AR and VR Smart Glasses Market Research Report- Global Forecast till 2027

AR and VR Smart Glasses Market: by Device Type (Binocular, Monocular), Product (Mobile phone smart glasses, Integrated Smart glasses, External Smart glasses), Application (Education, Gaming, Industrial, Military) – Forecast till 2027

ID: MRFR/SEM/3410-HCR | February 2021 | Region: Global | 100 pages

AR and VR Market-Impact of COVID 19


AR/VR Headset Shipment (in Million)
AR/VR Headset Shipment


Source: MRFR Analysis


*Estimated Shipment


The Coronavirus outbreak has caused manufacturing delays, and for a brief period, the overall demand for AV/VR headsets/glasses has reduced. However, in the coming days, specifically from the month of June (when most of the countries will slowly and steadily ease the lockdown) telepresence and content demand are expected to grow on both the enterprise and consumer sides. This, in turn, will lead to an increase in the shipment of AR and VR head-mounted displays and according to MRFR analysis, by 2021, approximately 16-18 million AR/VR headset are expected to be shipped globally.


Due to the pandemic, some of the AR/VR device manufacturers especially from China, Taiwan, and South Korea have witnessed temporary delays in AR/VR device production, increased costs, and revenue losses. MAD Gaze, a Hong Kong-based consumer AR smart glasses provider, announced delay in shipments, and change in its display panel supplier from a Chinese factory to Korean and Japanese factories due to production delays in Chinese factories. Similarly, China-based Nreal, a manufacturer of AR/VR devices also delayed is production schedule. It is not only the small and mid-sized companies that have delayed their production, but also global players like Oculus, HTC, and Vive that are struggling to manage their production during the lockdown and self-quarantine phase. In the long run, however, that is from the month of June, 2020, when the lockdown and quarantine will ease down, bigger firms operating in the market are expected to fill the gap in the production in AR/VR devices, however smaller companies that will be launching their products for the first time in the market will be at a higher risk. Also, in the long run, the demand for AR/VR devices is expected to significantly pick up, particularly due to the benefit that these devices will offer during the post-lockdown/quarantine. AR/VR solutions will prove to be useful devices/solutions that will supplement online education courses. Also, these devices will help in remote training of professionals in various fields, thereby reducing unnecessary travel. These devices will also provide a seamless virtual shopping experience to the consumers. Due to the various use cases of the AR/VR technology, MRFR has deduced that during the post quarantine/lockdown governments will promote such technologies for various use cases that will, in turn, increase the demand for AR/VR devices. Companies operating in the AR/VR technology market will have to prepare themselves in advance to effectively cater to the surge in demand during the coming months.


