide audience. The rise of esports and online gaming platforms has further escalated its prominence, making it a leader in the extended reality space. In contrast, education is an emerging segment that leverages extended reality technologies to foster interactive and engaging learning experiences. Schools and universities are increasingly incorporating VR and AR tools to facilitate hands-on learning, thus enhancing student engagement and comprehension. This creates a dynamic contrast between the established dominance of gaming and the burgeoning potential of education.

By Technology: Virtual Reality (Largest) vs. Augmented Reality (Fastest-Growing)

In the China extended reality market, Virtual Reality holds the largest share, driven by its immersive gaming experiences and extensive applications in training and education sectors. Augmented Reality follows as a rapidly growing segment, enhancing consumer engagement through interactive marketing and retail experiences, thus catering to a diverse audience. The growth trends indicate a strong demand for both segment values. The adoption of Virtual Reality is fueled by advancements in hardware and software technologies, alongside increasing investments in related infrastructures. On the other hand, Augmented Reality benefits from the proliferation of mobile devices and personalized customer interactions, establishing a clear path for continued expansion in the coming years.

Technology: Virtual Reality (Dominant) vs. Augmented Reality (Emerging)

Virtual Reality, as a dominant force in the China extended reality market, offers highly immersive experiences, making it essential for sectors like gaming, healthcare, and education. It relies on sophisticated hardware typically found in dedicated VR setups, providing users with a fully immersive environment. Conversely, Augmented Reality is an emerging segment that overlays digital information onto the real world, enhancing user interfaces in various domains, notably retail and entertainment. Its rapid rise is attributed to the ease of access through smartphones and tablets, offering unique interactive experiences that effectively engage consumers and improve brand loyalty. As both segments evolve, they will increasingly complement each other, driving innovation and user adoption.

By End Use: Consumer (Largest) vs. Commercial (Fastest-Growing)

In the China extended reality market, the Consumer segment significantly leads, driven by increasing adoption for entertainment, gaming, and social interactions. This segment captures a substantial share as consumer awareness and demand for immersive experiences continue to grow. Leading technologies and platforms are increasingly catering to this audience, which enables a wider reach and enhances user engagement. On the other hand, the Commercial segment is witnessing rapid growth, fueled by enterprises leveraging extended reality for training, marketing, and enhanced customer experiences. As businesses recognize the value of immersive technologies in streamlining operations and improving customer interactions, investments in commercial extended reality solutions are expected to surge. This growth is supported by technological advancements and the increasing availability of cost-effective devices.

Consumer (Dominant) vs. Commercial (Emerging)

The Consumer segment of the China extended reality market is characterized by its vast user base and inclination towards interactive and immersive experiences. It encompasses various applications, from gaming to virtual socializing, which are key in attracting users. This segment is establishing itself as a dominant force, largely due to advancements in hardware like VR headsets and AR devices that enhance the overall user experience. Conversely, the Commercial segment, although emerging, is quickly gaining traction as businesses explore extended reality for training and marketing purposes. Companies are increasingly investing in this technology to provide innovative solutions that engage customers and train employees effectively, thus marking the upward trajectory of commercial applications in the extended reality landscape.

By Device Type: Head-Mounted Displays (Largest) vs. Wearable Devices (Fastest-Growing)

In the China extended reality market, the device type segment reveals a diverse landscape. Head-Mounted Displays (HMDs) command a significant portion of the market share, leveraging advancements in immersive technology and user engagement. Following this, smartphones and tablets also contribute, yet they serve primarily as gateways to extended reality experiences rather than primary devices. Growth trends indicate that wearable devices are quickly emerging as a vital component of the segment, driven by consumer demand for more portable and integrated experiences. Innovations in sensor technology, alongside increased healthcare and fitness applications, signal that wearable devices will likely see the fastest growth, appealing to a tech-savvy demographic willing to adopt new technologies that integrate seamlessly into their daily lives.

