Casino Market Research Report - Global Forecast till 2027

Global Casino Market Research Report: Information By Type (Poker, Blackjack, Slot Machines, Roulette, Craps and Lottery) and Region [North America (US, Canada and Mexico), Europe (Germany, UK, France and Rest of Europe), Asia-Pacific (China, Japan, Australia and Rest of Asia-Pacific), Middle East & Africa and South America] - Forecast till 2027

ID: MRFR/ICT/8628-CR | July, 2020 | Region : Global

Market Overview


Global Casino Market size is anticipated to reach USD 480 million by 2026, according to the latest report by Market Research Future (MRFR). It is likely to register a CAGR of 7% over the forecast period (2019-2026). The casino industry is expected to grow by leaps owing to approval of gaming licenses and the boost to tourism it provides to domestic economies. Investments in developed economies and the increasing affluent lifestyle of customers are likely to be lucrative for the market in the coming years.


COVID-19 Analysis


The COVID-19 pandemic brought all activities and operations in casinos at a standstill. Casinos were reopened after implementation of social distancing measures coupled with the use of masks and sanitizers for curbing the spread of the virus. Non-invasive tests at entry points and social distancing points between slot machines are expected to drive customers as well as ensure their safety. On the other hand, the pandemic has restricted renovation and construction projects with the largest casinos halting their plans.


Entertainment options are limited but are being offered at select venues. For instance, the Fantasy Spring Resort in California provides music by Latin artists on Sundays during the pandemic. Dining services offered at these venues with buffets being scrapped and the food being brought to the customers’ tables. But the impact on cardrooms can affect the profit margins of casinos during this period.


Market Dynamics


Drivers


Popularity of Online Gambling to Influence Growth Spurt in Global Casino Market


The global casino market is expected to witness increased demand owing to increased online gambling witnesses among customers. The COVID-19 pandemic and restrictions on staying inside has led to signups on online gambling sites and casinos. Legalization in certain states of countries, popularity of mobile gaming, and increased expendable income levels of customers can drive the market growth over the forecast period. Changes in lifestyles and demand for leisure activities in hectic times can bode well for the global casino market.  


Opportunities


Blockchain based Online Casinos to be a New Source of Revenue


Blockchain technology can provide an additional layer of security in addition to existing protocols on online gambling sites. For instance, Bitbook.ag is providing online sites with extra layers of authentication and preventing online fraud. The lack of trust on these sites has led to a drop in revenue. But blockchain can store and record all bets on blocks that can be verified by all players within a game. The ease of transactions and acceptance of cryptocurrency can bode well for the global casino market in the coming years.


VR Based Gaming to Strike Gold for Global Casino Market


The launch of VR hardware to the general public has created interest for VR gambling games. For instance, Net Entertainment, one of the prominent gambling service providers, is expected to provide a VR version of other games such as Blackjack and roulette in the coming years. This is owing to the success of VR based Jack and the Beanstalk slot machine games.


Restraints


Cyber Attacks on Online Casinos to Restrain Casino Market Growth


The move of casinos to enter the digital market space has brought its set of risks. The rising spate of cyber attacks on online gambling sites and need for cybersecurity to ensure their security can benefit casino operators and customers. Unless, cyber measures are undertaken by online gambling sites, it can restrain global market growth.


Challenges


Security Risks and Legal Hurdles to Present a Bulwark to Market Growth


Gambling laws in certain countries preventing the establishment of casinos can pose a challenge to market growth. In addition, the slow approval of licenses for online gaming sites as well constrict the global casino market growth.


Cumulative Growth Analysis


The global casino market is expected to record resurgence after the passing of the pandemic. The offering of online gambling games by developers and investments in entertainment options for attracting crowds can bode well for the market. The inclination towards slot machine games and affinity towards card games by the general public can lead to huge revenue spurts, observes MRFR in its report.


Segment Overview


Lottery Segment to be the Biggest Winner in Casino Market


The lottery segment is projected to gain maximum share as more people buy offline and online lottery tickets. The integration of video lottery terminal in casinos to increase participation among customers and drive revenues can spur market growth.


Regional Analysis


APAC to Lead in Global Casino Market


APAC is expected to dominate the market by accumulating revenues at a 9% CAGR over the forecast period. Investments by overseas gambling companies in countries of the region can bolster the market demand. The large appetite of online gamblers and approval of licenses in certain states can favor the market. But the large potential in India and China can be a lucrative opportunity for the market. Uncertain laws on approval of gambling licenses can restrain market growth. The popularity of cricket betting can open the doors for players in the global casino market.


