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ID: MRFR/ICT/0606-HCR | February 2021 | Region: Global | 110 pages
Impact of COVID-19 on the Global Magic Wall Interactive Surfaces Market
The magic wall interactive surface is a gesture-tracking software that utilizes display technology to interact through finger touch. The primary factor driving the growth of the market is the rising demand for smart devices, increasing adoption of advanced gesture-tracking software, and smart technology in the entertainment and gaming industries. However, the COVID-19 outbreak has adversely affected the growth of the market. The lockdowns imposed by governments in most countries to contain the spread of the pandemic have slowed down the global economy. The outbreak of COVID-19 has severely impacted the displays industry owing to the partial closing of manufacturing facilities, delaying the production of smart devices. Besides, the pause in raw material exports from China caused by the spread of the virus is also impacting the growth of the market. COVID-19 has changed consumer buying behavior and, in turn, has lowered the demand for display integrated devices.
The demand for smart office devices, such as interactive boards, touch screen tablet, and smart whiteboards, has gained considerable traction, which, in turn, is driving the growth of the magic wall interactive surfaces market. However, the lockdowns have also resulted in the halting of construction projects such as new offices. The prohibition of construction activities across the globe is negatively affecting the demand for smart office devices, which is also hampering the market growth. The market is expected to reopen after the lockdowns are lifted, with protective measures, such as regular hand-sanitization and social distancing being implemented to protect workers from COVID-19. North America is expected to hold the largest share in the market owing to the presence of a large number of industry participants and the rapid adoption of advanced technologies in the region.