Head-Mounted Displays (Dominant) vs. Wearable Devices (Emerging)

Head-Mounted Displays stand out as the dominant force in the China extended reality market, providing unparalleled immersive experiences in gaming, education, and training industries. They are characterized by high-resolution displays and advanced tracking capabilities, making them appealing for both consumers and enterprises. In contrast, wearable devices are emerging swiftly, thanks to their convenience and integration with mobile devices. These include smart glasses and fitness trackers, designed to enhance user experience through connectivity and data collection. As consumers become more health-conscious and tech-oriented, wearable devices are projected to gain traction, establishing themselves as important players in the extended reality landscape.

Get more detailed insights about China Extended Reality Market

Key Players and Competitive Insights

The extended reality market in China is characterized by a rapidly evolving competitive landscape, driven by technological advancements and increasing consumer demand for immersive experiences. Major players such as Meta Platforms (US), Microsoft (US), and Apple (US) are strategically positioning themselves through innovation and partnerships. Meta Platforms (US) has focused on enhancing its virtual reality offerings, while Microsoft (US) emphasizes enterprise solutions through its mixed reality platform, HoloLens. Apple (US), on the other hand, appears to be investing heavily in augmented reality technologies, suggesting a multifaceted approach to capturing market share. Collectively, these strategies indicate a competitive environment that is increasingly defined by technological prowess and strategic collaborations.
Key business tactics within this market include localizing manufacturing and optimizing supply chains to enhance efficiency and reduce costs. The competitive structure of the extended reality market in China is moderately fragmented, with several key players exerting influence over various segments. This fragmentation allows for a diverse range of products and services, catering to different consumer needs and preferences, while also fostering innovation through competition.
In September 2025, Meta Platforms (US) announced a partnership with a leading Chinese gaming company to develop immersive gaming experiences tailored for the local market. This strategic move is significant as it not only enhances Meta's content offerings but also strengthens its foothold in a rapidly growing segment of the extended reality market. By leveraging local expertise, Meta is likely to improve user engagement and satisfaction, which could translate into increased market share.
In October 2025, Microsoft (US) unveiled a new version of its HoloLens, specifically designed for the Chinese manufacturing sector. This development underscores Microsoft's commitment to providing tailored solutions that address the unique challenges faced by local industries. The introduction of this product is expected to enhance productivity and operational efficiency, thereby solidifying Microsoft's position as a leader in enterprise mixed reality solutions.
In August 2025, Apple (US) launched its latest augmented reality headset, which features advanced capabilities aimed at enhancing user interaction with digital content. This launch is particularly noteworthy as it reflects Apple's ongoing strategy to integrate augmented reality into everyday consumer experiences. The headset's innovative features may set a new standard in the market, compelling competitors to accelerate their own product development efforts.
As of November 2025, current trends in the extended reality market are increasingly defined by digitalization, sustainability, and the integration of artificial intelligence. Strategic alliances among key players are shaping the competitive landscape, fostering innovation and collaboration. Looking ahead, it is anticipated that competitive differentiation will evolve, with a shift from price-based competition to a focus on innovation, technology, and supply chain reliability. This evolution suggests that companies will need to prioritize not only product development but also the sustainability of their operations to remain competitive in this dynamic market.

Key Companies in the China Extended Reality Market include

Industry Developments

The China Extended Reality Market has experienced several recent developments, characterized by robust growth and significant corporate activities. In September 2023, Huawei announced advancements in its virtual reality technologies, integrating them with its broader 5G ecosystem to enhance user experiences. Meanwhile, Tencent has focused on leveraging its gaming platforms to adopt augmented reality features, enhancing its engagement with users. Major investments are being observed, particularly from Alibaba, which is reportedly increasing its Research and Development budget for its cloud and XR (Extended Reality) solutions to meet rising demand.