North America to Contribute to Revenue Share of Online Casino Market


North America is expected to contribute to the casino market owing to legalization of sports betting and approval of online gambling. Rise in female customers and convenience of cashless modes of payment can drive the regional market growth. Increasing use of cryptocurrencies and the push for legal betting in the U.S. can spearhead the avenues for growth in the market.


Competitive Landscape


The online casino market is currently dominated by large players with blockchain solution providers aiming to provide a chance to small owners as well. Lax regulations for online gambling and the COVID-19 pandemic can provide an opportunity for global economies to gain taxes and bolster employment rates.


List of Key Companies Covered in this Report



  • Playson (Malta)

  • Kindred Group PLC (U.K.)

  • The 888 Group (Europort)

  • Microgaming (Isle of Man)

  • Scientific Games (U.S.)

  • Betsson AB (Sweden)

  • Elaunch Solution Pvt. Ltd (India)

  • Paddy Power Betfair PLC (Ireland)

  • NetEnt AB (Sweden)

  • Chetu Inc. (U.S.)

  • Creatiosoft (India)

  • Betsoft (Malta)

  • Addison Global Limited (U.K.)

  • Evolution Gaming (Latvia)

  • Ladbrokes (U.K.)


Recent Developments


ORYX Gaming, a subsidiary of Bragg Gaming Group, has announced a content deal with Swiss-based mycasino.ch in 2020 owing to lax regulations on legal gambling. Reforms on gambling in Europe and large amount of revenue generated by licenses given by online casinos can drive the revenues for the global casino market. The effort by Bragg for expanding its reach in foreign countries as well as proposal for relaxing laws on online gambling can spur the market growth.


Report Overview


The global casino market report by MRFR provides an unfettered outlook on the industry. It takes into consideration the various gaming establishments and trends, niches, and developments in machines for the forecast period. The COVID-19 pandemic and its implications make up a pivotal part of the report. It is segmented in the following manner for comprehensive purposes.