TABLE OF CONTENTS
1 Executive Summary
2 Scope of the Report
2.1 Market Definition
2.2 Scope of the Study
2.2.1 Research Objectives
2.2.2 Assumptions & Limitations
2.3 Markets Structure
3 Market Research Methodology
3.1 Research Process
3.2 Secondary Research
3.3 Primary Research
3.4 Forecast Model
4 Market Landscape
4.1 Porterβs Five Forces Analysis
4.1.1 Threat of New Entrants
4.1.2 Bargaining power of buyers
4.1.3 Threat of substitutes
4.1.4 Segment Rivalry
4.1.5 Bargaining Power of Suppliers
4.2 Value Chain/Supply Chain of Magic Wall Interactive Surfaces
5 Market Landscape
5.1 Introduction
5.2 Growth Drivers
5.3 Impact Analysis
5.4 Market Challenges
6 Market Trends
6.1 Introduction
6.2 Growth Trends
6.3 Impact Analysis
7 Magic Wall Interactive Surfaces Market by Components
7.1 Introduction
7.2 Hardware
7.2.1 Camera
7.2.1.1 Market Estimates & Forecast, 2020β2027
7.2.1.2 Market Estimates & Forecast by Region, 2020β2027
7.2.2 Emitting devices
7.2.2.1 Market Estimates & Forecast, 2020β2027
7.2.2.2 Market Estimates & Forecast by Region, 2020β2027
7.2.3 Display
7.2.3.1 Market Estimates & Forecast, 2020β2027
7.2.3.2 Market Estimates & Forecast by Region, 2020β2027
7.2.4 Processing unit
7.2.4.1 Market Estimates & Forecast, 2020β2027
7.2.4.2 Market Estimates & Forecast by Region, 2020β2027
7.2.5 Others
7.2.5.1 Market Estimates & Forecast, 2020β2027
7.2.5.2 Market Estimates & Forecast by Region, 2020β2027
7.3 Software
7.3.1 Market Estimates & Forecast, 2020β2027
7.3.2 Market Estimates & Forecast by Region, 2020β2027
8 Magic Wall Interactive Surfaces Market by Application
8.1 Introduction
8.2 Architecture
8.2.1 Event Design
8.2.1.1 Market Estimates & Forecast, 2020β2027
8.2.1.2 Market Estimates & Forecast by Region, 2020β2027
8.2.2 Interior Design
8.2.2.1 Market Estimates & Forecast, 2020β2027
8.2.2.2 Market Estimates & Forecast by Region, 2020β2027
8.3 Home Entertainment
8.3.1 Market Estimates & Forecast, 2020β2027
8.3.2 Market Estimates & Forecast by Region, 2020β2027
8.4 Advertising
8.4.1 Market Estimates & Forecast, 2020β2027
8.4.2 Market Estimates & Forecast by Region, 2020β2027
8.5 Digital Signage
8.5.1 Market Estimates & Forecast, 2020β2027
8.5.2 Market Estimates & Forecast by Region, 2020β2027
8.6 Healthcare
8.6.1 Market Estimates & Forecast, 2020β2027
8.6.2 Market Estimates & Forecast by Region, 2020β2027
8.7 Education
8.7.1 Market Estimates & Forecast, 2020β2027
8.7.2 Market Estimates & Forecast by Region, 2020β2027
8.8 Corporate
8.8.1 Market Estimates & Forecast, 2020β2027
8.8.2 Market Estimates & Forecast by Region, 2020β2027
8.9 Others
8.9.1 Market Estimates & Forecast, 2020β2027
8.9.2 Market Estimates & Forecast by Region, 2020β2027
9 Magic Wall Interactive Surfaces Market by End Users
9.1 Introduction
9.2 Entertainment
9.2.1 Market Estimates & Forecast, 2020β2027
9.2.2 Market Estimates & Forecast by Region, 2020β2027
9.3 Healthcare
9.3.1 Market Estimates & Forecast, 2020β2027
9.3.2 Market Estimates & Forecast by Region, 2020β2027
9.4 Analytics
9.4.1 Market Estimates & Forecast, 2020β2027
9.4.2 Market Estimates & Forecast by Region, 2020β2027
9.5 Others
9.5.1 Market Estimates & Forecast, 2020β2027
9.5.2 Market Estimates & Forecast by Region, 2020β2027
10 Magic Wall Interactive Surfaces Market by Region
10.1 Introduction
10.2 North America
10.2.1 Market Estimates & Forecast by Country, 2020β2027
10.2.2 Market Estimates & Forecast by Component, 2020β2027
10.2.3 Market Estimates & Forecast by Application, 2020β2027
10.2.4 Market Estimates & Forecast by End User, 2020β2027
10.2.5 US
10.2.5.1 Market Estimates & Forecast by Component, 2020β2027
10.2.5.2 Market Estimates & Forecast by Application, 2020β2027
10.2.5.3 Market Estimates & Forecast by End User, 2020β2027
10.2.6 Mexico
10.2.6.1 Market Estimates & Forecast by Component, 2020β2027
