Anime Market is predicted to reach USD 69.8 billion at a CAGR of 10.20% during the forecast period 2023-2032

Market Research Future (MRFR) has published on the “global Anime Market”.


Market Research Future (MRFR) has published a cooked research report on the “Global Anime Market that contains information from 2018 to 2032. The Anime market is estimated to register a CAGR of 10.20% during the forecast period of 2023 to 2032.


MRFR recognizes the following companies as the key players in the global anime market— Pierrot Co., Ltd., Production I.G, Inc., Studio Ghibli, Inc., Sunrise, Inc. (Bandai Namco Filmworks), Toei Animation Co., Ltd., Bones Inc., Kyoto Animation Co., Ltd., MADHOUSE, Inc., Crunchyroll (Sony Pictures Entertainment Inc.), Progressive Animation Works Co., Ltd. (PA Works), Good Smile Company, Inc., Discotek Media, Sentai Holdings, LLC (AMC Networks), VIZ Media, LLC, Ufotable Co., Ltd., and Atomic Flare.


Market Highlights


The global anime market is accounted to register a CAGR of 10.20% during the forecast period and is estimated to reach USD 69.8 Billion by 2032.


Production and distribution of Japanese animated content are two aspects of the booming anime sector. It encompasses a wide range of formats, including TV shows, films, and products, and has a worldwide following. Enthusiastic consumers, streaming services, global licencing, and ongoing storytelling and animation innovation are what drive the market.


Segment Analysis


The global anime market has been segmented based type.


On the basis of type, the market is segmented into T.V., movie, video, internet distribution, merchandising, music, pachinko, and live entertainment. Merchandising segment dominated the global Anime market in 2022. This is related to the growing popularity of anime retail products among young people, such as figurines, t-shirts, posters, and key chains.


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Regional Analysis


The global Anime market, based on region, has been divided into the North America, Europe, Asia-Pacific, and Rest of the World. North America consists of US and Canada. The Europe Anime market comprises of Germany, France, the UK, Italy, Spain, and the rest of Europe. The Anime market in Asia-Pacific has been segmented into China, India, Japan, Australia, South Korea, and the rest of Asia-Pacific. The Rest of the World Anime market comprises of Middle East, Africa, and Latin America.


From 2023 through 2032, the North American anime market is anticipated to develop significantly. This is a result of an increase in the sale of anime merchandise and a growing local fandom for the genre. The local anime fan community is catered to by a number of studios, such as AnimEigo, Inc., Aniplex of America Inc., Discotek Media, and others. The increase of the market over the course of the forecast period is also being fueled by a rise in the number of anime retail shops in the region, including California and North Carolina.


Moreover, in 2022, the European anime market held a sizable market share. This is a result of young people's growing interest in anime entertainment in Germany and the UK. Additionally, Spain's preference for creating its own anime content is a major factor in the sector's growth in that country.


Additionally, the Asia Pacific Anime market dominated this market in 2022 (45.80%). Japan is regarded as the hub for animation studios in the Asia Pacific area with about 600 animation studios, including more than 500 anime studios in Tokyo alone. The popularity of manga, or Japanese comic books, is expected to significantly fuel market expansion in the region as it inspires young, creative people to pursue careers in this industry.


Furthermore, due to the rising popularity of Japanese animation among the youth in the region, the anime market in Latin America is expanding significantly. Anime has become more widely available thanks to streaming services like Netflix and Crunchyroll, which has increased both viewership and the demand for anime-related goods and events in the area.


Key Findings of the Study



  • The global Anime market is expected to reach USD 69.8 Billion by 2032, at a CAGR of 10.20% during the forecast period.

  • The Asia-Pacific region accounted for the fastest-growing global market due to the Manga, or Japanese comic novels, are also gaining a lot of traction and driving young and creative people to pursue jobs in this field, which is projected to fuel market expansion further across the area.

  • Based on type, the merchandising segment was attributed to holding the largest market in 2022.

  • Pierrot Co., Ltd., Production I.G, Inc., Studio Ghibli, Inc., Sunrise, Inc. (Bandai Namco Filmworks), Toei Animation Co., Ltd., Bones Inc., Kyoto Animation Co., Ltd., MADHOUSE, Inc., Crunchyroll (Sony Pictures Entertainment Inc.), Progressive Animation Works Co., Ltd. (PA Works), Good Smile Company, Inc., Discotek Media, Sentai Holdings, LLC (AMC Networks), VIZ Media, LLC, Ufotable Co., Ltd., and Atomic Flare.

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Companies Covered 15
Pages 128
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