ToP Regions based on 5-YEAR CAGR (2017-2022)
ToP Regions based


Source: MRFR Analysis

TABLE OF CONTENTS

1 Executive Summary

2 Scope of the Report

2.1 Market Definition

2.2 Scope of the Study

2.2.1 Research Objectives

2.2.2 Assumptions & Limitations

2.3 Markets Structure

3 Market Research Methodology

3.1 Research Process

3.2 Secondary Research

3.3 Primary Research

3.4 Forecast Model

4 Market Landscape

4.1 Five Forces Analysis

4.1.1 Threat of New Entrants

4.1.2 Bargaining power of buyers

4.1.3 Threat of substitutes

4.1.4 Segment rivalry

4.2 Value Chain/Supply Chain of Global AR and VR Smartglasses Market

5 Industry Overview of Global AR and VR Smartglasses Market

5.1 Introduction

5.2 Growth Drivers

5.3 Impact analysis

5.4 Market Challenges

6 Market Trends

6.1 Introduction

6.2 Growth Trends

6.3 Impact analysis

7. Global AR and VR Smartglasses Market by Device Type

7.1 Introduction

7.2 Binocular

7.2.1 Market Estimates & Forecast, 2020-2027

7.2.2 Market Estimates & Forecast by Region, 2020-2027

7.3 Monocular

7.3.1 Market Estimates & Forecast, 2020-2027

7.3.2 Market Estimates & Forecast by Region, 2020-2027

8. Global AR and VR Smartglasses Market by Product

8.1 Introduction

8.2 Mobile Phone Smartglasses

8.2.1 Market Estimates & Forecast, 2020-2027

8.2.2 Market Estimates & Forecast by Region, 2020-2027

8.3 Integrated Smartglasses

8.3.1 Market Estimates & Forecast, 2020-2027

8.3.2 Market Estimates & Forecast by Region, 2020-2027

8.4 PC Eternal Smartglasses

8.4.1 Market Estimates & Forecast, 2020-2027

8.4.2 Market Estimates & Forecast by Region, 2020-2027

9. Global AR and VR Smartglasses Market by Application

9.1 Introduction

9.2 Gaming

9.2.1 Market Estimates & Forecast, 2020-2027

9.2.2 Market Estimates & Forecast by Region, 2020-2027

9.3 Education

9.3.1 Market Estimates & Forecast, 2020-2027

9.3.2 Market Estimates & Forecast by Region, 2020-2027

9.4 Military

9.4.1 Market Estimates & Forecast, 2020-2027

9.4.2 Market Estimates & Forecast by Region, 2020-2027

9.5 Industrial

9.5.1 Market Estimates & Forecast, 2020-2027

9.5.2 Market Estimates & Forecast by Region, 2020-2027

9.6 Commercial

9.6.1 Market Estimates & Forecast, 2020-2027

9.6.2 Market Estimates & Forecast by Region, 2020-2027

10. Global AR and VR Smartglasses Market by Region

10.1 Introduction

10.2 North America

10.2.1 Market Estimates & Forecast, 2020-2027

10.2.2 Market Estimates & Forecast by Device Type, 2020-2027

10.2.3 Market Estimates & Forecast by Product, 2020-2027

10.2.4 Market Estimates & Forecast by Application, 2020-2027

10.2.5 U.S.A

10.2.5.1 Market Estimates & Forecast, 2020-2027

10.2.5.2 Market Estimates & Forecast by Device Type, 2020-2027

10.2.5.3 Market Estimates & Forecast by Product, 2020-2027

10.2.5.4 Market Estimates & Forecast by Application, 2020-2027

10.2.6 Mexico

10.2.6.1 Market Estimates & Forecast, 2016-2027

10.2.6.2 Market Estimates & Forecast by Device Type, 2016-2027

10.2.6.3 Market Estimates & Forecast by Product, 2016-2027

10.2.6.4 Market Estimates & Forecast by Application, 2016-2027

10.2.7 Canada

10.2.7.1 Market Estimates & Forecast, 2020-2027

10.2.7.2 Market Estimates & Forecast by Device Type, 2020-2027

10.2.7.3 Market Estimates & Forecast by Product, 2020-2027

10.2.7.4 Market Estimates & Forecast by Application, 2020-2027

10.3 Europe

10.3.1 Market Estimates & Forecast, 2020-2027

10.3.2 Market Estimates & Forecast by Device Type, 2020-2027

10.3.3 Market Estimates & Forecast by Product, 2020-2027

10.3.4 Market Estimates & Forecast by Application, 2020-2027

10.3.5 Germany

10.3.5.1 Market Estimates & Forecast, 2020-2027

10.3.5.2 Market Estimates & Forecast by Device Type, 2020-2027

10.3.5.3 Market Estimates & Forecast by Product, 2020-2027

10.3.5.4 Market Estimates & Forecast by End-Users, 2020-2027

10.3.6. France

10.3.6.1 Market Estimates & Forecast, 2020-2027

10.3.6.2 Market Estimates & Forecast by Device Type, 2020-2027

10.3.6.3 Market Estimates & Forecast by Product, 2020-2027

10.3.6.4 Market Estimates & Forecast by Application, 2020-2027

10.3.7 UK

10.3.7.1 Market Estimates & Forecast, 2020-2027

10.3.7.2 Market Estimates & Forecast by Device Type, 2020-2027

10.3.7.3 Market Estimates & Forecast by Product, 2020-2027

10.3.7.4 Market Estimates & Forecast by Application, 2020-2027

10.4 Asia Pacific

10.4.1 Market Estimates & Forecast, 2020-2027