10.2.6.2 Market Estimates & Forecast by Application, 2020β2027
10.2.6.3 Market Estimates & Forecast by End User, 2020β2027
10.2.7 Canada
10.2.7.1 Market Estimates & Forecast by Component, 2020β2027
10.2.7.2 Market Estimates & Forecast by Application, 2020β2027
10.2.7.3 Market Estimates & Forecast by End User, 2020β2027
10.3 Europe
10.3.1 Market Estimates & Forecast by Country, 2020β2027
10.3.2 Market Estimates & Forecast by Component, 2020β2027
10.3.3 Market Estimates & Forecast by Application, 2020β2027
10.3.4 Market Estimates & Forecast by End User, 2020β2027
10.3.5 Germany
10.3.5.1 Market Estimates & Forecast by Component, 2020β2027
10.3.5.2 Market Estimates & Forecast by Application, 2020β2027
10.3.5.3 Market Estimates & Forecast by End User, 2020β2027
10.3.6 France
10.3.6.1 Market Estimates & Forecast by Component, 2020β2027
10.3.6.2 Market Estimates & Forecast by Application, 2020β2027
10.3.6.3 Market Estimates & Forecast by End User, 2020β2027
10.3.7 Italy
10.3.7.1 Market Estimates & Forecast by Component, 2020β2027
10.3.7.2 Market Estimates & Forecast by Application, 2020β2027
10.3.7.3 Market Estimates & Forecast by End User, 2020β2027
10.3.8 Spain
10.3.8.1 Market Estimates & Forecast by Component, 2020β2027
10.3.8.2 Market Estimates & Forecast by Application, 2020β2027
10.3.8.3 Market Estimates & Forecast by End User, 2020β2027
10.3.9 UK
10.3.9.1 Market Estimates & Forecast by Component, 2020β2027
10.3.9.2 Market Estimates & Forecast by Application, 2020β2027
10.3.9.3 Market Estimates & Forecast by End User, 2020β2027
10.4 Asia-Pacific
10.4.1 Market Estimates & Forecast by Country, 2020β2027
10.4.2 Market Estimates & Forecast by Component, 2020β2027
10.4.3 Market Estimates & Forecast by Application, 2020β2027
10.4.4 Market Estimates & Forecast by End User, 2020β2027
10.4.5 China
10.4.5.1 Market Estimates & Forecast by Component, 2020β2027
10.4.5.2 Market Estimates & Forecast by Application, 2020β2027
10.4.5.3 Market Estimates & Forecast by End User, 2020β2027
10.4.6 India
10.4.6.1 Market Estimates & Forecast by Component, 2020β2027
10.4.6.2 Market Estimates & Forecast by Application, 2020β2027
10.4.6.3 Market Estimates & Forecast by End User, 2020β2027
10.4.7 Japan
10.4.7.1 Market Estimates & Forecast by Component, 2020β2027
10.4.7.2 Market Estimates & Forecast by Application, 2020β2027
10.4.7.3 Market Estimates & Forecast by End User, 2020β2027
10.4.8 Rest of Asia-Pacific
10.4.8.1 Market Estimates & Forecast by Component, 2020β2027
10.4.8.2 Market Estimates & Forecast by Application, 2020β2027
10.4.8.3 Market Estimates & Forecast by End User, 2020β2027
10.5 Rest of the World
10.5.1 Market Estimates & Forecast by Country, 2020β2027
10.5.2 Market Estimates & Forecast by Component, 2020β2027
10.5.3 Market Estimates & Forecast by Application, 2020β2027
10.5.4 Market Estimates & Forecast by End User, 2020β2027
10.5.5 Middle East & Africa
10.5.5.1 Market Estimates & Forecast by Component, 2020β2027
10.5.5.2 Market Estimates & Forecast by Application, 2020β2027
10.5.5.3 Market Estimates & Forecast by End User, 2020β2027
10.5.6 Latin America
10.5.6.1 Market Estimates & Forecast by Component, 2020β2027
10.5.6.2 Market Estimates & Forecast by Application, 2020β2027
10.5.6.3 Market Estimates & Forecast by End User, 2020β2027
11 Competitive Landscape
12 Company Profiles
12.1 Ubi Interactive
12.1.1 Company Overview
12.1.2 Product/Business Segment Overview
12.1.3 Financial Updates
12.1.4 Key Developments
12.2 Touch Magix
12.2.1 Company Overview
12.2.2 Product/Business Segment Overview
12.2.3 Financial Updates
12.2.4 Key Developments
12.3 Vertigo
12.3.1 Company Overview
12.3.2 Product/Business Segment Overview
12.3.3 Financial Updates
12.3.4 Key Developments
12.4 Reactrix Inc.
12.4.1 Company Overview
12.4.2 Product/Business Segment Overview
12.4.3 Financial Updates
12.4.4 Key Developments
12.5 Sony Corporation