By Type



  • Poker

  • Craps

  • Lottery

  • Roulette

  • Slot Machine

  • Blackjack

1 EXECUTIVE SUMMARY

1.1 MARKET ATTRACTIVENESS ANALYSIS 14

2 MARKET INTRODUCTION

2.1 DEFINITION 15

2.2 SCOPE OF THE STUDY 15

2.3 RESEARCH OBJECTIVE 15

2.4 MARKET STRUCTURE 15

3 RESEARCH METHODOLOGY

4 MARKET INSIGHTS

5 MARKET DYNAMICS

5.1 INTRODUCTION 25

5.2 DRIVERS 26

5.2.1 Increased Popularity Of Mobile Gaming Among The Younger Population 26

5.2.2 Legalization Of Mobile Gambling 26

5.2.3 Increasing Disposable Income Across Developing Nations 26

5.3 OPPORTUNITIES 27

5.3.1 Advent Of Blockchain-Based Mobile Casino Platforms 27

5.3.2 Development Of AR And VR Based Casino Games 28

5.4 CHALLENGE 28

5.4.1 Securing Online Payments 28

6 MARKET FACTOR ANALYSIS

6.1 VALUE CHAIN ANALYSIS 29

6.1.1 Developers And Technology Providers 29

6.1.2 Casino Games Providers (Online And Offline) 29

6.1.3 End Users 29

6.2 PORTER’S FIVE FORCES MODEL 30

6.2.1 Bargaining Power Of Suppliers 31

6.2.2 Bargaining Power Of Buyers 31

6.2.3 Threat Of New Entrants 31

6.2.4 Threat Of Substitutes 31

6.2.5 Intensity Of Rivalry 31

7 GLOBAL CASINO MARKET, BY TYPE

7.1 INTRODUCTION 32

7.2 POKER 33

7.3 BLACKJACK 33

7.4 SLOT MACHINES 33

7.5 ROULETTE 33

7.6 CRAPS 33

7.7 LOTTERY 34

8 GLOBAL CASINO MARKET, BY REGION

8.1 OVERVIEW 35

8.2 NORTH AMERICA 37

8.2.1 US 38

8.2.2 Canada 38

8.2.3 Mexico 39

8.3 ASIA-PACIFIC 39

8.3.1 China 40

8.3.2 Australia 41

8.3.3 Japan 41

8.3.4 Rest Of Asia-Pacific 42

8.4 EUROPE 42

8.4.1 France 43

8.4.2 UK 44

8.4.3 Germany 45

8.4.4 Rest Of Europe 46

8.5 MIDDLE EAST & AFRICA 47

8.6 SOUTH AMERICA 48

9 COMPETITIVE LANDSCAPE

9.1 COMPETITIVE BENCHMARKING 50

9.1.1 Vendor Analysis 51

9.1.1.1 Research Methodology 51

9.2 PRODUCT LAUNCHES 53

9.3 MERGERS AND ACQUISITIONS 53

9.4 PARTNERSHIPS/AGREEMENTS/COLLABORATIONS 53

9.5 BUSINESS EXPANSION 54

10 COMPANY PROFILES

10.1 MICROGAMING 55

10.1.1 Company Overview 55

10.1.2 Products/Solutions/Services Offered 55

10.1.3 Key Developments 55

10.1.4 Key Strategies 55

10.2 EVOLUTION GAMING 56

10.2.1 Company Overview 56

10.2.2 Financial Overview 56

10.2.3 Products/Solutions/Services Offered 57

10.2.4 Key Developments 57

10.2.5 Swot Analysis 58

10.2.6 Key Strategies 58

10.3 CHETU, INC 59

10.3.1 Company Overview 59

10.3.2 Products/Solutions/Services Offered 59

10.3.3 Key Developments 59

10.3.4 Key Strategies 59

10.4 CREATIOSOFT 60

10.4.1 Company Overview 60

10.4.2 Products/Solutions/Services Offered 60

10.4.3 Key Developments 60

10.4.4 Key Strategies 60

10.5 ELAUNCH SOLUTION PVT. LTD 61

10.5.1 Company Overview 61

10.5.2 Products/Solutions/Services Offered 61

10.5.3 Key Developments 61

10.5.4 Key Strategies 61

10.6 PLAYSON 62

10.6.1 Company Overview 62

10.6.2 Products/Solutions/Services Offered 62

10.6.3 Key Developments 62

10.6.4 Key Strategies 62

10.7 BETSOFT 63

10.7.1 Company Overview 63

10.7.2 Products/Solutions/Services Offered 63

10.7.3 Key Developments 63

10.7.4 Key Strategies 63

10.8 BETSSON AB 64

10.8.1 Company Overview 64

10.8.2 Financial Overview 64

10.8.3 Products/Solutions/Services Offered 65

10.8.4 Key Developments 65

10.8.5 Swot Analysis 65

10.8.6 Key Strategies 65

10.9 KINDRED GROUP PLC 66

10.9.1 Company Overview 66

10.9.2 Financial Overview 66

10.9.3 Products/Solutions/Services Offered 67

10.9.4 Key Developments 67

10.9.5 Swot Analysis 67

10.9.6 Key Strategies 67

10.10 NETENT AB 68

10.10.1 Company Overview 68

10.10.2 Financial Overview 68

10.10.3 Products/Solutions/Services Offered 69

10.10.4 Key Developments 69

10.10.5 Swot Analysis 69

10.10.6 Key Strategies 69

10.11 PADDY POWER BETFAIR PLC 70

10.11.1 Company Overview 70

10.11.2 Financial Overview 70

10.11.3 Products/Solutions/Services Offered 71

10.11.4 Key Developments 71

10.11.5 Swot Analysis 71

10.11.6 Key Strategies 72

10.12 THE 888 GROUP 73

10.12.1 Company Overview 73

10.12.2 Financial Overview 73

10.12.3 Products/Solutions/Services Offered 74

10.12.4 Key Developments 74

10.12.5 Swot Analysis 75

10.12.6 Key Strategies 75

10.13 SCIENTIFIC GAMES 76

10.13.1 Company Overview 76

10.13.2 Financial Overview 76

10.13.3 Products/Solutions/Services Offered 77

10.13.4 Key Developments 77

10.13.5 Swot Analysis 77

10.13.6 Key Strategies 77

10.14 LADBROKES 78

10.14.1 Company Overview 78

10.14.2 Financial Overview 78

10.14.3 Products/Solutions/Services Offered 79

10.14.4 Key Developments 79

10.14.5 Key Strategies 79

10.15 ADDISON GLOBAL LIMITED 80

10.15.1 Company Overview 80

10.15.2 Financial Overview 80

10.15.3 Products/ Solutions/ Services Offered 80

10.15.4 Key Strategies 80

11 LIST OF TABLES

TABLE 1 MARKET SYNOPSIS 13

TABLE 2 GLOBAL CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 33

TABLE 3 GLOBAL CASINO MARKET, BY REGION, 2020-2027 (USD MILLION) 36

TABLE 1 NORTH AMERICA CASINO MARKET, BY COUNTRY, 2020-2027 (USD MILLION) 37

TABLE 2 NORTH AMERICA CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 37

TABLE 3 US CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 38

TABLE 4 CANADA CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 38

TABLE 5 MEXICO CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 39

TABLE 6 ASIA-PACIFIC CASINO MARKET, BY COUNTRY, 2020-2027 (USD MILLION) 39

TABLE 7 ASIA-PACIFIC CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 40

TABLE 8 CHINA CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 40

TABLE 9 AUSTRALIA CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 41

TABLE 10 JAPAN CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 41

TABLE 11 REST OF ASIA-PACIFIC CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 42

