Revenue mapping, device shipment analysis, and enterprise deployment tracking were used to determine the global market valuation. The methodology comprised:
Finding more than fifty major producers and platform suppliers in North America, Europe, Asia-Pacific, and Latin America, such as Meta Platforms, Microsoft, Apple, Google, Sony, NVIDIA, HTC, Samsung, and Unity Technologies
Product mapping for wearables, smartphones, tablets, head-mounted displays, and augmented, mixed, and virtual reality technologies
Analysis of the XR hardware, software, and services portfolios reported and projected yearly revenues
Coverage of platform providers and manufacturers accounting for 75–80% of the worldwide market share in 2024
Extrapolation of segment-specific valuations across consumer, commercial, and industrial end-use categories using top-down (manufacturer revenue validation, platform ecosystem value assessment) and bottom-up (device shipments × ASP by country/region, enterprise license deployments, content marketplace revenues) methods