12.5.1 Company Overview
12.5.2 Product/Business Segment Overview
12.5.3 Financial Updates
12.5.4 Key Developments
12.6 WSI
12.6.1 Company Overview
12.6.2 Product/Business Segment Overview
12.6.3 Financial Updates
12.6.4 Key Developments
12.7 Microsoft Corporation
12.7.1 Company Overview
12.7.2 Product/Business Segment Overview
12.7.3 Financial Updates
12.7.4 Key Developments
12.8 Planar systems
12.8.1 Company Overview
12.8.2 Product/Business Segment Overview
12.8.3 Financial Updates
12.8.4 Key Developments
12.9 GestureTek
12.9.1 Company Overview
12.9.2 Product/Business Segment Overview
12.9.3 Financial Updates
12.9.4 Key Developments
12.10 Envision Group
12.10.1 Company Overview
12.10.2 Product/Business Segment Overview
12.10.3 Financial Updates
12.10.4 Key Developments
13 Conclusion
LIST OF TABLES
Table 1 Magic Wall Interactive Surfaces Market: By Region, 2020β2027
Table 2 North America Magic Wall Interactive Surfaces Market: By Country, 2020β2027
Table 3 Europe Magic Wall Interactive Surfaces Market: By Country, 2020β2027
Table 4 Asia Pacific Magic Wall Interactive Surfaces Market: By Country, 2020β2027
Table 5 The Middle East & Africa Magic Wall Interactive Surfaces Market: By Country, 2020β2027
Table 6 Latin America Magic Wall Interactive Surfaces Market: By Country, 2020β2027
Table 7 Global Magic Wall Interactive Surfaces by Component Market: By Regions, 2020β2027
Table 8 North America Magic Wall Interactive Surfaces by Component Market: By Country, 2020β2027
Table 9 Europe Magic Wall Interactive Surfaces by Component Market: By Country, 2020β2027
Table10 Asia Pacific Magic Wall Interactive Surfaces by Component Market: By Country, 2020β2027
Table11 The Middle East & Africa Magic Wall Interactive Surfaces by Component Market: By Country, 2020β2027
Table12 Latin America Magic Wall Interactive Surfaces by Component Market: By Country, 2020β2027
Table13 Global Magic Wall Interactive Surfaces by Application Market: By Regions, 2020β2027
Table14 North America Magic Wall Interactive Surfaces by Application Market: By Country, 2020β2027
Table15 Europe Magic Wall Interactive Surfaces by Application Market: By Country, 2020β2027
Table16 Asia Pacific: Magic Wall Interactive Surfaces by Application Market: By Country, 2020β2027
Table17 The Middle East & Africa Magic Wall Interactive Surfaces by Application Market: By Country, 2020β2027
Table18 Latin America Magic Wall Interactive Surfaces by Application Market: By Country, 2020β2027
Table20 Global Services Market: By Region, 2020β2027
Table21 North America: Magic Wall Interactive Surfaces Market, By Country
Table22 North America: Magic Wall Interactive Surfaces Market, By Component
Table23 North America: Magic Wall Interactive Surfaces Market, By Application
Table24 Europe: Magic Wall Interactive Surfaces Market, By Country
Table25 Europe: Magic Wall Interactive Surfaces Market, By Component
Table26 Europe: Magic Wall Interactive Surfaces Market, By Application
LIST OF FIGURES
FIGURE 1 Global Magic Wall Interactive Surfaces Market Segmentation
FIGURE 2 Forecast Methodology
FIGURE 3 Porterβs Five Forces Analysis of Global Magic Wall Interactive Surfaces Market
FIGURE 4 Value Chain of Global Magic Wall Interactive Surfaces Market
FIGURE 5 Share of Magic Wall Interactive Surfaces Market in 2020, by country (in %)
FIGURE 6 Global Magic Wall Interactive Surfaces Market size by Component, 2020
FIGURE 7 Share of Global Magic Wall Interactive Surfaces Market by Component, 2020 TO 2027
FIGURE 8 Global Magic Wall Interactive Surfaces Market size by Application, 2020
FIGURE 9 Share of Global Magic Wall Interactive Surfaces Market by Application, 2020 TO 2027
FIGURE 10 Global Magic Wall Interactive Surfaces Market size by End User, 2020
FIGURE 11 Share of Global Magic Wall Interactive Surfaces Market by End User, 2020 TO 2027