US Network Configuration Change Management Market Research Report - Forecast till 2035 Information and Communications Technology ID: MRFR/ICT/12820-HCR 100 Pages Garvit Vyas 09/2025 US Network Configuration Change Management Market Research Report: By Component (Software, Services), By Deployment Mode (Cloud, On-Premises), By Vertical (BFSI, Telecommunication & IT, Manufacturing, Retail, Government) and By Organization Size (Large Enterprises, Small & Medium Enterprises) - Forecast to 2035 Industry Ecosystem
US Social and Emotional Learning SEL Market Research Report - Forecast till 2035 Information and Communications Technology ID: MRFR/ICT/12672-HCR 100 Pages Garvit Vyas 09/2025 US Social and Emotional Learning SEL Market Research Report: By Component (Solution, Services), By Type (Web-Based, Apps), By Core Competencies (Self-Awareness, Self-Management, Social Awareness, Relationship Skills, Responsible Decision-Making) and By End-User (Pre-K, Elementary Schools, Middle and High Schools, Others) - Forecast to 2035 Industry Ecosystem
US NFT Market Research Report - Forecast till 2035 Information and Communications Technology ID: MRFR/ICT/12624-HCR 100 Pages Garvit Vyas 09/2025 US NFT Market Research Report: By Type (Art, Collectibles, Gaming, Music, Virtual Real Estate), By Technology (Ethereum, Binance Smart Chain, Flow, Tezos, Polygon), By End User (Artists, Developers, Investors, Gamers, Collectors) and By Transaction Method (Auction, Direct Sale, Peer-to-Peer, Royalty Payments) - Forecast to 2035 Industry Ecosystem
US Integration Platform as a Service Market Research Report- Forecast to 2035 Information and Communications Technology ID: MRFR/ICT/12600-HCR 200 Pages Aarti Dhapte 09/2025 US Integration Platform as a Service (IPaaS) Market Research Report By Service Type (Cloud Service Orchestration, Data Transformation, API Management, Data Integration, Application Integration), By Deployment (Public Cloud, Private Cloud, Hybrid Cloud) and By Vertical (Healthcare, BFSI, education, government, manufacturing, media entertainment, IT telecommunication) - Forecast to 2035 Industry Ecosystem
US Digital Business Card Market Research Report- Forecast to 2035 Information and Communications Technology ID: MRFR/ICT/12562-HCR 200 Pages Aarti Dhapte 09/2025 US Digital Business Card Market Research Report By Type (Individual User, Business User, Enterprise User), By Platform (iOS, Android, Web), By Pricing (Monthly, Yearly, One Time) and By Application (Business Owners, Sales Entrepreneurs, Marketing Agencies, Events and Travels, Software IT, Education and Training, Finance Realtors, Health Beauty, Consultants, Others) - Forecast to 2035 Industry Ecosystem
US CRM Software Market Research Report- Forecast to 2035 Information and Communications Technology ID: MRFR/ICT/12558-HCR 200 Pages Aarti Dhapte 09/2025 US CRM Software Market Research Report By Component (Software, Services), By Deployment (On-Premise, Cloud, Hybrid), By Application (Customer Service, Customer Experience Management, CRM Analytics, Marketing Automation, Salesforce Automation, Others), and By Vertical (BFSI, Healthcare, IT and Telecommunication, Retail and E-commerce, Manufacturing, Government and Defense, Media and Entertainment, Others)- Forecast to 2035 Industry Ecosystem
US Banking as a Service Market Research Report - Forecast to 2035 Information and Communications Technology ID: MRFR/ICT/12537-HCR 200 Pages Aarti Dhapte 09/2025 US Banking as a Service Market Research Report By Type (API-based Bank-as-a-service, Cloud-based Bank-as-a-service), By Organization Size (Large Enterprise, Small & Medium Enterprise) and By Application (Government, Banks, NBFC) - Forecast to 2035 Industry Ecosystem
US 6G Market one Information and Communications Technology ID: MRFR/ICT/12526-HCR 100 Pages MRFR Team 09/2025 US 6G Market Industry Ecosystem
US Metaverse in Gaming Market Research Report - Forecast till 2035 Information and Communications Technology ID: MRFR/ICT/12348-HCR 100 Pages Garvit Vyas 09/2025 US Metaverse in Gaming Market Research Report: By Game Type (Action, Role-Playing, Simulation, Sports, Strategy), By Technology (Virtual Reality, Augmented Reality, Mixed Reality, Blockchain, Artificial Intelligence), By End User (Casual Gamers, Professional Gamers, eSports Athletes) and By Platform (PC, Console, Mobile, Cloud Gaming, Web-Based) - Forecast to 2035 Industry Ecosystem
US Secure Access Services Edge Market Information and Communications Technology ID: MRFR/ICT/12346-HCR 100 Pages Garvit Vyas 09/2025 US Secure Access Services Edge Market Industry Ecosystem