TABLE 12 EUROPE CASINO MARKET, BY COUNTRY, 2020-2027 (USD MILLION) 42

TABLE 13 EUROPE CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 43

TABLE 14 FRANCE CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 43

TABLE 15 UK CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 44

TABLE 16 GERMANY CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 45

TABLE 17 REST OF EUROPE CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 46

TABLE 18 MIDDLE EAST & AFRICA CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 47

TABLE 19 SOUTH AMERICA CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 48

TABLE 20 OFFLINE (GAME TYPE) CASINO MARKET, BY CATEGORY 51

TABLE 21 MOBILE BASED CASINO MARKET, BY CATEGORY 52

TABLE 22 ONLINE CASINO MARKET, BY CATEGORY 52

TABLE 23 MICROGAMING: PRODUCTS/SOLUTIONS/SERVICES OFFERED 55

TABLE 24 MICROGAMING: KEY DEVELOPMENTS 55

TABLE 25 THE 888 GROUP: PRODUCTS/SOLUTIONS/SERVICES OFFERED 57

TABLE 26 EVOLUTION GAMING: KEY DEVELOPMENTS 57

TABLE 27 CHETU, INC: PRODUCTS/SOLUTIONS/SERVICES OFFERED 59

TABLE 28 CREATIOSOFT: PRODUCTS/SOLUTIONS/SERVICES OFFERED 60

TABLE 29 ELAUNCH SOLUTION PVT LTD: PRODUCTS/SOLUTIONS/SERVICES OFFERED 61

TABLE 30 PLAYSON: PRODUCTS/SOLUTIONS/SERVICES OFFERED 62

TABLE 31 LADBROKES: PRODUCTS/SOLUTIONS/SERVICES OFFERED 63

TABLE 32 BETSSON AB: PRODUCTS/SOLUTIONS/SERVICES OFFERED 65

TABLE 33 KINDRED GROUP PLC: PRODUCTS/SOLUTIONS/SERVICES OFFERED 67

TABLE 34 NETENT AB: PRODUCTS/SOLUTIONS/SERVICES OFFERED 69

TABLE 35 NETENT AB: KEY DEVELOPMENTS 69

TABLE 36 PADDY POWER BETFAIR PLC: PRODUCTS/SOLUTIONS/SERVICES OFFERED 71

TABLE 37 PADDY POWER BETFAIR PLC: KEY DEVELOPMENTS 71

TABLE 38 THE 888 GROUP: PRODUCTS/SOLUTIONS/SERVICES OFFERED 74

TABLE 39 THE 888 GROUP: KEY DEVELOPMENTS 74

TABLE 40 SCIENTIFIC GAMES: PRODUCTS/SOLUTIONS/SERVICES OFFERED 77

TABLE 41 LADBROKES: PRODUCTS/SOLUTIONS/SERVICES OFFERED 79

TABLE 42 ADDISON GLOBAL LIMITED: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 80

12 LIST OF FIGURES

FIGURE 1 MARKET ATTRACTIVENESS ANALYSIS: GLOBAL CASINO MARKET, 2020 14

FIGURE 2 GLOBAL CASINO MARKET: STRUCTURE 15

FIGURE 3 BOTTOM-UP AND TOP-DOWN APPROACHES 20

FIGURE 4 NORTH AMERICA: CASINO MARKET SIZE & MARKET SHARE, BY COUNTRY (2020-2027) 23

FIGURE 5 EUROPE: CASINO MARKET SIZE & MARKET SHARE, BY COUNTRY (2020-2027) 23

FIGURE 6 ASIA-PACIFIC: CASINO MARKET SIZE & MARKET SHARE, BY COUNTRY (2020-2027) 24

FIGURE 7 MARKET DYNAMIC ANALYSIS OF THE GLOBAL MOBILE GAMBLING MARKET 25

FIGURE 8 DRIVER IMPACT ANALYSIS 27

FIGURE 9 VALUE CHAIN: GLOBAL CASINO MARKET 29

FIGURE 10 PORTER’S FIVE FORCES MODEL: GLOBAL CASINO MARKET 30

FIGURE 11 GLOBAL CASINO MARKET, BY TYPE, 2020 (% SHARE) 32

FIGURE 12 GLOBAL CASINO MARKET, BY TYPE, 2020-2027 (USD MILLION) 32

FIGURE 13 GLOBAL CASINO MARKET, BY REGION, 2020 (% SHARE) 35

FIGURE 14 GLOBAL CASINO MARKET, BY REGION, 2020-2027 (USD MILLION) 36

FIGURE 15 COMPETITIVE BENCHMARKING ANALYSIS IN 2020 50