Furthermore, in August 2023, ByteDance confirmed its acquisition of a small tech firm specializing in augmented reality software, aiming to boost its various application ecosystems. Companies like Goertek and Pico Interactive are ramping up production capacities to deal with surging consumer interest, especially in the entertainment and educational sectors. Notably, in 2021, Lenovo launched its ThinkReality series, catering to enterprises and further solidifying China's position as a leader in the XR landscape. The government's supportive policies and funding initiatives have also played a pivotal role in accelerating technology adoption and innovation across the market.

Future Outlook

China Extended Reality Market Future Outlook

The extended reality market in China is projected to grow at an 18.38% CAGR from 2025 to 2035, driven by technological advancements, increased investment, and rising consumer demand.

New opportunities lie in:

  • Development of immersive training programs for industries like healthcare and manufacturing.
  • Creation of AR-based retail solutions to enhance customer engagement and sales.
  • Investment in VR entertainment platforms to capture the growing gaming and media audience.

By 2035, the extended reality market is expected to achieve substantial growth and innovation.

Market Segmentation

China Extended Reality Market End Use Outlook

  • Consumer
  • Commercial
  • Industrial

China Extended Reality Market Technology Outlook

  • Virtual Reality
  • Augmented Reality
  • Mixed Reality

China Extended Reality Market Application Outlook

  • Gaming
  • Education
  • Healthcare
  • Real Estate
  • Military

China Extended Reality Market Device Type Outlook

  • Head-Mounted Displays
  • Smartphones
  • Tablets
  • Wearable Devices

Report Scope

MARKET SIZE 2024 6.5(USD Billion)
MARKET SIZE 2025 7.69(USD Billion)
MARKET SIZE 2035 41.6(USD Billion)
COMPOUND ANNUAL GROWTH RATE (CAGR) 18.38% (2025 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Billion
Key Companies Profiled Meta Platforms (US), Microsoft (US), Sony (JP), Apple (US), NVIDIA (US), HTC (TW), Samsung (KR), Google (US), Qualcomm (US)
Segments Covered Application, Technology, End Use, Device Type
Key Market Opportunities Integration of artificial intelligence in the extended reality market enhances user experience and personalization.
Key Market Dynamics Rapid technological advancements drive competitive forces in the extended reality market, reshaping consumer engagement and experiences.
Countries Covered China
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FAQs

What is the expected market size of the China Extended Reality Market in 2024?

The China Extended Reality Market is expected to be valued at 2.8 USD Billion in 2024.

What will be the market value of the China Extended Reality Market by 2035?

By 2035, the China Extended Reality Market is projected to reach a value of 32.0 USD Billion.

What is the expected compound annual growth rate (CAGR) for the China Extended Reality Market from 2025 to 2035?

The projected CAGR for the China Extended Reality Market from 2025 to 2035 is 24.79%.

What is the market value for Customer engagement in the China Extended Reality Market in 2024?

The market value for Customer engagement in the China Extended Reality Market is anticipated to be 1.5 USD Billion in 2024.

What will the market value for Customer engagement be in 2035?

The Customer engagement segment of the China Extended Reality Market is expected to grow to 18.0 USD Billion by 2035.

What is the projected market size for Business engagement in 2024?

The Business engagement segment in the China Extended Reality Market is forecasted to be valued at 1.3 USD Billion in 2024.

What will the market value for Business engagement be by 2035?

By 2035, the Business engagement segment is projected to reach 14.0 USD Billion within the China Extended Reality Market.

Who are the key players in the China Extended Reality Market?

Prominent players in the China Extended Reality Market include Huawei, Tencent, Xiaomi, Eon Reality, and Alibaba among others.

What trends are driving the growth of the China Extended Reality Market?

Key trends include advancements in technology, increased demand for immersive experiences, and broader applications across various sectors.

How might current global events impact the China Extended Reality Market?

Current global events may create both challenges and opportunities in the supply chain and market dynamics of the China Extended Reality Market.

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