The automotive infotainment market will witness a healthy growth from 2019 to 2025, a research report suggests. Growing at a CAGR of 5.91%, the market is projected to reach a higher value by 2025. In-vehicle infotainment systems are expected to support the market growth along with increasing the preference for driver assistance systems (DASs). As predicted by analysts, technical complexities will negatively affect the market’s performance from 2019 to 2025. During the forecast period, the market will be supported by substantial R&D investments and advanced technological innovations. Difficulties in understanding bilinguals on the other hand will challenge in-car entertainment sector based organizations functioning in the global automotive infotainment market.
Analysts have split the market into operating system and region segments based on products and services. In-car entertainment based companies have been profiled. The limited integration of voice assistants is set to affect the global market during the forecast period 2019 to 2025. The report also provides the market’s performance forecasts till 2025. Analysts have studied the strategy of in-car entertainment segment based organizations to help new entrants and established businesses. The in-car entertainment sector itself is supported by the proliferating popularity of DAS as well as the rising demand for vehicles equipped with DASs. During the forecast period 2019 to 2025, the automotive infotainment market is set to witness a health growth across operating system and region segments as well as regional markets.
The in-car entertainment sector has seen growth across operating system and region segments owing to increased support for open-source and standard platforms and provision for smartphone integration. To study the market, analysts have further segmented operating system and region into Linux, QNX, Microsoft, and others on the basis of operating systems. The market is further segmented into regions sub segment which is split into Americas (Canada, Mexico, Rest-of-North America, US) and South America, Europe (France, Germany, Italy, and the UK), Asia Pacific (China, India, Japan, South Korea, and Rest-of-the-APAC), and Rest-of-the-World.
The segmental analysis presented in the report provides in-car entertainment field based organizations insights into key growth factors such as new platforms for application development as well as challenges such as the growth of the automotive infotainment market the market will face from 2019 to 2025. The rising demand for infotainment systems and the growing production of vehicles are some of the key factors having an influence on in-car entertainment industry based companies, suggest analysts as per the automotive infotainment market report. But the report also identifies the long product life cycle and high cost of automotive infotainment devices as major threats companies in in-car entertainment will face till 2025.
In-car entertainment market based companies in the automotive infotainment market are functioning across North America, Europe, Asia Pacific, the Middle East, and Africa including the rest of the world. AI-based automotive infotainment systems will be a key growth driver for regional markets. However, shortages of various small components will turn out to be a threat. For the forecast period 2019 to 2025 each of these regional markets are studied in the report. Starting from North America, the regional market and in-car entertainment vertical based companies are spread across the United States, Canada, and Mexico. Shortage of components required for the production will turn out to be a major challenge from 2019 to 2025.
Parts of the European market covered in the report are regional markets spread across the United Kingdom, France, Italy, and Germany. The market in the region will be benefitted by the rising adoption of self-service applications as well as voice search technologies, suggests the report. Similarly, the in-car entertainment sector’s segmental analysis for the Asia Pacific region covers India, Japan, China, and others. For the rest of the world, the research report for the automotive infotainment market covers the Middle East and Africa. Forecast based on the report’s findings are presented for the forecast period till 2025.
The global automotive infotainment market research report brings a comprehensive study of operating system and region market segments, regional analysis, and in-car entertainment vertical based company details of key players. As the forecast period 2019 to 2025 will bring new opportunities for the market owing to the high demand for AI automotive infotainment and improvements in artificial intelligence, the market is set to grow at a compound annual growth rate of 5.91% and is predicted to reach a higher value by 2025. With SWOT analysis of in-car entertainment sector based companies and Porter’s Five Force model analysis based findings, and understanding challenges such as key factors challenging manufacturers and the slow adoption rate of the technology, companies in the in-car entertainment sector can change the way business is done.
Visteon Corp., a multinational supplier of automotive cockpit electronics, has agreed to buy AllGo Systems, a maker of embedded multimedia system solutions for global vehicle manufacturers. The deal is scheduled to close in the first quarter of 2016, subject to usual final account and regulatory requirements. The terms of the agreement were not disclosed. AllGo is an infotainment media playback supplier based in Bangalore, India, with expertise in Linux and Android technology for vehicle industries, as well as a broad intellectual property (IP)-protected range of in-vehicle infotainment for the connected display audio industry.
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