10.4.2 Market Estimates & Forecast by Device Type, 2020-2027

10.4.3 Market Estimates & Forecast by Product, 2020-2027

10.4.4 Market Estimates & Forecast by Application, 2020-2027

10.4.5 China

10.4.5.1 Market Estimates & Forecast, 2020-2027

10.4.5.2 Market Estimates & Forecast by Device Type, 2020-2027

10.4.5.3 Market Estimates & Forecast by Product, 2020-2027

10.4.5.4 Market Estimates & Forecast by Application, 2020-2027

10.4.6 India

10.4.6.1 Market Estimates & Forecast, 2020-2027

10.4.6.2 Market Estimates & Forecast by Device Type, 2020-2027

10.4.6.3 Market Estimates & Forecast by Product, 2020-2027

10.4.6.3 Market Estimates & Forecast by Application, 2020-2027

10.4.7 Japan

10.4.7.1 Market Estimates & Forecast, 2020-2027

10.4.7.2 Market Estimates & Forecast by Device Type, 2020-2027

10.4.7.3 Market Estimates & Forecast by Product, 2020-2027

10.4.7.4 Market Estimates & Forecast by Application, 2020-2027

10.4.8 Rest of Asia Pacific

10.4.8.1 Market Estimates & Forecast, 2020-2027

10.4.8.2 Market Estimates & Forecast by Device Type, 2020-2027

10.4.8.3 Market Estimates & Forecast by Product, 2020-2027

10.4.8.4 Market Estimates & Forecast by Application, 2020-2027

10.4.8.5 Market Estimates & Forecast by End-Users, 2020-2027

10.5 Rest of the World

10.5.1 Market Estimates & Forecast, 2020-2027

10.5.2 Market Estimates & Forecast by Device Type, 2020-2027

10.5.3 Market Estimates & Forecast by Product, 2020-2027

10.5.4 Market Estimates & Forecast by Application, 2020-2027

10.5.5 Middle East & Africa

10.5.5.1 Market Estimates & Forecast, 2020-2027

10.5.5.2 Market Estimates & Forecast by Device Type, 2020-2027

10.5.5.3 Market Estimates & Forecast by Product, 2020-2027

10.5.5.4 Market Estimates & Forecast by Application, 2020-2027

10.5.6 Latin Countries

10.5.6.1 Market Estimates & Forecast, 2020-2027

10.5.6.2 Market Estimates & Forecast by Device Type, 2020-2027

10.5.6.3 Market Estimates & Forecast by Product, 2020-2027

10.5.6.4 Market Estimates & Forecast by Application, 2020-2027

11. Company Landscape

12. Company Profiles

12.1 Seiko Epson Corporation (Japan)

12.1.1 Company Overview

12.1.2 Product/Business Segment Overview

12.1.3 Financial Updates

12.1.4 Key Developments

12.2 Microsoft Corporation (U.S.)

12.2.1 Company Overview

12.2.2 Product/Business Segment Overview

12.2.3 Financial Updates

12.2.4 Key Developments

12.3 Osterhout Design Group (U.S.)

12.3.1 Company Overview

12.3.2 Product/Business Segment Overview

12.3.3 Financial Updates

12.3.4 Key Developments

12.4 Samsung Group (South Korea)

12.4.1 Company Overview

12.4.2 Product/Business Segment Overview

12.4.3 Financial Updates

12.4.4 Key Developments

12.5 Royole Corporation (U.S.)

12.5.1 Company Overview

12.5.2 Product/Business Segment Overview

12.5.3 Financial Updates

12.5.4 Key Developments

12.6 Optinvent (France)

12.6.1 Company Overview

12.6.2 Product/Business Segment Overview

12.6.3 Financial Updates

12.6.4 Key Developments

12.7 MicroOLED (France)

12.7.1 Company Overview

12.7.2 Product/Business Segment Overview

12.7.3 Financial Updates

12.7.4 Key Developments

12.8 Ricoh (Japan)

12.8.1 Company Overview

12.8.2 Product/Business Segment Overview

12.8.3 Financial Updates

12.8.4 Key Developments

12.9 Kopin Corporation (U.S.)

12.9.1 Company Overview

12.9.2 Product/Business Segment Overview

12.9.3 Financial Updates

12.9.4 Key Developments

12.10 Imprint Energy, Inc. (U.S.)

12.10.1 Company Overview

12.10.2 Product/Business Segment Overview

12.10.3 Financial Updates

12.10.4 Key Developments

12.11 FlexEl, LLC. (U.S.)

12.11.1 Company Overview

12.11.2 Product/Business Segment Overview

12.11.3 Financial Updates

12.11.4 Key Developments

12.12 Sony Corporation (Japan)

12.12.1 Company Overview

12.12.2 Product/Business Segment Overview

12.12.3 Financial Updates

12.12.4 Key Developments

12.13 HTC Corporation (Taiwan)

12.13.1 Company Overview

12.13.2 Product/Business Segment Overview

12.13.3 Financial Updates

12.13.4 Key Developments

12.14 Razer Inc. (U.S.)

12.14.1 Company Overview

12.14.2 Product/Business Segment Overview

12.14.3 Financial Updates

12.14.4 Key Developments

12.15 Avegant (U.S.)

12.15.1 Company Overview

12.15.2 Product/Business Segment Overview

12.15.3 Financial Updates

12.15.4 Key Developments

12.16 Google Inc. (U.S.)

12.16.1 Company Overview

12.16.2 Product/Business Segment Overview

12.16.3 Financial Updates

12.16.4 Key Developments

12.17 Oculus VR (U.S.)

12.17.1 Company Overview

12.17.2 Product/Business Segment Overview

12.17.3 Financial Updates

12.17.4 Key Developments

12.18 Vuzix (U.S.)

12.18.1 Company Overview

12.18.2 Product/Business Segment Overview

12.18.3 Financial Updates

12.18.4 Key Developments

12.19 Jenax (South Korea)

12.19.1 Company Overview

12.19.2 Product/Business Segment Overview

12.19.3 Financial Updates

12.19.4 Key Developments

12.20 Atheer (U.S.)

12.20.1 Company Overview

12.20.2 Product/Business Segment Overview

12.20.3 Financial Updates

12.20.4 Key Developments

13 Conclusion

LIST OF TABLES

Table1 Global AR and VR Smartglasses Market: By Region, 2020-2027

Table2 North America AR and VR Smartglasses Market: By Country, 2020-2027

Table3 Europe AR and VR Smartglasses Market: By Country, 2020-2027

Table4 Asia-Pacific AR and VR Smartglasses Market: By Country, 2020-2027

Table5 Middle East & Africa AR and VR Smartglasses Market: By Country, 2020-2027

Table6 Latin America AR and VR Smartglasses Market: By Country, 2020-2027

Table7 Global AR and VR Smartglasses by Device Type Market: By Regions, 2020-2027

Table8 North America AR and VR Smartglasses by Device Type Market: By Country, 2020-2027

Table9 Europe AR and VR Smartglasses by Device Type Market: By Country, 2020-2027

Table10 Asia-Pacific AR and VR Smartglasses by Device Type Market: By Country, 2020-2027

Table11 Middle East & Africa AR and VR Smartglasses by Device Type Market: By Country, 2020-2027

Table12 Latin America AR and VR Smartglasses by Device Type Market: By Country, 2020-2027

Table13 Global AR and VR Smartglasses by Product Market: By Regions, 2020-2027

Table14 North America AR and VR Smartglasses by Product Market: By Country, 2020-2027

Table15 Europe AR and VR Smartglasses by Product Market: By Country, 2020-2027

Table16 Asia-Pacific AR and VR Smartglasses by Product Market: By Country, 2020-2027

Table17 Middle East & Africa AR and VR Smartglasses by Product Market: By Country, 2020-2027

Table18 Latin America AR and VR Smartglasses by Product Market: By Country, 2020-2027

Table19 Global Application Market: By Region, 2020-2027

Table20 Global Application Market: By Region, 2020-2027

Table21 North America AR and VR Smartglasses Market, By Country

Table22 North America AR and VR Smartglasses Market, By Device Type

Table23 North America AR and VR Smartglasses Market, By Product

Table24 North America AR and VR Smartglasses Market, By Application

Table25 Europe: AR and VR Smartglasses Market, By Device Type

Table26 Europe: AR and VR Smartglasses Market, By Product

Table27 Europe: AR and VR Smartglasses Market, By Application

Table28 Asia-Pacific: AR and VR Smartglasses Market, By Country

Table29 Asia-Pacific: AR and VR Smartglasses Market, By Device Type

Table30 Asia-Pacific: AR and VR Smartglasses Market, By Product

Table31 Asia-Pacific: AR and VR Smartglasses Market, By Application

Table32 Middle East & Africa: AR and VR Smartglasses Market, By Country

Table33 Middle East & Africa AR and VR Smartglasses Market, By Device Type

Table34 Middle East & Africa AR and VR Smartglasses Market, By Product

Table35 Middle East & Africa: AR and VR Smartglasses Market, By Application

Table36 Latin America: AR and VR Smartglasses Market, By Country

Table37 Latin America AR and VR Smartglasses Market, By Device Type

Table38 Latin America AR and VR Smartglasses Market, By Product

Table39 Latin America: AR and VR Smartglasses Market, By Application

LIST OF FIGURES

FIGURE 1 Global AR and VR Smartglasses market segmentation

FIGURE 2 Forecast Methodology

FIGURE 3 Five Forces Analysis of Global AR and VR Smartglasses Market

FIGURE 4 Value Chain of Global AR and VR Smartglasses Market

FIGURE 5 Share of Global AR and VR Smartglasses Market in 2020, by country (in %)

FIGURE 6 Global AR and VR Smartglasses Market, 2020-2027,

FIGURE 7 Sub segments of Device Type

FIGURE 11 Global AR and VR Smartglasses Market size by Device Type, 2020

FIGURE 11 Share of Global AR and VR Smartglasses Market by Device Type, 2020 TO 2027

FIGURE 11 Global AR and VR Smartglasses Market size by Product, 2020

FIGURE 11 Share of Global AR and VR Smartglasses Market by Product, 2020 TO 2027

FIGURE 12 Global AR and VR Smartglasses Market size by Application, 2020

FIGURE 13 Share of Global AR and VR Smartglasses Market by Application, 2020 TO 2027